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Unified Diff: src/gpu/GrMurmur3HashKey.h

Issue 510053003: Make textures register with GrResourceCache2 as scratch. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: add new h file to git repo Created 6 years, 4 months ago
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Index: src/gpu/GrMurmur3HashKey.h
diff --git a/src/gpu/GrMurmur3HashKey.h b/src/gpu/GrMurmur3HashKey.h
new file mode 100644
index 0000000000000000000000000000000000000000..ad1fa7c96dda564ffb8cce56aca8ebc4282ddd09
--- /dev/null
+++ b/src/gpu/GrMurmur3HashKey.h
@@ -0,0 +1,73 @@
+
+/*
+ * Copyright 2014 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+
+#ifndef GrMurmur3HashKey_DEFINED
+#define GrMurmur3HashKey_DEFINED
+
+#include "SkChecksum.h"
+#include "GrTypes.h"
+
+/**
+ * GrMurmur3HashKey is a hash key class that can take a data chunk of any predetermined
+ * length. It uses the Murmur3 hash function. It is intended to be used with
+ * SkTDynamicHash (where GrBinHashKey is for GrTHashTable).
+ */
+template<size_t KEY_SIZE_IN_BYTES>
+class GrMurmur3HashKey {
+public:
+ GrMurmur3HashKey() {
+ this->reset();
+ }
+
+ void reset() {
+ fHash = 0;
+#ifdef SK_DEBUG
+ fIsValid = false;
+#endif
+ }
+
+ void setKeyData(const uint32_t* data) {
+ SK_COMPILE_ASSERT(KEY_SIZE_IN_BYTES % 4 == 0, key_size_mismatch);
+ memcpy(fData, data, KEY_SIZE_IN_BYTES);
+
+ fHash = SkChecksum::Murmur3(fData, KEY_SIZE_IN_BYTES);
+#ifdef SK_DEBUG
+ fIsValid = true;
+#endif
+ }
+
+ bool operator==(const GrMurmur3HashKey& other) const {
+ if (fHash != other.fHash) {
+ return false;
+ }
+
+ return !memcmp(fData, other.fData, KEY_SIZE_IN_BYTES);
+ }
+
+ uint32_t getHash() const {
+ SkASSERT(fIsValid);
+ return fHash;
+ }
+
+ const uint8_t* getData() const {
+ SkASSERT(fIsValid);
+ return reinterpret_cast<const uint8_t*>(fData);
+ }
+
+private:
+ uint32_t fHash;
+ uint32_t fData[KEY_SIZE_IN_BYTES / sizeof(uint32_t)]; // Buffer for key storage.
+
+#ifdef SK_DEBUG
+public:
+ bool fIsValid;
+#endif
+};
+
+#endif
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