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Unified Diff: mojo/services/native_viewport/native_viewport_impl.cc

Issue 510553002: Teach the native viewport service to draw a Surface into itself (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 4 months ago
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Index: mojo/services/native_viewport/native_viewport_impl.cc
diff --git a/mojo/services/native_viewport/native_viewport_impl.cc b/mojo/services/native_viewport/native_viewport_impl.cc
index 0b871dc33845e9bc335f7ccecb4715d447585f1d..f34f4aa3d92fe570cb213291106d51b2e8296d05 100644
--- a/mojo/services/native_viewport/native_viewport_impl.cc
+++ b/mojo/services/native_viewport/native_viewport_impl.cc
@@ -12,6 +12,7 @@
#include "mojo/public/cpp/application/interface_factory.h"
#include "mojo/services/public/cpp/geometry/geometry_type_converters.h"
#include "mojo/services/public/cpp/input_events/input_events_type_converters.h"
+#include "mojo/services/public/cpp/surfaces/surfaces_type_converters.h"
#include "ui/events/event.h"
namespace mojo {
@@ -25,10 +26,14 @@ bool IsRateLimitedEventType(ui::Event* event) {
} // namespace
-NativeViewportImpl::NativeViewportImpl()
- : widget_(gfx::kNullAcceleratedWidget),
- waiting_for_event_ack_(false),
- weak_factory_(this) {}
+NativeViewportImpl::NativeViewportImpl(SurfacesServicePtr surfaces_service,
+ GpuPtr gpu_service)
+ : surfaces_service_(surfaces_service.Pass()),
+ gpu_service_(gpu_service.Pass()),
+ widget_id_(0u),
+ waiting_for_event_ack_(false),
+ weak_factory_(this) {
+}
NativeViewportImpl::~NativeViewportImpl() {
// Destroy the NativeViewport early on as it may call us back during
@@ -59,15 +64,109 @@ void NativeViewportImpl::SetBounds(RectPtr bounds) {
platform_viewport_->SetBounds(bounds.To<gfx::Rect>());
}
+void NativeViewportImpl::SubmittedFrame(SurfaceIdPtr surface_id) {
+ if (child_surface_id_.is_null()) {
+ // If this is the first indication that the client will use surfaces,
+ // initialize that system.
+ // TODO(jamesr): When everything is converted to surfaces initialize this
+ // eagerly.
+ surfaces_service_->CreateSurfaceConnection(
+ base::Bind(&NativeViewportImpl::OnSurfaceConnectionCreated,
+ base::Unretained(this)));
sky 2014/08/26 23:16:32 Is it possible for 'this' to be deleted before the
jamesr 2014/08/26 23:17:22 Oh whoops, it is. I'll bind to a weak ptr
+ }
+ child_surface_id_ = surface_id.To<cc::SurfaceId>();
+ SubmitFrame();
+}
+
void NativeViewportImpl::OnBoundsChanged(const gfx::Rect& bounds) {
+ if (bounds == bounds_)
+ return;
+ bounds_ = bounds;
client()->OnBoundsChanged(Rect::From(bounds));
+ if (!surface_id_.is_null())
+ surface_->DestroySurface(SurfaceId::From(surface_id_));
+ if (!surface_id_allocator_)
+ return;
+ surface_id_ = surface_id_allocator_->GenerateId();
+ surface_->CreateSurface(SurfaceId::From(surface_id_),
+ Size::From(bounds_.size()));
+ SubmitFrame();
}
void NativeViewportImpl::OnAcceleratedWidgetAvailable(
gfx::AcceleratedWidget widget) {
- widget_ = widget;
- uintptr_t widget_ptr = bit_cast<uintptr_t>(widget);
- client()->OnCreated(static_cast<uint64_t>(widget_ptr));
+ widget_id_ = static_cast<uint64_t>(bit_cast<uintptr_t>(widget));
+ // TODO(jamesr): Remove once everything is converted to surfaces.
+ client()->OnCreated(widget_id_);
+ if (surface_id_allocator_)
+ CreateViewportBoundSurface();
+}
+
+void NativeViewportImpl::CreateViewportBoundSurface() {
+ DCHECK(surface_id_.is_null());
+ CommandBufferPtr cb;
+ gpu_service_->CreateOnscreenGLES2Context(
+ widget_id_, Size::From(bounds_.size()), Get(&cb));
+
+ surface_id_ = surface_id_allocator_->GenerateId();
+ surface_->CreateGLES2BoundSurface(
+ cb.Pass(), SurfaceId::From(surface_id_), Size::From(bounds_.size()));
+
+ SubmitFrame();
+}
+
+void NativeViewportImpl::ReturnResources(Array<ReturnedResourcePtr> resources) {
+ // We never submit resources so we should never get any back.
+ DCHECK_EQ(0u, resources.size());
+}
+void NativeViewportImpl::OnSurfaceConnectionCreated(SurfacePtr surface,
+ uint32_t id_namespace) {
+ surface_ = surface.Pass();
+ surface_.set_client(this);
+ surface_id_allocator_.reset(new cc::SurfaceIdAllocator(id_namespace));
+ if (widget_id_)
+ CreateViewportBoundSurface();
+}
+
+void NativeViewportImpl::SubmitFrame() {
+ if (child_surface_id_.is_null() || surface_id_.is_null())
+ return;
+
jamesr 2014/08/26 23:05:50 the rest of this function is an unfortunately larg
+ SurfaceQuadStatePtr surface_quad_state = SurfaceQuadState::New();
+ surface_quad_state->surface = SurfaceId::From(child_surface_id_);
+
+ QuadPtr surface_quad = Quad::New();
+ surface_quad->material = Material::MATERIAL_SURFACE_CONTENT;
+ surface_quad->rect = Rect::From(bounds_);
+ surface_quad->opaque_rect = Rect::From(bounds_);
+ surface_quad->visible_rect = Rect::From(bounds_);
+ surface_quad->needs_blending = true;
+ surface_quad->shared_quad_state_index = 0;
+ surface_quad->surface_quad_state = surface_quad_state.Pass();
+
+ SharedQuadStatePtr sqs = SharedQuadState::New();
+ sqs->content_to_target_transform = Transform::From(gfx::Transform());
+ sqs->content_bounds = Size::From(bounds_.size());
+ sqs->visible_content_rect = Rect::From(bounds_);
+ sqs->clip_rect = Rect::From(bounds_);
+ sqs->is_clipped = false;
+ sqs->opacity = 1.0f;
+ sqs->blend_mode = SkXfermode::SK_XFERMODE_kSrcOver_Mode;
+ sqs->sorting_context_id = 1;
+
+ PassPtr pass = Pass::New();
+ pass->id = 1;
+ pass->output_rect = Rect::From(bounds_);
+ pass->damage_rect = Rect::From(bounds_);
+ pass->transform_to_root_target = Transform::From(gfx::Transform());
+ pass->has_transparent_background = false;
+ pass->quads.push_back(surface_quad.Pass());
+ pass->shared_quad_states.push_back(sqs.Pass());
+
+ FramePtr frame = Frame::New();
+ frame->passes.push_back(pass.Pass());
+ frame->resources.resize(0u);
+ surface_->SubmitFrame(SurfaceId::From(surface_id_), frame.Pass());
}
bool NativeViewportImpl::OnEvent(ui::Event* ui_event) {

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