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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_SURFACES_SURFACE_AGGREGATOR_H_ | 5 #ifndef CC_SURFACES_SURFACE_AGGREGATOR_H_ |
6 #define CC_SURFACES_SURFACE_AGGREGATOR_H_ | 6 #define CC_SURFACES_SURFACE_AGGREGATOR_H_ |
7 | 7 |
8 #include <set> | 8 #include <set> |
9 | 9 |
10 #include "base/containers/hash_tables.h" | 10 #include "base/containers/hash_tables.h" |
11 #include "base/containers/scoped_ptr_hash_map.h" | 11 #include "base/containers/scoped_ptr_hash_map.h" |
12 #include "base/memory/scoped_ptr.h" | 12 #include "base/memory/scoped_ptr.h" |
13 #include "cc/quads/render_pass.h" | 13 #include "cc/quads/render_pass.h" |
14 #include "cc/resources/transferable_resource.h" | 14 #include "cc/resources/transferable_resource.h" |
15 #include "cc/surfaces/surface_id.h" | 15 #include "cc/surfaces/surface_id.h" |
16 #include "cc/surfaces/surfaces_export.h" | 16 #include "cc/surfaces/surfaces_export.h" |
17 | 17 |
18 namespace cc { | 18 namespace cc { |
19 | 19 |
20 class CompositorFrame; | 20 class CompositorFrame; |
21 class DelegatedFrameData; | 21 class DelegatedFrameData; |
22 class ResourceProvider; | 22 class ResourceProvider; |
23 class Surface; | 23 class Surface; |
24 class SurfaceDrawQuad; | 24 class SurfaceDrawQuad; |
25 class SurfaceManager; | 25 class SurfaceManager; |
26 | 26 |
27 class CC_SURFACES_EXPORT SurfaceAggregator { | 27 class CC_SURFACES_EXPORT SurfaceAggregator { |
28 public: | 28 public: |
| 29 typedef base::hash_map<SurfaceId, int> SurfaceIndexMap; |
| 30 |
29 SurfaceAggregator(SurfaceManager* manager, ResourceProvider* provider); | 31 SurfaceAggregator(SurfaceManager* manager, ResourceProvider* provider); |
30 ~SurfaceAggregator(); | 32 ~SurfaceAggregator(); |
31 | 33 |
32 scoped_ptr<CompositorFrame> Aggregate( | 34 scoped_ptr<CompositorFrame> Aggregate(SurfaceId surface_id); |
33 SurfaceId surface_id, | 35 SurfaceIndexMap& previous_contained_surfaces() { |
34 std::set<SurfaceId>* contained_surfaces); | 36 return previous_contained_surfaces_; |
| 37 } |
35 | 38 |
36 private: | 39 private: |
37 RenderPassId RemapPassId(RenderPassId surface_local_pass_id, | 40 RenderPassId RemapPassId(RenderPassId surface_local_pass_id, |
38 SurfaceId surface_id); | 41 SurfaceId surface_id); |
39 | 42 |
40 void HandleSurfaceQuad(const SurfaceDrawQuad* surface_quad, | 43 void HandleSurfaceQuad(const SurfaceDrawQuad* surface_quad, |
41 RenderPass* dest_pass); | 44 RenderPass* dest_pass); |
42 void CopySharedQuadState(const SharedQuadState* source_sqs, | 45 void CopySharedQuadState(const SharedQuadState* source_sqs, |
43 const gfx::Transform& content_to_target_transform, | 46 const gfx::Transform& content_to_target_transform, |
44 RenderPass* dest_render_pass); | 47 RenderPass* dest_render_pass); |
45 void CopyQuadsToPass(const QuadList& source_quad_list, | 48 void CopyQuadsToPass(const QuadList& source_quad_list, |
46 const SharedQuadStateList& source_shared_quad_state_list, | 49 const SharedQuadStateList& source_shared_quad_state_list, |
47 const gfx::Transform& content_to_target_transform, | 50 const gfx::Transform& content_to_target_transform, |
48 RenderPass* dest_pass, | 51 RenderPass* dest_pass, |
49 SurfaceId surface_id); | 52 SurfaceId surface_id); |
50 void CopyPasses(const RenderPassList& source_pass_list, SurfaceId surface_id); | 53 void CopyPasses(const RenderPassList& source_pass_list, |
| 54 const Surface* surface); |
51 | 55 |
52 bool TakeResources(Surface* surface, | 56 bool TakeResources(Surface* surface, |
53 const DelegatedFrameData* frame_data, | 57 const DelegatedFrameData* frame_data, |
54 RenderPassList* render_pass_list); | 58 RenderPassList* render_pass_list); |
55 int ChildIdForSurface(Surface* surface); | 59 int ChildIdForSurface(Surface* surface); |
| 60 gfx::Rect DamageRectForSurface(const Surface* surface, |
| 61 const RenderPass& source); |
56 | 62 |
57 SurfaceManager* manager_; | 63 SurfaceManager* manager_; |
58 ResourceProvider* provider_; | 64 ResourceProvider* provider_; |
59 | 65 |
60 class RenderPassIdAllocator; | 66 class RenderPassIdAllocator; |
61 typedef base::ScopedPtrHashMap<SurfaceId, RenderPassIdAllocator> | 67 typedef base::ScopedPtrHashMap<SurfaceId, RenderPassIdAllocator> |
62 RenderPassIdAllocatorMap; | 68 RenderPassIdAllocatorMap; |
63 RenderPassIdAllocatorMap render_pass_allocator_map_; | 69 RenderPassIdAllocatorMap render_pass_allocator_map_; |
64 | 70 |
65 typedef base::hash_map<SurfaceId, int> SurfaceToResourceChildIdMap; | 71 typedef base::hash_map<SurfaceId, int> SurfaceToResourceChildIdMap; |
66 SurfaceToResourceChildIdMap surface_id_to_resource_child_id_; | 72 SurfaceToResourceChildIdMap surface_id_to_resource_child_id_; |
67 | 73 |
68 // The following state is only valid for the duration of one Aggregate call | 74 // The following state is only valid for the duration of one Aggregate call |
69 // and is only stored on the class to avoid having to pass through every | 75 // and is only stored on the class to avoid having to pass through every |
70 // function call. | 76 // function call. |
71 | 77 |
72 // This is the set of surfaces referenced in the aggregation so far, used to | 78 // This is the set of surfaces referenced in the aggregation so far, used to |
73 // detect cycles. | 79 // detect cycles. |
74 typedef std::set<SurfaceId> SurfaceSet; | 80 typedef std::set<SurfaceId> SurfaceSet; |
75 SurfaceSet referenced_surfaces_; | 81 SurfaceSet referenced_surfaces_; |
76 | 82 |
77 // This is the set of surfaces that were used in the last draw. | 83 // For each Surface used in the last aggregation, gives the frame_index at |
78 SurfaceSet* contained_surfaces_; | 84 // that time. |
| 85 SurfaceIndexMap previous_contained_surfaces_; |
| 86 SurfaceIndexMap contained_surfaces_; |
79 | 87 |
80 // This is the pass list for the aggregated frame. | 88 // This is the pass list for the aggregated frame. |
81 RenderPassList* dest_pass_list_; | 89 RenderPassList* dest_pass_list_; |
82 | 90 |
83 // Resource list for the aggregated frame. | 91 // Resource list for the aggregated frame. |
84 TransferableResourceArray* dest_resource_list_; | 92 TransferableResourceArray* dest_resource_list_; |
85 | 93 |
86 DISALLOW_COPY_AND_ASSIGN(SurfaceAggregator); | 94 DISALLOW_COPY_AND_ASSIGN(SurfaceAggregator); |
87 }; | 95 }; |
88 | 96 |
89 } // namespace cc | 97 } // namespace cc |
90 | 98 |
91 #endif // CC_SURFACES_SURFACE_AGGREGATOR_H_ | 99 #endif // CC_SURFACES_SURFACE_AGGREGATOR_H_ |
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