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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkRTree.h" | 8 #include "SkRTree.h" |
9 #include "SkTSort.h" | 9 #include "SkTSort.h" |
10 | 10 |
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37 SkASSERT(minChildren < maxChildren && minChildren > 0 && maxChildren < | 37 SkASSERT(minChildren < maxChildren && minChildren > 0 && maxChildren < |
38 static_cast<int>(SK_MaxU16)); | 38 static_cast<int>(SK_MaxU16)); |
39 SkASSERT((maxChildren + 1) / 2 >= minChildren); | 39 SkASSERT((maxChildren + 1) / 2 >= minChildren); |
40 this->validate(); | 40 this->validate(); |
41 } | 41 } |
42 | 42 |
43 SkRTree::~SkRTree() { | 43 SkRTree::~SkRTree() { |
44 this->clear(); | 44 this->clear(); |
45 } | 45 } |
46 | 46 |
47 void SkRTree::insert(void* data, const SkRect& fbounds, bool defer) { | 47 void SkRTree::insert(void* data, const SkIRect& bounds, bool defer) { |
48 SkIRect bounds; | |
49 if (fbounds.isLargest()) { | |
50 bounds.setLargest(); | |
51 } else { | |
52 fbounds.roundOut(&bounds); | |
53 } | |
54 | |
55 this->validate(); | 48 this->validate(); |
56 if (bounds.isEmpty()) { | 49 if (bounds.isEmpty()) { |
57 SkASSERT(false); | 50 SkASSERT(false); |
58 return; | 51 return; |
59 } | 52 } |
60 Branch newBranch; | 53 Branch newBranch; |
61 newBranch.fBounds = bounds; | 54 newBranch.fBounds = bounds; |
62 newBranch.fChild.data = data; | 55 newBranch.fChild.data = data; |
63 if (this->isEmpty()) { | 56 if (this->isEmpty()) { |
64 // since a bulk-load into an existing tree is as of yet unimplemented (a
nd arguably not | 57 // since a bulk-load into an existing tree is as of yet unimplemented (a
nd arguably not |
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102 fRoot = this->bulkLoad(&fDeferredInserts); | 95 fRoot = this->bulkLoad(&fDeferredInserts); |
103 } | 96 } |
104 } else { | 97 } else { |
105 // TODO: some algorithm for bulk loading into an already populated tree | 98 // TODO: some algorithm for bulk loading into an already populated tree |
106 SkASSERT(0 == fDeferredInserts.count()); | 99 SkASSERT(0 == fDeferredInserts.count()); |
107 } | 100 } |
108 fDeferredInserts.rewind(); | 101 fDeferredInserts.rewind(); |
109 this->validate(); | 102 this->validate(); |
110 } | 103 } |
111 | 104 |
112 void SkRTree::search(const SkRect& fquery, SkTDArray<void*>* results) const { | 105 void SkRTree::search(const SkIRect& query, SkTDArray<void*>* results) const { |
113 SkIRect query; | |
114 fquery.roundOut(&query); | |
115 this->validate(); | 106 this->validate(); |
116 SkASSERT(0 == fDeferredInserts.count()); // If this fails, you should have
flushed. | 107 SkASSERT(0 == fDeferredInserts.count()); // If this fails, you should have
flushed. |
117 if (!this->isEmpty() && SkIRect::IntersectsNoEmptyCheck(fRoot.fBounds, query
)) { | 108 if (!this->isEmpty() && SkIRect::IntersectsNoEmptyCheck(fRoot.fBounds, query
)) { |
118 this->search(fRoot.fChild.subtree, query, results); | 109 this->search(fRoot.fChild.subtree, query, results); |
119 } | 110 } |
120 this->validate(); | 111 this->validate(); |
121 } | 112 } |
122 | 113 |
123 void SkRTree::clear() { | 114 void SkRTree::clear() { |
124 this->validate(); | 115 this->validate(); |
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480 | 471 |
481 // Expand 'out' to include 'joinWith' | 472 // Expand 'out' to include 'joinWith' |
482 static inline void join_no_empty_check(const SkIRect& joinWith, SkIRect* out) { | 473 static inline void join_no_empty_check(const SkIRect& joinWith, SkIRect* out) { |
483 // since we check for empty bounds on insert, we know we'll never have empty
rects | 474 // since we check for empty bounds on insert, we know we'll never have empty
rects |
484 // and we can save the empty check that SkIRect::join requires | 475 // and we can save the empty check that SkIRect::join requires |
485 if (joinWith.fLeft < out->fLeft) { out->fLeft = joinWith.fLeft; } | 476 if (joinWith.fLeft < out->fLeft) { out->fLeft = joinWith.fLeft; } |
486 if (joinWith.fTop < out->fTop) { out->fTop = joinWith.fTop; } | 477 if (joinWith.fTop < out->fTop) { out->fTop = joinWith.fTop; } |
487 if (joinWith.fRight > out->fRight) { out->fRight = joinWith.fRight; } | 478 if (joinWith.fRight > out->fRight) { out->fRight = joinWith.fRight; } |
488 if (joinWith.fBottom > out->fBottom) { out->fBottom = joinWith.fBottom; } | 479 if (joinWith.fBottom > out->fBottom) { out->fBottom = joinWith.fBottom; } |
489 } | 480 } |
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