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Side by Side Diff: Source/platform/ThreadTimers.cpp

Issue 511333002: Removing "using" declarations that import names in the C++ Standard library.(Source/platform/audio) (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 6 years, 3 months ago
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1 /* 1 /*
2 * Copyright (C) 2006, 2008 Apple Inc. All rights reserved. 2 * Copyright (C) 2006, 2008 Apple Inc. All rights reserved.
3 * Copyright (C) 2009 Google Inc. All rights reserved. 3 * Copyright (C) 2009 Google Inc. All rights reserved.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions 6 * modification, are permitted provided that the following conditions
7 * are met: 7 * are met:
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
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28 #include "platform/ThreadTimers.h" 28 #include "platform/ThreadTimers.h"
29 29
30 #include "platform/PlatformThreadData.h" 30 #include "platform/PlatformThreadData.h"
31 #include "platform/SharedTimer.h" 31 #include "platform/SharedTimer.h"
32 #include "platform/Timer.h" 32 #include "platform/Timer.h"
33 #include "platform/TraceEvent.h" 33 #include "platform/TraceEvent.h"
34 #include "platform/scheduler/Scheduler.h" 34 #include "platform/scheduler/Scheduler.h"
35 #include "wtf/CurrentTime.h" 35 #include "wtf/CurrentTime.h"
36 #include "wtf/MainThread.h" 36 #include "wtf/MainThread.h"
37 37
38 using namespace std;
39
40 namespace blink { 38 namespace blink {
41 39
42 // Fire timers for this length of time, and then quit to let the run loop proces s user input events. 40 // Fire timers for this length of time, and then quit to let the run loop proces s user input events.
43 // 100ms is about a perceptable delay in UI, so use a half of that as a threshol d. 41 // 100ms is about a perceptable delay in UI, so use a half of that as a threshol d.
44 // This is to prevent UI freeze when there are too many timers or machine perfor mance is low. 42 // This is to prevent UI freeze when there are too many timers or machine perfor mance is low.
45 static const double maxDurationOfFiringTimers = 0.050; 43 static const double maxDurationOfFiringTimers = 0.050;
46 44
47 // Timers are created, started and fired on the same thread, and each thread has its own ThreadTimers 45 // Timers are created, started and fired on the same thread, and each thread has its own ThreadTimers
48 // copy to keep the heap and a set of currently firing timers. 46 // copy to keep the heap and a set of currently firing timers.
49 47
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90 m_sharedTimer->stop(); 88 m_sharedTimer->stop();
91 } else { 89 } else {
92 double nextFireTime = m_timerHeap.first()->m_nextFireTime; 90 double nextFireTime = m_timerHeap.first()->m_nextFireTime;
93 double currentMonotonicTime = monotonicallyIncreasingTime(); 91 double currentMonotonicTime = monotonicallyIncreasingTime();
94 if (m_pendingSharedTimerFireTime) { 92 if (m_pendingSharedTimerFireTime) {
95 // No need to restart the timer if both the pending fire time and th e new fire time are in the past. 93 // No need to restart the timer if both the pending fire time and th e new fire time are in the past.
96 if (m_pendingSharedTimerFireTime <= currentMonotonicTime && nextFire Time <= currentMonotonicTime) 94 if (m_pendingSharedTimerFireTime <= currentMonotonicTime && nextFire Time <= currentMonotonicTime)
97 return; 95 return;
98 } 96 }
99 m_pendingSharedTimerFireTime = nextFireTime; 97 m_pendingSharedTimerFireTime = nextFireTime;
100 m_sharedTimer->setFireInterval(max(nextFireTime - currentMonotonicTime, 0.0)); 98 m_sharedTimer->setFireInterval(std::max(nextFireTime - currentMonotonicT ime, 0.0));
101 } 99 }
102 } 100 }
103 101
104 void ThreadTimers::sharedTimerFired() 102 void ThreadTimers::sharedTimerFired()
105 { 103 {
106 TRACE_EVENT_SET_SAMPLING_STATE("blink", "BlinkInternal"); 104 TRACE_EVENT_SET_SAMPLING_STATE("blink", "BlinkInternal");
107 105
108 // Redirect to non-static method. 106 // Redirect to non-static method.
109 PlatformThreadData::current().threadTimers().sharedTimerFiredInternal(); 107 PlatformThreadData::current().threadTimers().sharedTimerFiredInternal();
110 108
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150 148
151 void ThreadTimers::fireTimersInNestedEventLoop() 149 void ThreadTimers::fireTimersInNestedEventLoop()
152 { 150 {
153 // Reset the reentrancy guard so the timers can fire again. 151 // Reset the reentrancy guard so the timers can fire again.
154 m_firingTimers = false; 152 m_firingTimers = false;
155 updateSharedTimer(); 153 updateSharedTimer();
156 } 154 }
157 155
158 } // namespace blink 156 } // namespace blink
159 157
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