Index: include/gpu/SkGpuDevice.h |
diff --git a/include/gpu/SkGpuDevice.h b/include/gpu/SkGpuDevice.h |
index 96f3d84dec443a44b84117b73989d2bd3d8da4df..838abc1e6bfaedeee9d30e79b54c6a6b41692d17 100644 |
--- a/include/gpu/SkGpuDevice.h |
+++ b/include/gpu/SkGpuDevice.h |
@@ -110,12 +110,6 @@ public: |
virtual const SkBitmap& onAccessBitmap() SK_OVERRIDE; |
- /** |
- * Make's this device's rendertarget current in the underlying 3D API. |
- * Also implicitly flushes. |
- */ |
- virtual void makeRenderTargetCurrent(); |
- |
virtual bool canHandleImageFilter(const SkImageFilter*) SK_OVERRIDE; |
virtual bool filterImage(const SkImageFilter*, const SkBitmap&, |
const SkImageFilter::Context&, |
@@ -160,12 +154,7 @@ private: |
// remove when our clients don't rely on accessBitmap() |
SkBitmap fLegacyBitmap; |
- SkGpuDevice(GrContext*, GrRenderTarget*, unsigned flags = 0); |
- |
- SkGpuDevice(GrContext*, GrTexture*, unsigned flags = 0); |
- |
- // called from rt and tex cons |
- void initFromRenderTarget(GrContext*, GrRenderTarget*, unsigned flags); |
+ SkGpuDevice(GrSurface*, unsigned flags = 0); |
virtual SkBaseDevice* onCreateDevice(const SkImageInfo&, Usage) SK_OVERRIDE; |