| Index: include/gpu/SkGpuDevice.h | 
| diff --git a/include/gpu/SkGpuDevice.h b/include/gpu/SkGpuDevice.h | 
| index 96f3d84dec443a44b84117b73989d2bd3d8da4df..838abc1e6bfaedeee9d30e79b54c6a6b41692d17 100644 | 
| --- a/include/gpu/SkGpuDevice.h | 
| +++ b/include/gpu/SkGpuDevice.h | 
| @@ -110,12 +110,6 @@ public: | 
|  | 
| virtual const SkBitmap& onAccessBitmap() SK_OVERRIDE; | 
|  | 
| -    /** | 
| -     * Make's this device's rendertarget current in the underlying 3D API. | 
| -     * Also implicitly flushes. | 
| -     */ | 
| -    virtual void makeRenderTargetCurrent(); | 
| - | 
| virtual bool canHandleImageFilter(const SkImageFilter*) SK_OVERRIDE; | 
| virtual bool filterImage(const SkImageFilter*, const SkBitmap&, | 
| const SkImageFilter::Context&, | 
| @@ -160,12 +154,7 @@ private: | 
| // remove when our clients don't rely on accessBitmap() | 
| SkBitmap fLegacyBitmap; | 
|  | 
| -    SkGpuDevice(GrContext*, GrRenderTarget*, unsigned flags = 0); | 
| - | 
| -    SkGpuDevice(GrContext*, GrTexture*, unsigned flags = 0); | 
| - | 
| -    // called from rt and tex cons | 
| -    void initFromRenderTarget(GrContext*, GrRenderTarget*, unsigned flags); | 
| +    SkGpuDevice(GrSurface*, unsigned flags = 0); | 
|  | 
| virtual SkBaseDevice* onCreateDevice(const SkImageInfo&, Usage) SK_OVERRIDE; | 
|  | 
|  |