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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkTileGrid.h" | 8 #include "SkTileGrid.h" |
9 | 9 |
10 SkTileGrid::SkTileGrid(int xTiles, int yTiles, const SkTileGridFactory::TileGrid
Info& info) | 10 SkTileGrid::SkTileGrid(int xTiles, int yTiles, const SkTileGridFactory::TileGrid
Info& info) |
11 : fXTiles(xTiles) | 11 : fXTiles(xTiles) |
12 , fYTiles(yTiles) | 12 , fYTiles(yTiles) |
13 , fInfo(info) | 13 , fInfo(info) |
14 , fCount(0) | 14 , fCount(0) |
15 , fTiles(SkNEW_ARRAY(SkTDArray<Entry>, xTiles * yTiles)) { | 15 , fTiles(SkNEW_ARRAY(SkTDArray<Entry>, xTiles * yTiles)) { |
16 // Margin is offset by 1 as a provision for AA and | 16 // Margin is offset by 1 as a provision for AA and |
17 // to cancel-out the outset applied by getClipDeviceBounds. | 17 // to cancel-out the outset applied by getClipDeviceBounds. |
18 fInfo.fMargin.fHeight++; | 18 fInfo.fMargin.fHeight++; |
19 fInfo.fMargin.fWidth++; | 19 fInfo.fMargin.fWidth++; |
20 } | 20 } |
21 | 21 |
22 SkTileGrid::~SkTileGrid() { | 22 SkTileGrid::~SkTileGrid() { |
23 SkDELETE_ARRAY(fTiles); | 23 SkDELETE_ARRAY(fTiles); |
24 } | 24 } |
25 | 25 |
26 void SkTileGrid::insert(void* data, const SkRect& fbounds, bool) { | 26 void SkTileGrid::insert(void* data, const SkIRect& bounds, bool) { |
27 SkASSERT(!fbounds.isEmpty()); | 27 SkASSERT(!bounds.isEmpty()); |
28 SkIRect dilatedBounds; | 28 SkIRect dilatedBounds = bounds; |
29 if (fbounds.isLargest()) { | 29 |
30 // Dilating the largest SkIRect will overflow. Other nearly-largest rec
ts may overflow too, | 30 // Dilating the largest SkIRect will overflow. Other nearly-largest rects m
ay overflow too, |
31 // but we don't make active use of them like we do the largest. | 31 // but we don't make active use of them like we do the largest. |
32 dilatedBounds.setLargest(); | 32 if (!bounds.isLargest()) { |
33 } else { | |
34 fbounds.roundOut(&dilatedBounds); | |
35 dilatedBounds.outset(fInfo.fMargin.width(), fInfo.fMargin.height()); | 33 dilatedBounds.outset(fInfo.fMargin.width(), fInfo.fMargin.height()); |
36 dilatedBounds.offset(fInfo.fOffset); | 34 dilatedBounds.offset(fInfo.fOffset); |
37 } | 35 } |
38 | 36 |
39 const SkIRect gridBounds = | 37 const SkIRect gridBounds = |
40 { 0, 0, fInfo.fTileInterval.width() * fXTiles, fInfo.fTileInterval.heigh
t() * fYTiles }; | 38 { 0, 0, fInfo.fTileInterval.width() * fXTiles, fInfo.fTileInterval.heigh
t() * fYTiles }; |
41 if (!SkIRect::Intersects(dilatedBounds, gridBounds)) { | 39 if (!SkIRect::Intersects(dilatedBounds, gridBounds)) { |
42 return; | 40 return; |
43 } | 41 } |
44 | 42 |
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62 static int divide_ceil(int x, int y) { | 60 static int divide_ceil(int x, int y) { |
63 return (x + y - 1) / y; | 61 return (x + y - 1) / y; |
64 } | 62 } |
65 | 63 |
66 // Number of tiles for which data is allocated on the stack in | 64 // Number of tiles for which data is allocated on the stack in |
67 // SkTileGrid::search. If malloc becomes a bottleneck, we may consider | 65 // SkTileGrid::search. If malloc becomes a bottleneck, we may consider |
68 // increasing this number. Typical large web page, say 2k x 16k, would | 66 // increasing this number. Typical large web page, say 2k x 16k, would |
69 // require 512 tiles of size 256 x 256 pixels. | 67 // require 512 tiles of size 256 x 256 pixels. |
70 static const int kStackAllocationTileCount = 1024; | 68 static const int kStackAllocationTileCount = 1024; |
71 | 69 |
72 void SkTileGrid::search(const SkRect& query, SkTDArray<void*>* results) const { | 70 void SkTileGrid::search(const SkIRect& query, SkTDArray<void*>* results) const { |
73 SkIRect adjusted; | 71 SkIRect adjusted = query; |
74 query.roundOut(&adjusted); | |
75 | 72 |
76 // The inset is to counteract the outset that was applied in 'insert' | 73 // The inset is to counteract the outset that was applied in 'insert' |
77 // The outset/inset is to optimize for lookups of size | 74 // The outset/inset is to optimize for lookups of size |
78 // 'tileInterval + 2 * margin' that are aligned with the tile grid. | 75 // 'tileInterval + 2 * margin' that are aligned with the tile grid. |
79 adjusted.inset(fInfo.fMargin.width(), fInfo.fMargin.height()); | 76 adjusted.inset(fInfo.fMargin.width(), fInfo.fMargin.height()); |
80 adjusted.offset(fInfo.fOffset); | 77 adjusted.offset(fInfo.fOffset); |
81 adjusted.sort(); // in case the inset inverted the rectangle | 78 adjusted.sort(); // in case the inset inverted the rectangle |
82 | 79 |
83 // Convert the query rectangle from device coordinates to tile coordinates | 80 // Convert the query rectangle from device coordinates to tile coordinates |
84 // by rounding outwards to the nearest tile boundary so that the resulting t
ile | 81 // by rounding outwards to the nearest tile boundary so that the resulting t
ile |
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160 } | 157 } |
161 | 158 |
162 void SkTileGrid::rewindInserts() { | 159 void SkTileGrid::rewindInserts() { |
163 SkASSERT(fClient); | 160 SkASSERT(fClient); |
164 for (int i = 0; i < fXTiles * fYTiles; i++) { | 161 for (int i = 0; i < fXTiles * fYTiles; i++) { |
165 while (!fTiles[i].isEmpty() && fClient->shouldRewind(fTiles[i].top().dat
a)) { | 162 while (!fTiles[i].isEmpty() && fClient->shouldRewind(fTiles[i].top().dat
a)) { |
166 fTiles[i].pop(); | 163 fTiles[i].pop(); |
167 } | 164 } |
168 } | 165 } |
169 } | 166 } |
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