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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_EVENTS_OZONE_EVDEV_TOUCH_EVENT_CONVERTER_EVDEV_H_ | 5 #ifndef UI_EVENTS_OZONE_EVDEV_TOUCH_EVENT_CONVERTER_EVDEV_H_ |
6 #define UI_EVENTS_OZONE_EVDEV_TOUCH_EVENT_CONVERTER_EVDEV_H_ | 6 #define UI_EVENTS_OZONE_EVDEV_TOUCH_EVENT_CONVERTER_EVDEV_H_ |
7 | 7 |
8 #include <bitset> | 8 #include <bitset> |
9 | 9 |
10 #include "base/compiler_specific.h" | 10 #include "base/compiler_specific.h" |
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93 // without a syn event. | 93 // without a syn event. |
94 std::bitset<MAX_FINGERS> altered_slots_; | 94 std::bitset<MAX_FINGERS> altered_slots_; |
95 | 95 |
96 struct InProgressEvents { | 96 struct InProgressEvents { |
97 float x_; | 97 float x_; |
98 float y_; | 98 float y_; |
99 int id_; // Device reported "unique" touch point id; -1 means not active | 99 int id_; // Device reported "unique" touch point id; -1 means not active |
100 int finger_; // "Finger" id starting from 0; -1 means not active | 100 int finger_; // "Finger" id starting from 0; -1 means not active |
101 | 101 |
102 EventType type_; | 102 EventType type_; |
103 int major_; | 103 float radius_x_; |
| 104 float radius_y_; |
104 float pressure_; | 105 float pressure_; |
105 }; | 106 }; |
106 | 107 |
107 // In-progress touch points. | 108 // In-progress touch points. |
108 InProgressEvents events_[MAX_FINGERS]; | 109 InProgressEvents events_[MAX_FINGERS]; |
109 | 110 |
110 // Controller for watching the input fd. | 111 // Controller for watching the input fd. |
111 base::MessagePumpLibevent::FileDescriptorWatcher controller_; | 112 base::MessagePumpLibevent::FileDescriptorWatcher controller_; |
112 | 113 |
113 DISALLOW_COPY_AND_ASSIGN(TouchEventConverterEvdev); | 114 DISALLOW_COPY_AND_ASSIGN(TouchEventConverterEvdev); |
114 }; | 115 }; |
115 | 116 |
116 } // namespace ui | 117 } // namespace ui |
117 | 118 |
118 #endif // UI_EVENTS_OZONE_EVDEV_TOUCH_EVENT_CONVERTER_EVDEV_H_ | 119 #endif // UI_EVENTS_OZONE_EVDEV_TOUCH_EVENT_CONVERTER_EVDEV_H_ |
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