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Side by Side Diff: cc/input/top_controls_manager.h

Issue 511253003: Made Blink aware of top controls offset (Chromium-side) (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Added top_controls_content_offset Created 6 years, 3 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_INPUT_TOP_CONTROLS_MANAGER_H_ 5 #ifndef CC_INPUT_TOP_CONTROLS_MANAGER_H_
6 #define CC_INPUT_TOP_CONTROLS_MANAGER_H_ 6 #define CC_INPUT_TOP_CONTROLS_MANAGER_H_
7 7
8 #include "base/memory/scoped_ptr.h" 8 #include "base/memory/scoped_ptr.h"
9 #include "base/memory/weak_ptr.h" 9 #include "base/memory/weak_ptr.h"
10 #include "cc/input/top_controls_state.h" 10 #include "cc/input/top_controls_state.h"
(...skipping 21 matching lines...) Expand all
32 HIDING_CONTROLS 32 HIDING_CONTROLS
33 }; 33 };
34 34
35 static scoped_ptr<TopControlsManager> Create( 35 static scoped_ptr<TopControlsManager> Create(
36 TopControlsManagerClient* client, 36 TopControlsManagerClient* client,
37 float top_controls_height, 37 float top_controls_height,
38 float top_controls_show_threshold, 38 float top_controls_show_threshold,
39 float top_controls_hide_threshold); 39 float top_controls_hide_threshold);
40 virtual ~TopControlsManager(); 40 virtual ~TopControlsManager();
41 41
42 float controls_top_offset() { return controls_top_offset_; } 42 float controls_height() { return top_controls_height_; }
43 float content_top_offset() { 43 float ControlsTopOffset();
44 return controls_top_offset_ + top_controls_height_; 44 float ContentTopOffset();
45 } 45
46 KeyframedFloatAnimationCurve* animation() { 46 KeyframedFloatAnimationCurve* animation() {
47 return top_controls_animation_.get(); 47 return top_controls_animation_.get();
48 } 48 }
49 AnimationDirection animation_direction() { return animation_direction_; } 49 AnimationDirection animation_direction() { return animation_direction_; }
50 50
51 void UpdateTopControlsState(TopControlsState constraints, 51 void UpdateTopControlsState(TopControlsState constraints,
52 TopControlsState current, 52 TopControlsState current,
53 bool animate); 53 bool animate);
54 54
55 void ScrollBegin(); 55 void ScrollBegin();
56 gfx::Vector2dF ScrollBy(const gfx::Vector2dF& pending_delta); 56 gfx::Vector2dF ScrollBy(const gfx::Vector2dF& pending_delta);
57 void ScrollEnd(); 57 void ScrollEnd();
58 58
59 // The caller should ensure that |Pinch{Begin,End}| are called within 59 // The caller should ensure that |Pinch{Begin,End}| are called within
60 // the scope of |Scroll{Begin,End}|. 60 // the scope of |Scroll{Begin,End}|.
61 void PinchBegin(); 61 void PinchBegin();
62 void PinchEnd(); 62 void PinchEnd();
63 63
64 gfx::Vector2dF Animate(base::TimeTicks monotonic_time); 64 gfx::Vector2dF Animate(base::TimeTicks monotonic_time);
65 void SetControlsTopOffset(float offset);
66 float top_controls_height() { return top_controls_height_; }
65 67
66 protected: 68 protected:
67 TopControlsManager(TopControlsManagerClient* client, 69 TopControlsManager(TopControlsManagerClient* client,
68 float top_controls_height, 70 float top_controls_height,
69 float top_controls_show_threshold, 71 float top_controls_show_threshold,
70 float top_controls_hide_threshold); 72 float top_controls_hide_threshold);
71 73
72 private: 74 private:
73 void SetControlsTopOffset(float offset);
74 void ResetAnimations(); 75 void ResetAnimations();
75 void SetupAnimation(AnimationDirection direction); 76 void SetupAnimation(AnimationDirection direction);
76 void StartAnimationIfNecessary(); 77 void StartAnimationIfNecessary();
77 bool IsAnimationCompleteAtTime(base::TimeTicks time); 78 bool IsAnimationCompleteAtTime(base::TimeTicks time);
78 79
79 TopControlsManagerClient* client_; // The client manages the lifecycle of 80 TopControlsManagerClient* client_; // The client manages the lifecycle of
80 // this. 81 // this.
81 82
82 scoped_ptr<KeyframedFloatAnimationCurve> top_controls_animation_; 83 scoped_ptr<KeyframedFloatAnimationCurve> top_controls_animation_;
83 AnimationDirection animation_direction_; 84 AnimationDirection animation_direction_;
(...skipping 13 matching lines...) Expand all
97 float top_controls_hide_height_; 98 float top_controls_hide_height_;
98 99
99 bool pinch_gesture_active_; 100 bool pinch_gesture_active_;
100 101
101 DISALLOW_COPY_AND_ASSIGN(TopControlsManager); 102 DISALLOW_COPY_AND_ASSIGN(TopControlsManager);
102 }; 103 };
103 104
104 } // namespace cc 105 } // namespace cc
105 106
106 #endif // CC_INPUT_TOP_CONTROLS_MANAGER_H_ 107 #endif // CC_INPUT_TOP_CONTROLS_MANAGER_H_
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