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Unified Diff: ui/gfx/geometry/rect_f.h

Issue 506803004: gfx: Don't template gfx::Rect and gfx::RectF (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: inlines: rm-rectbase Created 6 years, 2 months ago
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Index: ui/gfx/geometry/rect_f.h
diff --git a/ui/gfx/geometry/rect_f.h b/ui/gfx/geometry/rect_f.h
index fe20965595ff0e30587307ac1f08fa91fa0ddf75..dc233a77154a37c9424d3e305783e90f51d84fdf 100644
--- a/ui/gfx/geometry/rect_f.h
+++ b/ui/gfx/geometry/rect_f.h
@@ -9,7 +9,6 @@
#include <string>
#include "ui/gfx/geometry/point_f.h"
-#include "ui/gfx/geometry/rect_base.h"
#include "ui/gfx/geometry/size_f.h"
#include "ui/gfx/geometry/vector2d_f.h"
@@ -18,30 +17,138 @@ namespace gfx {
class InsetsF;
// A floating version of gfx::Rect.
-class GFX_EXPORT RectF
- : public RectBase<RectF, PointF, SizeF, InsetsF, Vector2dF, float> {
+class GFX_EXPORT RectF {
public:
- RectF()
- : RectBase<RectF, PointF, SizeF, InsetsF, Vector2dF, float>
- (SizeF()) {}
+ RectF() {}
+ RectF(float width, float height) : size_(width, height) {}
+ RectF(float x, float y, float width, float height)
+ : origin_(x, y), size_(width, height) {}
+ explicit RectF(const SizeF& size) : size_(size) {}
+ RectF(const PointF& origin, const SizeF& size)
+ : origin_(origin), size_(size) {}
- RectF(float width, float height)
- : RectBase<RectF, PointF, SizeF, InsetsF, Vector2dF, float>
- (SizeF(width, height)) {}
+ ~RectF() {}
- RectF(float x, float y, float width, float height)
- : RectBase<RectF, PointF, SizeF, InsetsF, Vector2dF, float>
- (PointF(x, y), SizeF(width, height)) {}
+ float x() const { return origin_.x(); }
+ void set_x(float x) { origin_.set_x(x); }
- explicit RectF(const SizeF& size)
- : RectBase<RectF, PointF, SizeF, InsetsF, Vector2dF, float>
- (size) {}
+ float y() const { return origin_.y(); }
+ void set_y(float y) { origin_.set_y(y); }
- RectF(const PointF& origin, const SizeF& size)
- : RectBase<RectF, PointF, SizeF, InsetsF, Vector2dF, float>
- (origin, size) {}
+ float width() const { return size_.width(); }
+ void set_width(float width) { size_.set_width(width); }
- ~RectF() {}
+ float height() const { return size_.height(); }
+ void set_height(float height) { size_.set_height(height); }
+
+ const PointF& origin() const { return origin_; }
+ void set_origin(const PointF& origin) { origin_ = origin; }
+
+ const SizeF& size() const { return size_; }
+ void set_size(const SizeF& size) { size_ = size; }
+
+ float right() const { return x() + width(); }
+ float bottom() const { return y() + height(); }
+
+ PointF top_right() const { return PointF(right(), y()); }
+ PointF bottom_left() const { return PointF(x(), bottom()); }
+ PointF bottom_right() const { return PointF(right(), bottom()); }
+
+ Vector2dF OffsetFromOrigin() const { return Vector2dF(x(), y()); }
+
+ void SetRect(float x, float y, float width, float height) {
+ origin_.SetPoint(x, y);
+ size_.SetSize(width, height);
+ }
+
+ // Shrink the rectangle by a horizontal and vertical distance on all sides.
+ void Inset(float horizontal, float vertical) {
+ Inset(horizontal, vertical, horizontal, vertical);
+ }
+
+ // Shrink the rectangle by the given insets.
+ void Inset(const InsetsF& insets);
+
+ // Shrink the rectangle by the specified amount on each side.
+ void Inset(float left, float top, float right, float bottom);
+
+ // Move the rectangle by a horizontal and vertical distance.
+ void Offset(float horizontal, float vertical);
+ void Offset(const Vector2dF& distance) { Offset(distance.x(), distance.y()); }
+ void operator+=(const Vector2dF& offset);
+ void operator-=(const Vector2dF& offset);
+
+ InsetsF InsetsFrom(const RectF& inner) const;
+
+ // Returns true if the area of the rectangle is zero.
+ bool IsEmpty() const { return size_.IsEmpty(); }
+
+ // A rect is less than another rect if its origin is less than
+ // the other rect's origin. If the origins are equal, then the
+ // shortest rect is less than the other. If the origin and the
+ // height are equal, then the narrowest rect is less than.
+ // This comparison is required to use Rects in sets, or sorted
+ // vectors.
+ bool operator<(const RectF& other) const;
+
+ // Returns true if the point identified by point_x and point_y falls inside
+ // this rectangle. The point (x, y) is inside the rectangle, but the
+ // point (x + width, y + height) is not.
+ bool Contains(float point_x, float point_y) const;
+
+ // Returns true if the specified point is contained by this rectangle.
+ bool Contains(const PointF& point) const {
+ return Contains(point.x(), point.y());
+ }
+
+ // Returns true if this rectangle contains the specified rectangle.
+ bool Contains(const RectF& rect) const;
+
+ // Returns true if this rectangle intersects the specified rectangle.
+ // An empty rectangle doesn't intersect any rectangle.
+ bool Intersects(const RectF& rect) const;
+
+ // Computes the intersection of this rectangle with the given rectangle.
+ void Intersect(const RectF& rect);
+
+ // Computes the union of this rectangle with the given rectangle. The union
+ // is the smallest rectangle containing both rectangles.
+ void Union(const RectF& rect);
+
+ // Computes the rectangle resulting from subtracting |rect| from |*this|,
+ // i.e. the bounding rect of |Region(*this) - Region(rect)|.
+ void Subtract(const RectF& rect);
+
+ // Fits as much of the receiving rectangle into the supplied rectangle as
+ // possible, becoming the result. For example, if the receiver had
+ // a x-location of 2 and a width of 4, and the supplied rectangle had
+ // an x-location of 0 with a width of 5, the returned rectangle would have
+ // an x-location of 1 with a width of 4.
+ void AdjustToFit(const RectF& rect);
+
+ // Returns the center of this rectangle.
+ PointF CenterPoint() const;
+
+ // Becomes a rectangle that has the same center point but with a size capped
+ // at given |size|.
+ void ClampToCenteredSize(const SizeF& size);
+
+ // Splits |this| in two halves, |left_half| and |right_half|.
+ void SplitVertically(RectF* left_half, RectF* right_half) const;
+
+ // Returns true if this rectangle shares an entire edge (i.e., same width or
+ // same height) with the given rectangle, and the rectangles do not overlap.
+ bool SharesEdgeWith(const RectF& rect) const;
+
+ // Returns the manhattan distance from the rect to the point. If the point is
+ // inside the rect, returns 0.
+ float ManhattanDistanceToPoint(const PointF& point) const;
+
+ // Returns the manhattan distance between the contents of this rect and the
+ // contents of the given rect. That is, if the intersection of the two rects
+ // is non-empty then the function returns 0. If the rects share a side, it
+ // returns the smallest non-zero value appropriate for float.
+ float ManhattanInternalDistance(const RectF& rect) const;
// Scales the rectangle by |scale|.
void Scale(float scale) {
@@ -60,6 +167,10 @@ class GFX_EXPORT RectF
bool IsExpressibleAsRect() const;
std::string ToString() const;
+
+ private:
+ PointF origin_;
+ SizeF size_;
};
inline bool operator==(const RectF& lhs, const RectF& rhs) {
@@ -105,10 +216,6 @@ inline RectF ScaleRect(const RectF& r, float scale) {
// contained within the rect, because they will appear on one of these edges.
GFX_EXPORT RectF BoundingRect(const PointF& p1, const PointF& p2);
-#if !defined(COMPILER_MSVC) && !defined(__native_client__)
-extern template class RectBase<RectF, PointF, SizeF, InsetsF, Vector2dF, float>;
-#endif
-
// This is declared here for use in gtest-based unit tests but is defined in
// the gfx_test_support target. Depend on that to use this in your unit test.
// This should not be used in production code - call ToString() instead.
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