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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrGpuResource_DEFINED | 8 #ifndef GrGpuResource_DEFINED |
9 #define GrGpuResource_DEFINED | 9 #define GrGpuResource_DEFINED |
10 | 10 |
11 #include "SkInstCnt.h" | 11 #include "SkInstCnt.h" |
12 #include "SkTInternalLList.h" | 12 #include "SkTInternalLList.h" |
13 #include "GrResourceKey.h" | |
13 | 14 |
14 class GrResourceCacheEntry; | 15 class GrResourceCacheEntry; |
15 class GrResourceCache2; | 16 class GrResourceCache2; |
16 class GrGpu; | 17 class GrGpu; |
17 class GrContext; | 18 class GrContext; |
18 | 19 |
19 /** | 20 /** |
20 * Base class for objects that can be kept in the GrResourceCache. | 21 * Base class for objects that can be kept in the GrResourceCache. |
21 */ | 22 */ |
22 class GrGpuResource : public SkNoncopyable { | 23 class GrGpuResource : public SkNoncopyable { |
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74 * Retrieves the amount of GPU memory used by this resource in bytes. It is | 75 * Retrieves the amount of GPU memory used by this resource in bytes. It is |
75 * approximate since we aren't aware of additional padding or copies made | 76 * approximate since we aren't aware of additional padding or copies made |
76 * by the driver. | 77 * by the driver. |
77 * | 78 * |
78 * @return the amount of GPU memory used in bytes | 79 * @return the amount of GPU memory used in bytes |
79 */ | 80 */ |
80 virtual size_t gpuMemorySize() const = 0; | 81 virtual size_t gpuMemorySize() const = 0; |
81 | 82 |
82 void setCacheEntry(GrResourceCacheEntry* cacheEntry) { fCacheEntry = cacheEn try; } | 83 void setCacheEntry(GrResourceCacheEntry* cacheEntry) { fCacheEntry = cacheEn try; } |
83 GrResourceCacheEntry* getCacheEntry() { return fCacheEntry; } | 84 GrResourceCacheEntry* getCacheEntry() { return fCacheEntry; } |
84 | 85 |
robertphillips
2014/08/27 19:11:29
// If this resource can be used as a scratch resou
bsalomon
2014/08/27 20:37:39
Done.
| |
86 const GrResourceKey& getScratchKey() const { return fScratchKey; } | |
87 | |
85 /** | 88 /** |
86 * Gets an id that is unique for this GrCacheable object. It is static in th at it does | 89 * Gets an id that is unique for this GrCacheable object. It is static in th at it does |
87 * not change when the content of the GrCacheable object changes. This will never return | 90 * not change when the content of the GrCacheable object changes. This will never return |
88 * 0. | 91 * 0. |
89 */ | 92 */ |
90 uint32_t getUniqueID() const { return fUniqueID; } | 93 uint32_t getUniqueID() const { return fUniqueID; } |
91 | 94 |
92 protected: | 95 protected: |
93 | |
94 // This must be called by every GrGpuObject. It should be called once the ob ject is fully | 96 // This must be called by every GrGpuObject. It should be called once the ob ject is fully |
95 // initialized (i.e. not in a base class constructor). | 97 // initialized (i.e. not in a base class constructor). |
96 void registerWithCache(); | 98 void registerWithCache(); |
97 | 99 |
98 GrGpuResource(GrGpu*, bool isWrapped); | 100 GrGpuResource(GrGpu*, bool isWrapped); |
99 virtual ~GrGpuResource(); | 101 virtual ~GrGpuResource(); |
100 | 102 |
101 bool isInCache() const { return NULL != fCacheEntry; } | 103 bool isInCache() const { return NULL != fCacheEntry; } |
102 | 104 |
103 GrGpu* getGpu() const { return fGpu; } | 105 GrGpu* getGpu() const { return fGpu; } |
104 | 106 |
105 // Derived classes should always call their parent class' onRelease | 107 // Derived classes should always call their parent class' onRelease |
106 // and onAbandon methods in their overrides. | 108 // and onAbandon methods in their overrides. |
107 virtual void onRelease() {}; | 109 virtual void onRelease() {}; |
108 virtual void onAbandon() {}; | 110 virtual void onAbandon() {}; |
109 | 111 |
110 bool isWrapped() const { return kWrapped_FlagBit & fFlags; } | 112 bool isWrapped() const { return kWrapped_FlagBit & fFlags; } |
111 | 113 |
112 /** | 114 /** |
113 * This entry point should be called whenever gpuMemorySize() begins | 115 * This entry point should be called whenever gpuMemorySize() begins |
114 * reporting a different size. If the object is in the cache, it will call | 116 * reporting a different size. If the object is in the cache, it will call |
115 * gpuMemorySize() immediately and pass the new size on to the resource | 117 * gpuMemorySize() immediately and pass the new size on to the resource |
116 * cache. | 118 * cache. |
117 */ | 119 */ |
118 void didChangeGpuMemorySize() const; | 120 void didChangeGpuMemorySize() const; |
119 | 121 |
122 /** | |
123 * Optionally called by the GrGpuResource subclass if the resource can be us ed as scratch. | |
124 * By default resources are not usable as scratch. This should only be calle d once. | |
125 **/ | |
126 void setScratchKey(const GrResourceKey& scratchKey); | |
127 | |
120 private: | 128 private: |
121 #ifdef SK_DEBUG | 129 #ifdef SK_DEBUG |
122 friend class GrGpu; // for assert in GrGpu to access getGpu | 130 friend class GrGpu; // for assert in GrGpu to access getGpu |
123 #endif | 131 #endif |
124 | 132 |
125 static uint32_t CreateUniqueID(); | 133 static uint32_t CreateUniqueID(); |
126 | 134 |
127 // We're in an internal doubly linked list owned by GrResourceCache2 | 135 // We're in an internal doubly linked list owned by GrResourceCache2 |
128 SK_DECLARE_INTERNAL_LLIST_INTERFACE(GrGpuResource); | 136 SK_DECLARE_INTERNAL_LLIST_INTERFACE(GrGpuResource); |
129 | 137 |
130 // This is not ref'ed but abandon() or release() will be called before the G rGpu object | 138 // This is not ref'ed but abandon() or release() will be called before the G rGpu object |
131 // is destroyed. Those calls set will this to NULL. | 139 // is destroyed. Those calls set will this to NULL. |
132 GrGpu* fGpu; | 140 GrGpu* fGpu; |
133 | 141 |
134 enum Flags { | 142 enum Flags { |
135 /** | 143 /** |
136 * This object wraps a GPU object given to us by the user. | 144 * This object wraps a GPU object given to us by the user. |
137 * Lifetime management is left up to the user (i.e., we will not | 145 * Lifetime management is left up to the user (i.e., we will not |
138 * free it). | 146 * free it). |
139 */ | 147 */ |
140 kWrapped_FlagBit = 0x1, | 148 kWrapped_FlagBit = 0x1, |
141 }; | 149 }; |
142 | 150 |
143 uint32_t fFlags; | 151 uint32_t fFlags; |
144 | 152 |
145 mutable int32_t fRefCnt; | 153 mutable int32_t fRefCnt; |
146 GrResourceCacheEntry* fCacheEntry; // NULL if not in cache | 154 GrResourceCacheEntry* fCacheEntry; // NULL if not in cache |
147 const uint32_t fUniqueID; | 155 const uint32_t fUniqueID; |
148 | 156 |
157 GrResourceKey fScratchKey; | |
158 | |
149 typedef SkNoncopyable INHERITED; | 159 typedef SkNoncopyable INHERITED; |
150 }; | 160 }; |
151 | 161 |
152 #endif | 162 #endif |
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