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Side by Side Diff: src/gpu/GrResourceCache2.h

Issue 510053003: Make textures register with GrResourceCache2 as scratch. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: add new h file to git repo Created 6 years, 3 months ago
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1 1
2 /* 2 /*
3 * Copyright 2014 Google Inc. 3 * Copyright 2014 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #ifndef GrResourceCache2_DEFINED 9 #ifndef GrResourceCache2_DEFINED
10 #define GrResourceCache2_DEFINED 10 #define GrResourceCache2_DEFINED
11 11
12 #include "GrTypes.h" 12 #include "GrGpuResource.h"
13 #include "GrResourceKey.h"
13 #include "SkTInternalLList.h" 14 #include "SkTInternalLList.h"
14 15 #include "SkTMultiMap.h"
15 class GrGpuResource;
16 16
17 /** 17 /**
18 * Eventual replacement for GrResourceCache. Currently it simply holds a list 18 * Eventual replacement for GrResourceCache. Currently it simply holds a list
19 * of all GrGpuResource objects for a GrContext. It is used to invalidate all 19 * of all GrGpuResource objects for a GrContext. It is used to invalidate all
20 * the resources when necessary. 20 * the resources when necessary.
21 */ 21 */
22 class GrResourceCache2 { 22 class GrResourceCache2 {
23 public: 23 public:
24 GrResourceCache2() : fCount(0) {}; 24 GrResourceCache2() : fCount(0) {};
25 ~GrResourceCache2(); 25 ~GrResourceCache2();
26 26
27 void insertResource(GrGpuResource* resource); 27 void insertResource(GrGpuResource* resource);
28 28
29 void removeResource(GrGpuResource* resource); 29 void removeResource(GrGpuResource* resource);
30 30
31 void abandonAll(); 31 void abandonAll();
32 32
33 void releaseAll(); 33 void releaseAll();
34 34
35 private: 35 private:
36 #ifdef SK_DEBUG 36 #ifdef SK_DEBUG
37 bool isInCache(const GrGpuResource* r) const { 37 bool isInCache(const GrGpuResource* r) const {
38 return fResources.isInList(r); 38 return fResources.isInList(r);
39 } 39 }
40 #endif 40 #endif
41 41
42 int fCount; 42
43 SkTInternalLList<GrGpuResource> fResources; 43 void removeScratch(const GrGpuResource* resource);
44 struct ScratchMapTraits {
45 static const GrResourceKey& GetKey(const GrGpuResource& r) {
46 return r.getScratchKey();
47 }
48
49 static uint32_t Hash(const GrResourceKey& key) { return key.getHash(); }
50 };
51 typedef SkTMultiMap<GrGpuResource, GrResourceKey, ScratchMapTraits> ScratchM ap;
52
53 int fCount;
54 SkTInternalLList<GrGpuResource> fResources;
55 // This map holds all resources that can be used as scratch resources.
56 ScratchMap fScratchMap;
44 }; 57 };
45 58
46 #endif 59 #endif
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