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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "android_webview/browser/shared_renderer_state.h" | 5 #include "android_webview/browser/shared_renderer_state.h" |
6 | 6 |
7 #include "android_webview/browser/browser_view_renderer_client.h" | 7 #include "android_webview/browser/browser_view_renderer_client.h" |
8 #include "base/bind.h" | 8 #include "base/bind.h" |
9 #include "base/lazy_instance.h" | 9 #include "base/lazy_instance.h" |
10 #include "base/location.h" | 10 #include "base/location.h" |
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71 } | 71 } |
72 | 72 |
73 DrawGLInput::~DrawGLInput() { | 73 DrawGLInput::~DrawGLInput() { |
74 } | 74 } |
75 | 75 |
76 SharedRendererState::SharedRendererState( | 76 SharedRendererState::SharedRendererState( |
77 scoped_refptr<base::MessageLoopProxy> ui_loop, | 77 scoped_refptr<base::MessageLoopProxy> ui_loop, |
78 BrowserViewRendererClient* client) | 78 BrowserViewRendererClient* client) |
79 : ui_loop_(ui_loop), | 79 : ui_loop_(ui_loop), |
80 client_on_ui_(client), | 80 client_on_ui_(client), |
81 weak_factory_on_ui_thread_(this), | 81 inside_hardware_release_(false), |
82 ui_thread_weak_ptr_(weak_factory_on_ui_thread_.GetWeakPtr()), | 82 weak_factory_on_ui_thread_(this){ |
83 inside_hardware_release_(false) { | |
84 DCHECK(ui_loop_->BelongsToCurrentThread()); | 83 DCHECK(ui_loop_->BelongsToCurrentThread()); |
85 DCHECK(client_on_ui_); | 84 DCHECK(client_on_ui_); |
| 85 ui_thread_weak_ptr_ = weak_factory_on_ui_thread_.GetWeakPtr(); |
86 ResetRequestDrawGLCallback(); | 86 ResetRequestDrawGLCallback(); |
87 } | 87 } |
88 | 88 |
89 SharedRendererState::~SharedRendererState() { | 89 SharedRendererState::~SharedRendererState() { |
90 DCHECK(ui_loop_->BelongsToCurrentThread()); | 90 DCHECK(ui_loop_->BelongsToCurrentThread()); |
91 } | 91 } |
92 | 92 |
93 void SharedRendererState::ClientRequestDrawGL() { | 93 void SharedRendererState::ClientRequestDrawGL() { |
94 if (ui_loop_->BelongsToCurrentThread()) { | 94 if (ui_loop_->BelongsToCurrentThread()) { |
95 if (!g_request_draw_gl_tracker.Get().ShouldRequestOnUiThread(this)) | 95 if (!g_request_draw_gl_tracker.Get().ShouldRequestOnUiThread(this)) |
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202 : shared_renderer_state_(shared_renderer_state) { | 202 : shared_renderer_state_(shared_renderer_state) { |
203 DCHECK(!shared_renderer_state_->IsInsideHardwareRelease()); | 203 DCHECK(!shared_renderer_state_->IsInsideHardwareRelease()); |
204 shared_renderer_state_->SetInsideHardwareRelease(true); | 204 shared_renderer_state_->SetInsideHardwareRelease(true); |
205 } | 205 } |
206 | 206 |
207 InsideHardwareReleaseReset::~InsideHardwareReleaseReset() { | 207 InsideHardwareReleaseReset::~InsideHardwareReleaseReset() { |
208 shared_renderer_state_->SetInsideHardwareRelease(false); | 208 shared_renderer_state_->SetInsideHardwareRelease(false); |
209 } | 209 } |
210 | 210 |
211 } // namespace android_webview | 211 } // namespace android_webview |
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