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Side by Side Diff: src/gpu/gl/GrGpuGL.h

Issue 509153002: Initial change to create GeometryProcessor (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: adding some tests to ignore Created 6 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrGpuGL_DEFINED 8 #ifndef GrGpuGL_DEFINED
9 #define GrGpuGL_DEFINED 9 #define GrGpuGL_DEFINED
10 10
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171 171
172 static bool BlendCoeffReferencesConstant(GrBlendCoeff coeff); 172 static bool BlendCoeffReferencesConstant(GrBlendCoeff coeff);
173 173
174 class ProgramCache : public ::SkNoncopyable { 174 class ProgramCache : public ::SkNoncopyable {
175 public: 175 public:
176 ProgramCache(GrGpuGL* gpu); 176 ProgramCache(GrGpuGL* gpu);
177 ~ProgramCache(); 177 ~ProgramCache();
178 178
179 void abandon(); 179 void abandon();
180 GrGLProgram* getProgram(const GrGLProgramDesc& desc, 180 GrGLProgram* getProgram(const GrGLProgramDesc& desc,
181 const GrEffectStage* geometryProcessor,
181 const GrEffectStage* colorStages[], 182 const GrEffectStage* colorStages[],
182 const GrEffectStage* coverageStages[]); 183 const GrEffectStage* coverageStages[]);
183 184
184 private: 185 private:
185 enum { 186 enum {
186 // We may actually have kMaxEntries+1 shaders in the GL context beca use we create a new 187 // We may actually have kMaxEntries+1 shaders in the GL context beca use we create a new
187 // shader before evicting from the cache. 188 // shader before evicting from the cache.
188 kMaxEntries = 128, 189 kMaxEntries = 128,
189 kHashBits = 6, 190 kHashBits = 6,
190 }; 191 };
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435 436
436 // we record what stencil format worked last time to hopefully exit early 437 // we record what stencil format worked last time to hopefully exit early
437 // from our loop that tries stencil formats and calls check fb status. 438 // from our loop that tries stencil formats and calls check fb status.
438 int fLastSuccessfulStencilFmtIdx; 439 int fLastSuccessfulStencilFmtIdx;
439 440
440 typedef GrGpu INHERITED; 441 typedef GrGpu INHERITED;
441 friend class GrGLPathRendering; // For accessing setTextureUnit. 442 friend class GrGLPathRendering; // For accessing setTextureUnit.
442 }; 443 };
443 444
444 #endif 445 #endif
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