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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "gl/GrGLProgram.h" | 8 #include "gl/GrGLProgram.h" |
9 #include "gl/GrGLSLPrettyPrint.h" | 9 #include "gl/GrGLSLPrettyPrint.h" |
10 #include "gl/GrGLUniformHandle.h" | 10 #include "gl/GrGLUniformHandle.h" |
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24 | 24 |
25 // number of each input/output type in a single allocation block | 25 // number of each input/output type in a single allocation block |
26 static const int kVarsPerBlock = 8; | 26 static const int kVarsPerBlock = 8; |
27 | 27 |
28 // ES2 FS only guarantees mediump and lowp support | 28 // ES2 FS only guarantees mediump and lowp support |
29 static const GrGLShaderVar::Precision kDefaultFragmentPrecision = GrGLShaderVar:
:kMedium_Precision; | 29 static const GrGLShaderVar::Precision kDefaultFragmentPrecision = GrGLShaderVar:
:kMedium_Precision; |
30 } | 30 } |
31 | 31 |
32 ////////////////////////////////////////////////////////////////////////////////
/////////////////// | 32 ////////////////////////////////////////////////////////////////////////////////
/////////////////// |
33 | 33 |
34 bool GrGLProgramBuilder::genProgram(const GrEffectStage* colorStages[], | 34 bool GrGLProgramBuilder::genProgram(const GrEffectStage* geometryProcessor, |
| 35 const GrEffectStage* colorStages[], |
35 const GrEffectStage* coverageStages[]) { | 36 const GrEffectStage* coverageStages[]) { |
36 const GrGLProgramDesc::KeyHeader& header = this->desc().getHeader(); | 37 const GrGLProgramDesc::KeyHeader& header = this->desc().getHeader(); |
37 | 38 |
38 fFS.emitCodeBeforeEffects(); | 39 fFS.emitCodeBeforeEffects(); |
39 | 40 |
40 /////////////////////////////////////////////////////////////////////////// | 41 /////////////////////////////////////////////////////////////////////////// |
41 // get the initial color and coverage to feed into the first effect in each
effect chain | 42 // get the initial color and coverage to feed into the first effect in each
effect chain |
42 | 43 |
43 GrGLSLExpr4 inputColor; | 44 GrGLSLExpr4 inputColor; |
44 GrGLSLExpr4 inputCoverage; | 45 GrGLSLExpr4 inputCoverage; |
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72 /////////////////////////////////////////////////////////////////////////// | 73 /////////////////////////////////////////////////////////////////////////// |
73 // emit the per-effect code for both color and coverage effects | 74 // emit the per-effect code for both color and coverage effects |
74 | 75 |
75 GrGLProgramDesc::EffectKeyProvider colorKeyProvider( | 76 GrGLProgramDesc::EffectKeyProvider colorKeyProvider( |
76 &this->desc(), GrGLProgramDesc::EffectKeyProvider::kColor_EffectType); | 77 &this->desc(), GrGLProgramDesc::EffectKeyProvider::kColor_EffectType); |
77 fColorEffects.reset(this->createAndEmitEffects(colorStages, | 78 fColorEffects.reset(this->createAndEmitEffects(colorStages, |
78 this->desc().numColorEffects(
), | 79 this->desc().numColorEffects(
), |
79 colorKeyProvider, | 80 colorKeyProvider, |
80 &inputColor)); | 81 &inputColor)); |
81 | 82 |
| 83 this->emitGeometryProcessor(geometryProcessor, &inputCoverage); |
| 84 |
82 GrGLProgramDesc::EffectKeyProvider coverageKeyProvider( | 85 GrGLProgramDesc::EffectKeyProvider coverageKeyProvider( |
83 &this->desc(), GrGLProgramDesc::EffectKeyProvider::kCoverage_EffectType)
; | 86 &this->desc(), GrGLProgramDesc::EffectKeyProvider::kCoverage_EffectType)
; |
84 fCoverageEffects.reset(this->createAndEmitEffects(coverageStages, | 87 fCoverageEffects.reset(this->createAndEmitEffects(coverageStages, |
85 this->desc().numCoverageEf
fects(), | 88 this->desc().numCoverageEf
fects(), |
86 coverageKeyProvider, | 89 coverageKeyProvider, |
87 &inputCoverage)); | 90 &inputCoverage)); |
88 | 91 |
89 this->emitCodeAfterEffects(); | 92 this->emitCodeAfterEffects(); |
90 | 93 |
91 fFS.emitCodeAfterEffects(inputColor, inputCoverage); | 94 fFS.emitCodeAfterEffects(inputColor, inputCoverage); |
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327 | 330 |
328 //////////////////////////////////////////////////////////////////////////////// | 331 //////////////////////////////////////////////////////////////////////////////// |
329 | 332 |
330 GrGLFullProgramBuilder::GrGLFullProgramBuilder(GrGpuGL* gpu, | 333 GrGLFullProgramBuilder::GrGLFullProgramBuilder(GrGpuGL* gpu, |
331 const GrGLProgramDesc& desc) | 334 const GrGLProgramDesc& desc) |
332 : INHERITED(gpu, desc) | 335 : INHERITED(gpu, desc) |
333 , fGS(this) | 336 , fGS(this) |
334 , fVS(this) { | 337 , fVS(this) { |
335 } | 338 } |
336 | 339 |
337 void GrGLFullProgramBuilder::emitCodeBeforeEffects(GrGLSLExpr4* color, GrGLSLExp
r4* coverage) { | 340 void GrGLFullProgramBuilder::emitCodeBeforeEffects(GrGLSLExpr4* color, |
| 341 GrGLSLExpr4* coverage) { |
338 fVS.emitCodeBeforeEffects(color, coverage); | 342 fVS.emitCodeBeforeEffects(color, coverage); |
339 } | 343 } |
340 | 344 |
| 345 void GrGLFullProgramBuilder::emitGeometryProcessor(const GrEffectStage* geometry
Processor, |
| 346 GrGLSLExpr4* coverage) { |
| 347 if (NULL != geometryProcessor) { |
| 348 GrGLProgramDesc::EffectKeyProvider geometryProcessorKeyProvider( |
| 349 &this->desc(), GrGLProgramDesc::EffectKeyProvider::kGeometryProc
essor_EffectType); |
| 350 fGeometryProcessor.reset(this->createAndEmitEffect( |
| 351 geometryProcessor, |
| 352 geometryProcessorKeyProvider, |
| 353 coverage)); |
| 354 } |
| 355 } |
| 356 |
341 void GrGLFullProgramBuilder::emitCodeAfterEffects() { | 357 void GrGLFullProgramBuilder::emitCodeAfterEffects() { |
342 fVS.emitCodeAfterEffects(); | 358 fVS.emitCodeAfterEffects(); |
343 } | 359 } |
344 | 360 |
345 void GrGLFullProgramBuilder::addVarying(GrSLType type, | 361 void GrGLFullProgramBuilder::addVarying(GrSLType type, |
346 const char* name, | 362 const char* name, |
347 const char** vsOutName, | 363 const char** vsOutName, |
348 const char** fsInName, | 364 const char** fsInName, |
349 GrGLShaderVar::Precision fsPrecision) { | 365 GrGLShaderVar::Precision fsPrecision) { |
350 fVS.addVarying(type, name, vsOutName); | 366 fVS.addVarying(type, name, vsOutName); |
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381 | 397 |
382 GrGLVertexProgramEffectsBuilder programEffectsBuilder(this, effectCnt); | 398 GrGLVertexProgramEffectsBuilder programEffectsBuilder(this, effectCnt); |
383 this->INHERITED::createAndEmitEffects(&programEffectsBuilder, | 399 this->INHERITED::createAndEmitEffects(&programEffectsBuilder, |
384 effectStages, | 400 effectStages, |
385 effectCnt, | 401 effectCnt, |
386 keyProvider, | 402 keyProvider, |
387 inOutFSColor); | 403 inOutFSColor); |
388 return programEffectsBuilder.finish(); | 404 return programEffectsBuilder.finish(); |
389 } | 405 } |
390 | 406 |
| 407 void GrGLFullProgramBuilder::createAndEmitEffect(GrGLProgramEffectsBuilder* prog
ramEffectsBuilder, |
| 408 const GrEffectStage* effectStages, |
| 409 const GrGLProgramDesc::EffectKeyPr
ovider& keyProvider, |
| 410 GrGLSLExpr4* fsInOutColor) { |
| 411 GrGLSLExpr4 inColor = *fsInOutColor; |
| 412 GrGLSLExpr4 outColor; |
| 413 |
| 414 SkASSERT(NULL != effectStages && NULL != effectStages->getEffect()); |
| 415 const GrEffectStage& stage = *effectStages; |
| 416 |
| 417 // Using scope to force ASR destructor to be triggered |
| 418 { |
| 419 CodeStage::AutoStageRestore csar(&fCodeStage, &stage); |
| 420 |
| 421 if (inColor.isZeros()) { |
| 422 SkString inColorName; |
| 423 |
| 424 // Effects have no way to communicate zeros, they treat an empty str
ing as ones. |
| 425 this->nameVariable(&inColorName, '\0', "input"); |
| 426 fFS.codeAppendf("vec4 %s = %s;", inColorName.c_str(), inColor.c_str(
)); |
| 427 inColor = inColorName; |
| 428 } |
| 429 |
| 430 // create var to hold stage result |
| 431 SkString outColorName; |
| 432 this->nameVariable(&outColorName, '\0', "output"); |
| 433 fFS.codeAppendf("vec4 %s;", outColorName.c_str()); |
| 434 outColor = outColorName; |
| 435 |
| 436 |
| 437 programEffectsBuilder->emitEffect(stage, |
| 438 keyProvider.get(0), |
| 439 outColor.c_str(), |
| 440 inColor.isOnes() ? NULL : inColor.c_st
r(), |
| 441 fCodeStage.stageIndex()); |
| 442 } |
| 443 |
| 444 *fsInOutColor = outColor; |
| 445 } |
| 446 |
| 447 GrGLProgramEffects* GrGLFullProgramBuilder::createAndEmitEffect( |
| 448 const GrEffectStage* geometryProcessor, |
| 449 const GrGLProgramDesc::EffectKeyProvider& keyProvider, |
| 450 GrGLSLExpr4* inOutFSColor) { |
| 451 |
| 452 GrGLVertexProgramEffectsBuilder programEffectsBuilder(this, 1); |
| 453 this->createAndEmitEffect(&programEffectsBuilder, geometryProcessor, keyProv
ider, inOutFSColor); |
| 454 return programEffectsBuilder.finish(); |
| 455 } |
| 456 |
391 bool GrGLFullProgramBuilder::compileAndAttachShaders(GrGLuint programId, | 457 bool GrGLFullProgramBuilder::compileAndAttachShaders(GrGLuint programId, |
392 SkTDArray<GrGLuint>* shader
Ids) const { | 458 SkTDArray<GrGLuint>* shader
Ids) const { |
393 return INHERITED::compileAndAttachShaders(programId, shaderIds) | 459 return INHERITED::compileAndAttachShaders(programId, shaderIds) |
394 && fVS.compileAndAttachShaders(programId, shaderIds) | 460 && fVS.compileAndAttachShaders(programId, shaderIds) |
395 #if GR_GL_EXPERIMENTAL_GS | 461 #if GR_GL_EXPERIMENTAL_GS |
396 && (!desc().getHeader().fExperimentalGS | 462 && (!desc().getHeader().fExperimentalGS |
397 || fGS.compileAndAttachShaders(programId, shaderIds)) | 463 || fGS.compileAndAttachShaders(programId, shaderIds)) |
398 #endif | 464 #endif |
399 ; | 465 ; |
400 } | 466 } |
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428 | 494 |
429 GrGLPathTexGenProgramEffectsBuilder pathTexGenEffectsBuilder(this, | 495 GrGLPathTexGenProgramEffectsBuilder pathTexGenEffectsBuilder(this, |
430 effectCnt); | 496 effectCnt); |
431 this->INHERITED::createAndEmitEffects(&pathTexGenEffectsBuilder, | 497 this->INHERITED::createAndEmitEffects(&pathTexGenEffectsBuilder, |
432 effectStages, | 498 effectStages, |
433 effectCnt, | 499 effectCnt, |
434 keyProvider, | 500 keyProvider, |
435 inOutFSColor); | 501 inOutFSColor); |
436 return pathTexGenEffectsBuilder.finish(); | 502 return pathTexGenEffectsBuilder.finish(); |
437 } | 503 } |
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