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Side by Side Diff: src/core/SkScaledImageCache.h

Issue 511283002: rename ScaledImageCache to ResourceCache (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: rebase Created 6 years, 3 months ago
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1 /*
2 * Copyright 2013 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #ifndef SkScaledImageCache_DEFINED
9 #define SkScaledImageCache_DEFINED
10
11 #include "SkBitmap.h"
12
13 class SkDiscardableMemory;
14 class SkMipMap;
15
16 /**
17 * Cache object for bitmaps (with possible scale in X Y as part of the key).
18 *
19 * Multiple caches can be instantiated, but each instance is not implicitly
20 * thread-safe, so if a given instance is to be shared across threads, the
21 * caller must manage the access itself (e.g. via a mutex).
22 *
23 * As a convenience, a global instance is also defined, which can be safely
24 * access across threads via the static methods (e.g. FindAndLock, etc.).
25 */
26 class SkScaledImageCache {
27 public:
28 struct Key {
29 // Call this to access your private contents. Must not use the address a fter calling init()
30 void* writableContents() { return this + 1; }
31
32 // must call this after your private data has been written.
33 // length must be a multiple of 4
34 void init(size_t length);
35
36 // This is only valid after having called init().
37 uint32_t hash() const { return fHash; }
38
39 bool operator==(const Key& other) const {
40 const uint32_t* a = this->as32();
41 const uint32_t* b = other.as32();
42 for (int i = 0; i < fCount32; ++i) {
43 if (a[i] != b[i]) {
44 return false;
45 }
46 }
47 return true;
48 }
49
50 private:
51 // store fCount32 first, so we don't consider it in operator<
52 int32_t fCount32; // 2 + user contents count32
53 uint32_t fHash;
54 /* uint32_t fContents32[] */
55
56 const uint32_t* as32() const { return (const uint32_t*)this; }
57 const uint32_t* as32SkipCount() const { return this->as32() + 1; }
58 };
59
60 struct Rec {
61 typedef SkScaledImageCache::Key Key;
62
63 Rec() : fLockCount(1) {}
64 virtual ~Rec() {}
65
66 uint32_t getHash() const { return this->getKey().hash(); }
67
68 virtual const Key& getKey() const = 0;
69 virtual size_t bytesUsed() const = 0;
70
71 // for SkTDynamicHash::Traits
72 static uint32_t Hash(const Key& key) { return key.hash(); }
73 static const Key& GetKey(const Rec& rec) { return rec.getKey(); }
74
75 private:
76 Rec* fNext;
77 Rec* fPrev;
78 int32_t fLockCount;
79 int32_t fPad;
80
81 friend class SkScaledImageCache;
82 };
83
84 typedef const Rec* ID;
85
86 /**
87 * Returns a locked/pinned SkDiscardableMemory instance for the specified
88 * number of bytes, or NULL on failure.
89 */
90 typedef SkDiscardableMemory* (*DiscardableFactory)(size_t bytes);
91
92 /*
93 * The following static methods are thread-safe wrappers around a global
94 * instance of this cache.
95 */
96
97 static const Rec* FindAndLock(const Key& key);
98 static const Rec* AddAndLock(Rec*);
99 static void Add(Rec*);
100 static void Unlock(ID);
101
102 static size_t GetTotalBytesUsed();
103 static size_t GetTotalByteLimit();
104 static size_t SetTotalByteLimit(size_t newLimit);
105
106 static size_t SetSingleAllocationByteLimit(size_t);
107 static size_t GetSingleAllocationByteLimit();
108
109 static SkBitmap::Allocator* GetAllocator();
110
111 /**
112 * Call SkDebugf() with diagnostic information about the state of the cache
113 */
114 static void Dump();
115
116 ///////////////////////////////////////////////////////////////////////////
117
118 /**
119 * Construct the cache to call DiscardableFactory when it
120 * allocates memory for the pixels. In this mode, the cache has
121 * not explicit budget, and so methods like getTotalBytesUsed()
122 * and getTotalByteLimit() will return 0, and setTotalByteLimit
123 * will ignore its argument and return 0.
124 */
125 SkScaledImageCache(DiscardableFactory);
126
127 /**
128 * Construct the cache, allocating memory with malloc, and respect the
129 * byteLimit, purging automatically when a new image is added to the cache
130 * that pushes the total bytesUsed over the limit. Note: The limit can be
131 * changed at runtime with setTotalByteLimit.
132 */
133 explicit SkScaledImageCache(size_t byteLimit);
134 ~SkScaledImageCache();
135
136 const Rec* findAndLock(const Key& key);
137 const Rec* addAndLock(Rec*);
138 void add(Rec*);
139
140 /**
141 * Given a non-null ID ptr returned by either findAndLock or addAndLock,
142 * this releases the associated resources to be available to be purged
143 * if needed. After this, the cached bitmap should no longer be
144 * referenced by the caller.
145 */
146 void unlock(ID);
147
148 size_t getTotalBytesUsed() const { return fTotalBytesUsed; }
149 size_t getTotalByteLimit() const { return fTotalByteLimit; }
150
151 /**
152 * This is respected by SkBitmapProcState::possiblyScaleImage.
153 * 0 is no maximum at all; this is the default.
154 * setSingleAllocationByteLimit() returns the previous value.
155 */
156 size_t setSingleAllocationByteLimit(size_t maximumAllocationSize);
157 size_t getSingleAllocationByteLimit() const;
158 /**
159 * Set the maximum number of bytes available to this cache. If the current
160 * cache exceeds this new value, it will be purged to try to fit within
161 * this new limit.
162 */
163 size_t setTotalByteLimit(size_t newLimit);
164
165 SkBitmap::Allocator* allocator() const { return fAllocator; };
166
167 /**
168 * Call SkDebugf() with diagnostic information about the state of the cache
169 */
170 void dump() const;
171
172 private:
173 Rec* fHead;
174 Rec* fTail;
175
176 class Hash;
177 Hash* fHash;
178
179 DiscardableFactory fDiscardableFactory;
180 // the allocator is NULL or one that matches discardables
181 SkBitmap::Allocator* fAllocator;
182
183 size_t fTotalBytesUsed;
184 size_t fTotalByteLimit;
185 size_t fSingleAllocationByteLimit;
186 int fCount;
187
188 void purgeRec(Rec*);
189 void purgeAsNeeded();
190
191 // linklist management
192 void moveToHead(Rec*);
193 void addToHead(Rec*);
194 void detach(Rec*);
195
196 void init(); // called by constructors
197
198 #ifdef SK_DEBUG
199 void validate() const;
200 #else
201 void validate() const {}
202 #endif
203 };
204 #endif
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