| Index: include/gpu/SkGpuDevice.h
|
| diff --git a/include/gpu/SkGpuDevice.h b/include/gpu/SkGpuDevice.h
|
| index 96f3d84dec443a44b84117b73989d2bd3d8da4df..838abc1e6bfaedeee9d30e79b54c6a6b41692d17 100644
|
| --- a/include/gpu/SkGpuDevice.h
|
| +++ b/include/gpu/SkGpuDevice.h
|
| @@ -110,12 +110,6 @@ public:
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|
|
| virtual const SkBitmap& onAccessBitmap() SK_OVERRIDE;
|
|
|
| - /**
|
| - * Make's this device's rendertarget current in the underlying 3D API.
|
| - * Also implicitly flushes.
|
| - */
|
| - virtual void makeRenderTargetCurrent();
|
| -
|
| virtual bool canHandleImageFilter(const SkImageFilter*) SK_OVERRIDE;
|
| virtual bool filterImage(const SkImageFilter*, const SkBitmap&,
|
| const SkImageFilter::Context&,
|
| @@ -160,12 +154,7 @@ private:
|
| // remove when our clients don't rely on accessBitmap()
|
| SkBitmap fLegacyBitmap;
|
|
|
| - SkGpuDevice(GrContext*, GrRenderTarget*, unsigned flags = 0);
|
| -
|
| - SkGpuDevice(GrContext*, GrTexture*, unsigned flags = 0);
|
| -
|
| - // called from rt and tex cons
|
| - void initFromRenderTarget(GrContext*, GrRenderTarget*, unsigned flags);
|
| + SkGpuDevice(GrSurface*, unsigned flags = 0);
|
|
|
| virtual SkBaseDevice* onCreateDevice(const SkImageInfo&, Usage) SK_OVERRIDE;
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|
|
|
|