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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrGpuGL_DEFINED | 8 #ifndef GrGpuGL_DEFINED |
| 9 #define GrGpuGL_DEFINED | 9 #define GrGpuGL_DEFINED |
| 10 | 10 |
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| 172 | 172 |
| 173 static bool BlendCoeffReferencesConstant(GrBlendCoeff coeff); | 173 static bool BlendCoeffReferencesConstant(GrBlendCoeff coeff); |
| 174 | 174 |
| 175 class ProgramCache : public ::SkNoncopyable { | 175 class ProgramCache : public ::SkNoncopyable { |
| 176 public: | 176 public: |
| 177 ProgramCache(GrGpuGL* gpu); | 177 ProgramCache(GrGpuGL* gpu); |
| 178 ~ProgramCache(); | 178 ~ProgramCache(); |
| 179 | 179 |
| 180 void abandon(); | 180 void abandon(); |
| 181 GrGLProgram* getProgram(const GrGLProgramDesc& desc, | 181 GrGLProgram* getProgram(const GrGLProgramDesc& desc, |
| 182 const GrEffectStage* geometryProcessor, |
| 182 const GrEffectStage* colorStages[], | 183 const GrEffectStage* colorStages[], |
| 183 const GrEffectStage* coverageStages[]); | 184 const GrEffectStage* coverageStages[]); |
| 184 | 185 |
| 185 private: | 186 private: |
| 186 enum { | 187 enum { |
| 187 // We may actually have kMaxEntries+1 shaders in the GL context beca
use we create a new | 188 // We may actually have kMaxEntries+1 shaders in the GL context beca
use we create a new |
| 188 // shader before evicting from the cache. | 189 // shader before evicting from the cache. |
| 189 kMaxEntries = 128, | 190 kMaxEntries = 128, |
| 190 kHashBits = 6, | 191 kHashBits = 6, |
| 191 }; | 192 }; |
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| 437 | 438 |
| 438 // we record what stencil format worked last time to hopefully exit early | 439 // we record what stencil format worked last time to hopefully exit early |
| 439 // from our loop that tries stencil formats and calls check fb status. | 440 // from our loop that tries stencil formats and calls check fb status. |
| 440 int fLastSuccessfulStencilFmtIdx; | 441 int fLastSuccessfulStencilFmtIdx; |
| 441 | 442 |
| 442 typedef GrGpu INHERITED; | 443 typedef GrGpu INHERITED; |
| 443 friend class GrGLPathRendering; // For accessing setTextureUnit. | 444 friend class GrGLPathRendering; // For accessing setTextureUnit. |
| 444 }; | 445 }; |
| 445 | 446 |
| 446 #endif | 447 #endif |
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