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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 [ | 5 [ |
6 GarbageCollected, | 6 GarbageCollected, |
7 RuntimeEnabled=GeometryInterfaces, | 7 RuntimeEnabled=GeometryInterfaces, |
8 ] interface DOMMatrixReadOnly { | 8 ] interface DOMMatrixReadOnly { |
9 // These attributes are simple aliases for certain elements of the 4x4 matri
x | 9 // These attributes are simple aliases for certain elements of the 4x4 matri
x |
10 readonly attribute unrestricted double a; | 10 readonly attribute unrestricted double a; |
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57 optional unrestricted double oy = 0); | 57 optional unrestricted double oy = 0); |
58 DOMMatrix rotateFromVector(unrestricted double x, | 58 DOMMatrix rotateFromVector(unrestricted double x, |
59 unrestricted double y); | 59 unrestricted double y); |
60 DOMMatrix rotateAxisAngle(unrestricted double x, | 60 DOMMatrix rotateAxisAngle(unrestricted double x, |
61 unrestricted double y, | 61 unrestricted double y, |
62 unrestricted double z, | 62 unrestricted double z, |
63 unrestricted double angle); | 63 unrestricted double angle); |
64 DOMMatrix skewX(unrestricted double sx); | 64 DOMMatrix skewX(unrestricted double sx); |
65 DOMMatrix skewY(unrestricted double sy); | 65 DOMMatrix skewY(unrestricted double sy); |
66 DOMMatrix multiply(DOMMatrix other); | 66 DOMMatrix multiply(DOMMatrix other); |
| 67 DOMMatrix flipX(); |
| 68 DOMMatrix flipY(); |
67 | 69 |
68 Float32Array toFloat32Array(); | 70 Float32Array toFloat32Array(); |
69 Float64Array toFloat64Array(); | 71 Float64Array toFloat64Array(); |
70 }; | 72 }; |
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