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1 # Failures of any GM tests listed in this file will be ignored [1], as | 1 # Failures of any GM tests listed in this file will be ignored [1], as |
2 # if they had been marked "ignore-failure": true in the per-builder | 2 # if they had been marked "ignore-failure": true in the per-builder |
3 # expected-results.json files. | 3 # expected-results.json files. |
4 # | 4 # |
5 # The idea is that, if you modify a GM test in such a way that you know it will | 5 # The idea is that, if you modify a GM test in such a way that you know it will |
6 # require rebaselines on multiple platforms, you should add that test's name to | 6 # require rebaselines on multiple platforms, you should add that test's name to |
7 # this list within the same CL that modifies the test. | 7 # this list within the same CL that modifies the test. |
8 # Then, AS SOON AS POSSIBLE, you should rebaseline the tests (they will show up | 8 # Then, AS SOON AS POSSIBLE, you should rebaseline the tests (they will show up |
9 # as status "failure-ignored") and remove the line you added to this file. | 9 # as status "failure-ignored") and remove the line you added to this file. |
10 # If there are any lingering failures that need to be suppressed (ignored), you | 10 # If there are any lingering failures that need to be suppressed (ignored), you |
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46 # http://skbug.com/2845 | 46 # http://skbug.com/2845 |
47 imageblur | 47 imageblur |
48 imageblur2 | 48 imageblur2 |
49 imagefiltersbase | 49 imagefiltersbase |
50 imagefiltersclipped | 50 imagefiltersclipped |
51 imagefilterscropped | 51 imagefilterscropped |
52 imagefiltersgraph | 52 imagefiltersgraph |
53 imagefiltersscaled | 53 imagefiltersscaled |
54 spritebitmap | 54 spritebitmap |
55 testimagefilters | 55 testimagefilters |
56 | |
57 # joshualitt | |
egdaniel
2014/09/03 14:21:25
Do you know what is causing these gm's to change?
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58 shadertext | |
59 lumafilter | |
60 srcmode | |
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