Index: include/core/SkBitmap.h |
diff --git a/include/core/SkBitmap.h b/include/core/SkBitmap.h |
index 13a7e304c8b8c89c871fe404d84ccb936aff1209..1a0c42d2cff0c4d1ae335516eb8fbc8d664cb088 100644 |
--- a/include/core/SkBitmap.h |
+++ b/include/core/SkBitmap.h |
@@ -14,6 +14,14 @@ |
#include "SkPoint.h" |
#include "SkRefCnt.h" |
+#ifdef SK_SUPPORT_LEGACY_ALLOCPIXELS_BOOL |
+ #define SK_ALLOCPIXELS_RETURN_TYPE bool |
+ #define SK_ALLOCPIXELS_RETURN(predicate) return (predicate) |
+#else |
+ #define SK_ALLOCPIXELS_RETURN_TYPE void |
+ #define SK_ALLOCPIXELS_RETURN(arg) (arg) |
+#endif |
+ |
struct SkMask; |
struct SkIRect; |
struct SkRect; |
@@ -218,7 +226,15 @@ public: |
* a colortable, then ColorTable must be non-null, and will be ref'd. |
* On failure, the bitmap will be set to empty and return false. |
*/ |
- bool allocPixels(const SkImageInfo&, SkPixelRefFactory*, SkColorTable*); |
+ bool allocPixelsCheck(const SkImageInfo&, SkPixelRefFactory*, SkColorTable*); |
mtklein
2014/08/29 17:59:49
tryAllocPixels? allocPixelsCheck sounds a little
|
+ |
+ SK_ALLOCPIXELS_RETURN_TYPE allocPixels(const SkImageInfo& info, SkPixelRefFactory* factory, |
+ SkColorTable* ctable) { |
+ if (!this->allocPixelsCheck(info, factory, ctable)) { |
+ sk_throw(); |
+ } |
+ SK_ALLOCPIXELS_RETURN(true); |
+ } |
/** |
* Allocate the bitmap's pixels to match the requested image info and |
@@ -228,7 +244,14 @@ public: |
* the pixel size specified by info.colorType()) then false is returned |
* and the bitmap is set to empty. |
*/ |
- bool allocPixels(const SkImageInfo& info, size_t rowBytes); |
+ bool allocPixelsCheck(const SkImageInfo& info, size_t rowBytes); |
+ |
+ SK_ALLOCPIXELS_RETURN_TYPE allocPixels(const SkImageInfo& info, size_t rowBytes) { |
+ if (!this->allocPixelsCheck(info, rowBytes)) { |
+ sk_throw(); |
+ } |
+ SK_ALLOCPIXELS_RETURN(true); |
+ } |
/** |
* Allocate a pixelref to match the specified image info, using the default |
@@ -236,16 +259,16 @@ public: |
* On success, the bitmap's pixels will be "locked", and return true. |
* On failure, the bitmap will be set to empty and return false. |
f(malita)
2014/08/29 18:21:15
Should also update the docs at some point.
|
*/ |
- bool allocPixels(const SkImageInfo& info) { |
- return this->allocPixels(info, info.minRowBytes()); |
+ SK_ALLOCPIXELS_RETURN_TYPE allocPixels(const SkImageInfo& info) { |
+ SK_ALLOCPIXELS_RETURN(this->allocPixels(info, info.minRowBytes())); |
} |
- bool allocN32Pixels(int width, int height, bool isOpaque = false) { |
+ SK_ALLOCPIXELS_RETURN_TYPE allocN32Pixels(int width, int height, bool isOpaque = false) { |
SkImageInfo info = SkImageInfo::MakeN32Premul(width, height); |
if (isOpaque) { |
info.fAlphaType = kOpaque_SkAlphaType; |
} |
- return this->allocPixels(info); |
+ SK_ALLOCPIXELS_RETURN(this->allocPixels(info)); |
} |
/** |