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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkPictureShader.h" | 8 #include "SkPictureShader.h" |
9 | 9 |
10 #include "SkBitmap.h" | 10 #include "SkBitmap.h" |
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100 } | 100 } |
101 | 101 |
102 // The actual scale, compensating for rounding & clamping. | 102 // The actual scale, compensating for rounding & clamping. |
103 SkSize tileScale = SkSize::Make(SkIntToScalar(tileSize.width()) / fTile.widt
h(), | 103 SkSize tileScale = SkSize::Make(SkIntToScalar(tileSize.width()) / fTile.widt
h(), |
104 SkIntToScalar(tileSize.height()) / fTile.hei
ght()); | 104 SkIntToScalar(tileSize.height()) / fTile.hei
ght()); |
105 | 105 |
106 SkAutoMutexAcquire ama(fCachedBitmapShaderMutex); | 106 SkAutoMutexAcquire ama(fCachedBitmapShaderMutex); |
107 | 107 |
108 if (!fCachedBitmapShader || tileScale != fCachedTileScale) { | 108 if (!fCachedBitmapShader || tileScale != fCachedTileScale) { |
109 SkBitmap bm; | 109 SkBitmap bm; |
110 if (!bm.allocN32Pixels(tileSize.width(), tileSize.height())) { | 110 if (!bm.tryAllocN32Pixels(tileSize.width(), tileSize.height())) { |
111 return NULL; | 111 return NULL; |
112 } | 112 } |
113 bm.eraseColor(SK_ColorTRANSPARENT); | 113 bm.eraseColor(SK_ColorTRANSPARENT); |
114 | 114 |
115 SkCanvas canvas(bm); | 115 SkCanvas canvas(bm); |
116 canvas.scale(tileScale.width(), tileScale.height()); | 116 canvas.scale(tileScale.width(), tileScale.height()); |
117 canvas.translate(fTile.x(), fTile.y()); | 117 canvas.translate(fTile.x(), fTile.y()); |
118 canvas.drawPicture(fPicture); | 118 canvas.drawPicture(fPicture); |
119 | 119 |
120 fCachedTileScale = tileScale; | 120 fCachedTileScale = tileScale; |
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222 return bitmapShader->asNewEffect(context, paint, NULL, paintColor, effect); | 222 return bitmapShader->asNewEffect(context, paint, NULL, paintColor, effect); |
223 } | 223 } |
224 #else | 224 #else |
225 bool SkPictureShader::asNewEffect(GrContext* context, const SkPaint& paint, | 225 bool SkPictureShader::asNewEffect(GrContext* context, const SkPaint& paint, |
226 const SkMatrix* localMatrix, GrColor* paintCol
or, | 226 const SkMatrix* localMatrix, GrColor* paintCol
or, |
227 GrEffect** effect) const { | 227 GrEffect** effect) const { |
228 SkDEBUGFAIL("Should not call in GPU-less build"); | 228 SkDEBUGFAIL("Should not call in GPU-less build"); |
229 return false; | 229 return false; |
230 } | 230 } |
231 #endif | 231 #endif |
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