| Index: content/gpu/BUILD.gn
|
| diff --git a/content/gpu/BUILD.gn b/content/gpu/BUILD.gn
|
| index 45a7fa2861542bd24f112e5de5f8f7892eb27808..eaa2b8e409f52fed0e2132a681dcbb3b592409fc 100644
|
| --- a/content/gpu/BUILD.gn
|
| +++ b/content/gpu/BUILD.gn
|
| @@ -5,10 +5,6 @@
|
| import("//build/config/ui.gni")
|
| import("//content/content.gni")
|
|
|
| -# We don't support x64 prior to Win7 and D3DCompiler_43.dll is not needed on
|
| -# Vista+.
|
| -need_d3dcompiler = (is_win && cpu_arch == "x86" && directxsdk_exists)
|
| -
|
| source_set("gpu") {
|
| # TODO(brettw) it seems like this should be only visible to content like
|
| # the other non-public content directories are. But this is depended on by
|
| @@ -48,10 +44,6 @@ source_set("gpu") {
|
| ]
|
| }
|
|
|
| - if (need_d3dcompiler) {
|
| - deps += [ ":extract_d3dcompiler" ]
|
| - }
|
| -
|
| if (is_chromeos && cpu_arch != "arm") {
|
| configs += [ "//third_party/libva/libva_config" ]
|
| }
|
| @@ -60,22 +52,3 @@ source_set("gpu") {
|
| deps += [ "//ui/events/platform/x11" ]
|
| }
|
| }
|
| -
|
| -if (need_d3dcompiler) {
|
| - action("extract_d3dcompiler") {
|
| - visibility = ":*"
|
| - script = "//build/extract_from_cab.py"
|
| -
|
| - cabfile = "//third_party/directxsdk/files/Redist/Jun2010_D3DCompiler_43_x86.cab"
|
| - dllfile = "D3DCompiler_43.dll"
|
| -
|
| - inputs = [ cabfile ]
|
| - outputs = [ "$root_out_dir/$dllfile" ]
|
| -
|
| - args = [
|
| - rebase_path(cabfile, root_build_dir),
|
| - dllfile,
|
| - rebase_path(root_out_dir, root_build_dir),
|
| - ]
|
| - }
|
| -}
|
|
|