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Side by Side Diff: bench/GameBench.cpp

Issue 51033004: add SK_ATTR_DEPRECATED -- will need to disable for chrome, since it triggers a warning (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Created 7 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkBenchmark.h" 8 #include "SkBenchmark.h"
9 #include "SkCanvas.h" 9 #include "SkCanvas.h"
10 #include "SkPaint.h" 10 #include "SkPaint.h"
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127 SkPoint verts[4] = { // for drawVertices path 127 SkPoint verts[4] = { // for drawVertices path
128 { 0, 0 }, 128 { 0, 0 },
129 { 0, SkIntToScalar(height) }, 129 { 0, SkIntToScalar(height) },
130 { SkIntToScalar(width), SkIntToScalar(height) }, 130 { SkIntToScalar(width), SkIntToScalar(height) },
131 { SkIntToScalar(width), 0 } 131 { SkIntToScalar(width), 0 }
132 }; 132 };
133 uint16_t indices[6] = { 0, 1, 2, 0, 2, 3 }; 133 uint16_t indices[6] = { 0, 1, 2, 0, 2, 3 };
134 134
135 SkPaint p; 135 SkPaint p;
136 p.setColor(0xFF000000); 136 p.setColor(0xFF000000);
137 p.setFilterBitmap(true); 137 p.setFilterLevel(SkPaint::kLow_FilterLevel);
138 138
139 SkPaint p2; // for drawVertices path 139 SkPaint p2; // for drawVertices path
140 p2.setColor(0xFF000000); 140 p2.setColor(0xFF000000);
141 p2.setFilterBitmap(true); 141 p2.setFilterLevel(SkPaint::kLow_FilterLevel);
142 p2.setShader(SkShader::CreateBitmapShader(fAtlas, 142 p2.setShader(SkShader::CreateBitmapShader(fAtlas,
143 SkShader::kClamp_TileMode, 143 SkShader::kClamp_TileMode,
144 SkShader::kClamp_TileMode))->u nref(); 144 SkShader::kClamp_TileMode))->u nref();
145 145
146 for (int i = 0; i < this->getLoops(); ++i, ++fNumSaved) { 146 for (int i = 0; i < this->getLoops(); ++i, ++fNumSaved) {
147 if (0 == i % kNumBeforeClear) { 147 if (0 == i % kNumBeforeClear) {
148 if (kPartial_Clear == fClear) { 148 if (kPartial_Clear == fClear) {
149 for (int j = 0; j < fNumSaved; ++j) { 149 for (int j = 0; j < fNumSaved; ++j) {
150 canvas->setMatrix(SkMatrix::I()); 150 canvas->setMatrix(SkMatrix::I());
151 mat.setTranslate(fSaved[j][0], fSaved[j][1]); 151 mat.setTranslate(fSaved[j][0], fSaved[j][1]);
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329 DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kTranslate_Type, 329 DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kTranslate_Type,
330 GameBench::kFull_Clear, true)); ) 330 GameBench::kFull_Clear, true)); )
331 DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kRotate_Type, 331 DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kRotate_Type,
332 GameBench::kFull_Clear)); ) 332 GameBench::kFull_Clear)); )
333 333
334 // Atlased 334 // Atlased
335 DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kTranslate_Type, 335 DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kTranslate_Type,
336 GameBench::kFull_Clear, false, true) ); ) 336 GameBench::kFull_Clear, false, true) ); )
337 DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kTranslate_Type, 337 DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kTranslate_Type,
338 GameBench::kFull_Clear, false, true, true)); ) 338 GameBench::kFull_Clear, false, true, true)); )
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