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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "mojo/services/native_viewport/viewport_surface.h" |
| 6 |
| 7 #include "base/bind.h" |
| 8 #include "cc/surfaces/surface_id_allocator.h" |
| 9 #include "mojo/services/public/cpp/geometry/geometry_type_converters.h" |
| 10 #include "mojo/services/public/cpp/surfaces/surfaces_type_converters.h" |
| 11 #include "ui/gfx/transform.h" |
| 12 |
| 13 namespace mojo { |
| 14 |
| 15 ViewportSurface::ViewportSurface(SurfacesService* surfaces_service, |
| 16 Gpu* gpu_service, |
| 17 const gfx::Rect& bounds, |
| 18 cc::SurfaceId child_id) |
| 19 : gpu_service_(gpu_service), |
| 20 widget_id_(0u), |
| 21 bounds_(bounds), |
| 22 child_id_(child_id), |
| 23 weak_factory_(this) { |
| 24 surfaces_service->CreateSurfaceConnection( |
| 25 base::Bind(&ViewportSurface::OnSurfaceConnectionCreated, |
| 26 weak_factory_.GetWeakPtr())); |
| 27 } |
| 28 |
| 29 ViewportSurface::~ViewportSurface() { |
| 30 } |
| 31 |
| 32 void ViewportSurface::SetWidgetId(uint64_t widget_id) { |
| 33 widget_id_ = widget_id; |
| 34 if (id_allocator_) |
| 35 BindSurfaceToNativeViewport(); |
| 36 } |
| 37 |
| 38 void ViewportSurface::SetBounds(const gfx::Rect& bounds) { |
| 39 if (bounds_ == bounds) |
| 40 return; |
| 41 |
| 42 if (id_.is_null()) |
| 43 return; |
| 44 |
| 45 surface_->DestroySurface(SurfaceId::From(id_)); |
| 46 BindSurfaceToNativeViewport(); |
| 47 } |
| 48 |
| 49 void ViewportSurface::SetChildId(cc::SurfaceId child_id) { |
| 50 child_id_ = child_id; |
| 51 SubmitFrame(); |
| 52 } |
| 53 |
| 54 void ViewportSurface::OnSurfaceConnectionCreated(SurfacePtr surface, |
| 55 uint32_t id_namespace) { |
| 56 surface_ = surface.Pass(); |
| 57 id_allocator_.reset(new cc::SurfaceIdAllocator(id_namespace)); |
| 58 if (widget_id_ != 0u) |
| 59 BindSurfaceToNativeViewport(); |
| 60 } |
| 61 |
| 62 void ViewportSurface::BindSurfaceToNativeViewport() { |
| 63 CommandBufferPtr cb; |
| 64 gpu_service_->CreateOnscreenGLES2Context( |
| 65 widget_id_, Size::From(bounds_.size()), Get(&cb)); |
| 66 |
| 67 id_ = id_allocator_->GenerateId(); |
| 68 surface_->CreateGLES2BoundSurface( |
| 69 cb.Pass(), SurfaceId::From(id_), Size::From(bounds_.size())); |
| 70 |
| 71 SubmitFrame(); |
| 72 } |
| 73 |
| 74 void ViewportSurface::SubmitFrame() { |
| 75 if (child_id_.is_null() || id_.is_null()) |
| 76 return; |
| 77 |
| 78 SurfaceQuadStatePtr surface_quad_state = SurfaceQuadState::New(); |
| 79 surface_quad_state->surface = SurfaceId::From(child_id_); |
| 80 |
| 81 QuadPtr surface_quad = Quad::New(); |
| 82 surface_quad->material = Material::MATERIAL_SURFACE_CONTENT; |
| 83 surface_quad->rect = Rect::From(bounds_); |
| 84 surface_quad->opaque_rect = Rect::From(bounds_); |
| 85 surface_quad->visible_rect = Rect::From(bounds_); |
| 86 surface_quad->needs_blending = true; |
| 87 surface_quad->shared_quad_state_index = 0; |
| 88 surface_quad->surface_quad_state = surface_quad_state.Pass(); |
| 89 |
| 90 SharedQuadStatePtr sqs = SharedQuadState::New(); |
| 91 sqs->content_to_target_transform = Transform::From(gfx::Transform()); |
| 92 sqs->content_bounds = Size::From(bounds_.size()); |
| 93 sqs->visible_content_rect = Rect::From(bounds_); |
| 94 sqs->clip_rect = Rect::From(bounds_); |
| 95 sqs->is_clipped = false; |
| 96 sqs->opacity = 1.0f; |
| 97 sqs->blend_mode = SkXfermode::SK_XFERMODE_kSrcOver_Mode; |
| 98 sqs->sorting_context_id = 1; |
| 99 |
| 100 PassPtr pass = Pass::New(); |
| 101 pass->id = 1; |
| 102 pass->output_rect = Rect::From(bounds_); |
| 103 pass->damage_rect = Rect::From(bounds_); |
| 104 pass->transform_to_root_target = Transform::From(gfx::Transform()); |
| 105 pass->has_transparent_background = false; |
| 106 pass->quads.push_back(surface_quad.Pass()); |
| 107 pass->shared_quad_states.push_back(sqs.Pass()); |
| 108 |
| 109 FramePtr frame = Frame::New(); |
| 110 frame->passes.push_back(pass.Pass()); |
| 111 frame->resources.resize(0u); |
| 112 surface_->SubmitFrame(SurfaceId::From(id_), frame.Pass()); |
| 113 } |
| 114 |
| 115 void ViewportSurface::ReturnResources(Array<ReturnedResourcePtr> resources) { |
| 116 // We never submit resources so we should never get any back. |
| 117 DCHECK_EQ(0u, resources.size()); |
| 118 } |
| 119 |
| 120 } // namespace mojo |
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