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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef PropertyBag_h | |
| 6 #define PropertyBag_h | |
| 7 | |
| 8 #include "bindings/core/v8/V8Binding.h" | |
| 9 #include "wtf/Noncopyable.h" | |
| 10 #include <v8.h> | |
| 11 | |
| 12 namespace blink { | |
| 13 | |
| 14 template <typename T> struct PropertyBagTraits; | |
| 15 | |
| 16 // PropertyBag is used by IDL dictionary implementations to retrieve native | |
| 17 // values from a V8 object. It is similar to Dictionary(Helper), but its get() | |
| 18 // method returns false when the V8 object doesn't have the given key. | |
| 19 // FIXME: Eliminate duplication between Dictionary(Helper) and PropertyBag. | |
| 20 // When we have enough IDL dictionary support, we should be able to remove | |
| 21 // Dictionary(Helper). | |
| 22 class PropertyBag { | |
| 23 WTF_MAKE_NONCOPYABLE(PropertyBag); | |
| 24 public: | |
| 25 PropertyBag(v8::Isolate* isolate, const v8::Handle<v8::Object>& object) | |
| 26 : m_isolate(isolate) | |
| 27 , m_object(object) | |
| 28 { | |
| 29 ASSERT(!m_object.IsEmpty()); | |
| 30 } | |
| 31 | |
| 32 template <typename T> | |
| 33 bool get(const String& key, T& value) | |
| 34 { | |
| 35 v8::Handle<v8::String> v8Key = v8String(m_isolate, key); | |
| 36 v8::Local<v8::Value> v8Value = m_object->Get(v8Key); | |
| 37 if (v8Value.IsEmpty() || isUndefinedOrNull(v8Value)) { | |
|
haraken
2014/08/29 05:44:05
Just to confirm: I understand you want to return f
| |
| 38 return false; | |
| 39 } | |
| 40 return getInternal(v8Value, value); | |
| 41 } | |
| 42 | |
| 43 private: | |
| 44 bool getInternal(v8::Handle<v8::Value>& v8Value, String& value); | |
|
haraken
2014/08/29 05:44:04
Drop |v8Value| and |value|.
| |
| 45 bool getInternal(v8::Handle<v8::Value>& v8Value, int& value); | |
| 46 bool getInternal(v8::Handle<v8::Value>& v8Value, bool& value); | |
| 47 bool getInternal(v8::Handle<v8::Value>& v8Value, double& value); | |
| 48 | |
| 49 template <template <typename> class PointerType, typename T> | |
| 50 bool getInternal(v8::Handle<v8::Value>& v8Value, PointerType<T>& value) | |
| 51 { | |
| 52 value = PropertyBagTraits<T>::type::toNativeWithTypeCheck(m_isolate, v8V alue); | |
| 53 return value; | |
| 54 } | |
| 55 | |
| 56 template <typename T> | |
| 57 bool getInternal(v8::Handle<v8::Value>& v8Value, Vector<T>& value) | |
| 58 { | |
| 59 if (!v8Value->IsArray()) | |
| 60 return false; | |
| 61 // FIXME: Check types of each value | |
| 62 value = toNativeArray<T>(v8Value, 0, m_isolate); | |
| 63 return true; | |
| 64 } | |
| 65 | |
| 66 v8::Isolate* m_isolate; | |
| 67 v8::Handle<v8::Object> m_object; | |
| 68 }; | |
| 69 | |
| 70 } // namespace blink | |
| 71 | |
| 72 #endif // PropertyBag_h | |
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