| Index: ui/gfx/geometry/rect.cc
|
| diff --git a/ui/gfx/geometry/rect.cc b/ui/gfx/geometry/rect.cc
|
| index f418e175b89c6fa79a10a4d4ba2d6fb88af23aa5..da860d08e760f73101710488c4317cd5d78f1cb5 100644
|
| --- a/ui/gfx/geometry/rect.cc
|
| +++ b/ui/gfx/geometry/rect.cc
|
| @@ -13,25 +13,17 @@
|
| #include "base/logging.h"
|
| #include "base/strings/stringprintf.h"
|
| #include "ui/gfx/geometry/insets.h"
|
| -#include "ui/gfx/geometry/rect_base_impl.h"
|
|
|
| namespace gfx {
|
|
|
| -template class RectBase<Rect, Point, Size, Insets, Vector2d, int>;
|
| -
|
| -typedef class RectBase<Rect, Point, Size, Insets, Vector2d, int> RectBaseT;
|
| -
|
| #if defined(OS_WIN)
|
| Rect::Rect(const RECT& r)
|
| - : RectBaseT(gfx::Point(r.left, r.top)) {
|
| - set_width(std::abs(r.right - r.left));
|
| - set_height(std::abs(r.bottom - r.top));
|
| + : origin_(r.left, r.top),
|
| + size_(std::abs(r.right - r.left), std::abs(r.bottom - r.top)) {
|
| }
|
| #elif defined(OS_MACOSX)
|
| Rect::Rect(const CGRect& r)
|
| - : RectBaseT(gfx::Point(r.origin.x, r.origin.y)) {
|
| - set_width(r.size.width);
|
| - set_height(r.size.height);
|
| + : origin_(r.origin.x, r.origin.y), size_(r.size.width, r.size.height) {
|
| }
|
| #endif
|
|
|
| @@ -50,6 +42,198 @@ CGRect Rect::ToCGRect() const {
|
| }
|
| #endif
|
|
|
| +void AdjustAlongAxis(int dst_origin, int dst_size, int* origin, int* size) {
|
| + *size = std::min(dst_size, *size);
|
| + if (*origin < dst_origin)
|
| + *origin = dst_origin;
|
| + else
|
| + *origin = std::min(dst_origin + dst_size, *origin + *size) - *size;
|
| +}
|
| +
|
| +} // namespace
|
| +
|
| +namespace gfx {
|
| +
|
| +void Rect::Inset(const Insets& insets) {
|
| + Inset(insets.left(), insets.top(), insets.right(), insets.bottom());
|
| +}
|
| +
|
| +void Rect::Inset(int left, int top, int right, int bottom) {
|
| + origin_ += Vector2d(left, top);
|
| + set_width(std::max(width() - left - right, static_cast<int>(0)));
|
| + set_height(std::max(height() - top - bottom, static_cast<int>(0)));
|
| +}
|
| +
|
| +void Rect::Offset(int horizontal, int vertical) {
|
| + origin_ += Vector2d(horizontal, vertical);
|
| +}
|
| +
|
| +void Rect::operator+=(const Vector2d& offset) {
|
| + origin_ += offset;
|
| +}
|
| +
|
| +void Rect::operator-=(const Vector2d& offset) {
|
| + origin_ -= offset;
|
| +}
|
| +
|
| +Insets Rect::InsetsFrom(const Rect& inner) const {
|
| + return Insets(inner.y() - y(),
|
| + inner.x() - x(),
|
| + bottom() - inner.bottom(),
|
| + right() - inner.right());
|
| +}
|
| +
|
| +bool Rect::operator<(const Rect& other) const {
|
| + if (origin_ == other.origin_) {
|
| + if (width() == other.width()) {
|
| + return height() < other.height();
|
| + } else {
|
| + return width() < other.width();
|
| + }
|
| + } else {
|
| + return origin_ < other.origin_;
|
| + }
|
| +}
|
| +
|
| +bool Rect::Contains(int point_x, int point_y) const {
|
| + return (point_x >= x()) && (point_x < right()) && (point_y >= y()) &&
|
| + (point_y < bottom());
|
| +}
|
| +
|
| +bool Rect::Contains(const Rect& rect) const {
|
| + return (rect.x() >= x() && rect.right() <= right() && rect.y() >= y() &&
|
| + rect.bottom() <= bottom());
|
| +}
|
| +
|
| +bool Rect::Intersects(const Rect& rect) const {
|
| + return !(IsEmpty() || rect.IsEmpty() || rect.x() >= right() ||
|
| + rect.right() <= x() || rect.y() >= bottom() || rect.bottom() <= y());
|
| +}
|
| +
|
| +void Rect::Intersect(const Rect& rect) {
|
| + if (IsEmpty() || rect.IsEmpty()) {
|
| + SetRect(0, 0, 0, 0);
|
| + return;
|
| + }
|
| +
|
| + int rx = std::max(x(), rect.x());
|
| + int ry = std::max(y(), rect.y());
|
| + int rr = std::min(right(), rect.right());
|
| + int rb = std::min(bottom(), rect.bottom());
|
| +
|
| + if (rx >= rr || ry >= rb)
|
| + rx = ry = rr = rb = 0; // non-intersecting
|
| +
|
| + SetRect(rx, ry, rr - rx, rb - ry);
|
| +}
|
| +
|
| +void Rect::Union(const Rect& rect) {
|
| + if (IsEmpty()) {
|
| + *this = rect;
|
| + return;
|
| + }
|
| + if (rect.IsEmpty())
|
| + return;
|
| +
|
| + int rx = std::min(x(), rect.x());
|
| + int ry = std::min(y(), rect.y());
|
| + int rr = std::max(right(), rect.right());
|
| + int rb = std::max(bottom(), rect.bottom());
|
| +
|
| + SetRect(rx, ry, rr - rx, rb - ry);
|
| +}
|
| +
|
| +void Rect::Subtract(const Rect& rect) {
|
| + if (!Intersects(rect))
|
| + return;
|
| + if (rect.Contains(*this)) {
|
| + SetRect(0, 0, 0, 0);
|
| + return;
|
| + }
|
| +
|
| + int rx = x();
|
| + int ry = y();
|
| + int rr = right();
|
| + int rb = bottom();
|
| +
|
| + if (rect.y() <= y() && rect.bottom() >= bottom()) {
|
| + // complete intersection in the y-direction
|
| + if (rect.x() <= x()) {
|
| + rx = rect.right();
|
| + } else if (rect.right() >= right()) {
|
| + rr = rect.x();
|
| + }
|
| + } else if (rect.x() <= x() && rect.right() >= right()) {
|
| + // complete intersection in the x-direction
|
| + if (rect.y() <= y()) {
|
| + ry = rect.bottom();
|
| + } else if (rect.bottom() >= bottom()) {
|
| + rb = rect.y();
|
| + }
|
| + }
|
| + SetRect(rx, ry, rr - rx, rb - ry);
|
| +}
|
| +
|
| +void Rect::AdjustToFit(const Rect& rect) {
|
| + int new_x = x();
|
| + int new_y = y();
|
| + int new_width = width();
|
| + int new_height = height();
|
| + AdjustAlongAxis(rect.x(), rect.width(), &new_x, &new_width);
|
| + AdjustAlongAxis(rect.y(), rect.height(), &new_y, &new_height);
|
| + SetRect(new_x, new_y, new_width, new_height);
|
| +}
|
| +
|
| +Point Rect::CenterPoint() const {
|
| + return Point(x() + width() / 2, y() + height() / 2);
|
| +}
|
| +
|
| +void Rect::ClampToCenteredSize(const Size& size) {
|
| + int new_width = std::min(width(), size.width());
|
| + int new_height = std::min(height(), size.height());
|
| + int new_x = x() + (width() - new_width) / 2;
|
| + int new_y = y() + (height() - new_height) / 2;
|
| + SetRect(new_x, new_y, new_width, new_height);
|
| +}
|
| +
|
| +void Rect::SplitVertically(Rect* left_half, Rect* right_half) const {
|
| + DCHECK(left_half);
|
| + DCHECK(right_half);
|
| +
|
| + left_half->SetRect(x(), y(), width() / 2, height());
|
| + right_half->SetRect(
|
| + left_half->right(), y(), width() - left_half->width(), height());
|
| +}
|
| +
|
| +bool Rect::SharesEdgeWith(const Rect& rect) const {
|
| + return (y() == rect.y() && height() == rect.height() &&
|
| + (x() == rect.right() || right() == rect.x())) ||
|
| + (x() == rect.x() && width() == rect.width() &&
|
| + (y() == rect.bottom() || bottom() == rect.y()));
|
| +}
|
| +
|
| +int Rect::ManhattanDistanceToPoint(const Point& point) const {
|
| + int x_distance =
|
| + std::max<int>(0, std::max(x() - point.x(), point.x() - right()));
|
| + int y_distance =
|
| + std::max<int>(0, std::max(y() - point.y(), point.y() - bottom()));
|
| +
|
| + return x_distance + y_distance;
|
| +}
|
| +
|
| +int Rect::ManhattanInternalDistance(const Rect& rect) const {
|
| + Rect c(*this);
|
| + c.Union(rect);
|
| +
|
| + static const int kEpsilon = std::numeric_limits<int>::is_integer
|
| + ? 1
|
| + : std::numeric_limits<int>::epsilon();
|
| +
|
| + int x = std::max<int>(0, c.width() - width() - rect.width() + kEpsilon);
|
| + int y = std::max<int>(0, c.height() - height() - rect.height() + kEpsilon);
|
| + return x + y;
|
| +}
|
| +
|
| std::string Rect::ToString() const {
|
| return base::StringPrintf("%s %s",
|
| origin().ToString().c_str(),
|
|
|