Index: include/core/SkBitmap.h |
diff --git a/include/core/SkBitmap.h b/include/core/SkBitmap.h |
index 13a7e304c8b8c89c871fe404d84ccb936aff1209..c58c78d764da91da4eddb4435d5c96245cd52fa7 100644 |
--- a/include/core/SkBitmap.h |
+++ b/include/core/SkBitmap.h |
@@ -14,6 +14,16 @@ |
#include "SkPoint.h" |
#include "SkRefCnt.h" |
+#ifdef SK_SUPPORT_LEGACY_ALLOCPIXELS_BOOL |
+ #define SK_ALLOCPIXELS_RETURN_TYPE bool |
+ #define SK_ALLOCPIXELS_RETURN_TRUE return true |
+ #define SK_ALLOCPIXELS_RETURN_FAIL return false |
+#else |
+ #define SK_ALLOCPIXELS_RETURN_TYPE void |
+ #define SK_ALLOCPIXELS_RETURN_TRUE return |
+ #define SK_ALLOCPIXELS_RETURN_FAIL sk_throw() |
+#endif |
+ |
struct SkMask; |
struct SkIRect; |
struct SkRect; |
@@ -218,7 +228,15 @@ public: |
* a colortable, then ColorTable must be non-null, and will be ref'd. |
* On failure, the bitmap will be set to empty and return false. |
*/ |
- bool allocPixels(const SkImageInfo&, SkPixelRefFactory*, SkColorTable*); |
+ bool SK_WARN_UNUSED_RESULT tryAllocPixels(const SkImageInfo&, SkPixelRefFactory*, SkColorTable*); |
+ |
+ SK_ALLOCPIXELS_RETURN_TYPE allocPixels(const SkImageInfo& info, SkPixelRefFactory* factory, |
+ SkColorTable* ctable) { |
+ if (!this->tryAllocPixels(info, factory, ctable)) { |
+ SK_ALLOCPIXELS_RETURN_FAIL; |
+ } |
+ SK_ALLOCPIXELS_RETURN_TRUE; |
+ } |
/** |
* Allocate the bitmap's pixels to match the requested image info and |
@@ -228,26 +246,39 @@ public: |
* the pixel size specified by info.colorType()) then false is returned |
* and the bitmap is set to empty. |
*/ |
- bool allocPixels(const SkImageInfo& info, size_t rowBytes); |
+ bool SK_WARN_UNUSED_RESULT tryAllocPixels(const SkImageInfo& info, size_t rowBytes); |
- /** |
- * Allocate a pixelref to match the specified image info, using the default |
- * allocator. |
- * On success, the bitmap's pixels will be "locked", and return true. |
- * On failure, the bitmap will be set to empty and return false. |
- */ |
- bool allocPixels(const SkImageInfo& info) { |
+ SK_ALLOCPIXELS_RETURN_TYPE allocPixels(const SkImageInfo& info, size_t rowBytes) { |
+ if (!this->tryAllocPixels(info, rowBytes)) { |
+ SK_ALLOCPIXELS_RETURN_FAIL; |
+ } |
+ SK_ALLOCPIXELS_RETURN_TRUE; |
+ } |
+ |
+ bool SK_WARN_UNUSED_RESULT tryAllocPixels(const SkImageInfo& info) { |
+ return this->tryAllocPixels(info, info.minRowBytes()); |
+ } |
+ |
+ SK_ALLOCPIXELS_RETURN_TYPE allocPixels(const SkImageInfo& info) { |
return this->allocPixels(info, info.minRowBytes()); |
} |
- bool allocN32Pixels(int width, int height, bool isOpaque = false) { |
+ bool SK_WARN_UNUSED_RESULT tryAllocN32Pixels(int width, int height, bool isOpaque = false) { |
+ SkImageInfo info = SkImageInfo::MakeN32Premul(width, height); |
+ if (isOpaque) { |
+ info.fAlphaType = kOpaque_SkAlphaType; |
+ } |
+ return this->tryAllocPixels(info); |
+ } |
+ |
+ SK_ALLOCPIXELS_RETURN_TYPE allocN32Pixels(int width, int height, bool isOpaque = false) { |
SkImageInfo info = SkImageInfo::MakeN32Premul(width, height); |
if (isOpaque) { |
info.fAlphaType = kOpaque_SkAlphaType; |
} |
return this->allocPixels(info); |
} |
- |
+ |
/** |
* Install a pixelref that wraps the specified pixels and rowBytes, and |
* optional ReleaseProc and context. When the pixels are no longer |
@@ -320,7 +351,11 @@ public: |
@return true if the allocation succeeds. If not the pixelref field of |
the bitmap will be unchanged. |
*/ |
- bool allocPixels(SkColorTable* ctable = NULL) { |
+ bool SK_WARN_UNUSED_RESULT tryAllocPixels(SkColorTable* ctable = NULL) { |
+ return this->tryAllocPixels(NULL, ctable); |
+ } |
+ |
+ SK_ALLOCPIXELS_RETURN_TYPE allocPixels(SkColorTable* ctable = NULL) { |
return this->allocPixels(NULL, ctable); |
} |
@@ -342,7 +377,14 @@ public: |
@return true if the allocation succeeds. If not the pixelref field of |
the bitmap will be unchanged. |
*/ |
- bool allocPixels(Allocator* allocator, SkColorTable* ctable); |
+ bool SK_WARN_UNUSED_RESULT tryAllocPixels(Allocator* allocator, SkColorTable* ctable); |
+ |
+ SK_ALLOCPIXELS_RETURN_TYPE allocPixels(Allocator* allocator, SkColorTable* ctable) { |
+ if (!this->tryAllocPixels(allocator, ctable)) { |
+ SK_ALLOCPIXELS_RETURN_FAIL; |
+ } |
+ SK_ALLOCPIXELS_RETURN_TRUE; |
+ } |
/** |
* Return the current pixelref object or NULL if there is none. This does |