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Side by Side Diff: cc/surfaces/surface_aggregator.h

Issue 506273002: Aggregate damage rects in surface aggregator (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 3 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_SURFACES_SURFACE_AGGREGATOR_H_ 5 #ifndef CC_SURFACES_SURFACE_AGGREGATOR_H_
6 #define CC_SURFACES_SURFACE_AGGREGATOR_H_ 6 #define CC_SURFACES_SURFACE_AGGREGATOR_H_
7 7
8 #include <set> 8 #include <set>
9 9
10 #include "base/containers/hash_tables.h" 10 #include "base/containers/hash_tables.h"
(...skipping 11 matching lines...) Expand all
22 class ResourceProvider; 22 class ResourceProvider;
23 class Surface; 23 class Surface;
24 class SurfaceDrawQuad; 24 class SurfaceDrawQuad;
25 class SurfaceManager; 25 class SurfaceManager;
26 26
27 class CC_SURFACES_EXPORT SurfaceAggregator { 27 class CC_SURFACES_EXPORT SurfaceAggregator {
28 public: 28 public:
29 SurfaceAggregator(SurfaceManager* manager, ResourceProvider* provider); 29 SurfaceAggregator(SurfaceManager* manager, ResourceProvider* provider);
30 ~SurfaceAggregator(); 30 ~SurfaceAggregator();
31 31
32 scoped_ptr<CompositorFrame> Aggregate( 32 scoped_ptr<CompositorFrame> Aggregate(SurfaceId surface_id);
33 SurfaceId surface_id, 33 base::hash_map<SurfaceId, int>& previous_contained_surfaces() {
34 std::set<SurfaceId>* contained_surfaces); 34 return previous_contained_surfaces_;
35 }
35 36
36 private: 37 private:
37 RenderPassId RemapPassId(RenderPassId surface_local_pass_id, 38 RenderPassId RemapPassId(RenderPassId surface_local_pass_id,
38 SurfaceId surface_id); 39 SurfaceId surface_id);
39 40
40 void HandleSurfaceQuad(const SurfaceDrawQuad* surface_quad, 41 void HandleSurfaceQuad(const SurfaceDrawQuad* surface_quad,
41 RenderPass* dest_pass); 42 RenderPass* dest_pass);
42 void CopySharedQuadState(const SharedQuadState* source_sqs, 43 void CopySharedQuadState(const SharedQuadState* source_sqs,
43 const gfx::Transform& content_to_target_transform, 44 const gfx::Transform& content_to_target_transform,
44 RenderPass* dest_render_pass); 45 RenderPass* dest_render_pass);
45 void CopyQuadsToPass(const QuadList& source_quad_list, 46 void CopyQuadsToPass(const QuadList& source_quad_list,
46 const SharedQuadStateList& source_shared_quad_state_list, 47 const SharedQuadStateList& source_shared_quad_state_list,
47 const gfx::Transform& content_to_target_transform, 48 const gfx::Transform& content_to_target_transform,
48 RenderPass* dest_pass, 49 RenderPass* dest_pass,
49 SurfaceId surface_id); 50 SurfaceId surface_id);
50 void CopyPasses(const RenderPassList& source_pass_list, SurfaceId surface_id); 51 void CopyPasses(const RenderPassList& source_pass_list,
52 const Surface* surface);
51 53
52 bool TakeResources(Surface* surface, 54 bool TakeResources(Surface* surface,
53 const DelegatedFrameData* frame_data, 55 const DelegatedFrameData* frame_data,
54 RenderPassList* render_pass_list); 56 RenderPassList* render_pass_list);
55 int ChildIdForSurface(Surface* surface); 57 int ChildIdForSurface(Surface* surface);
58 gfx::Rect DamageRectForSurface(const Surface* surface,
59 const RenderPass& source);
56 60
57 SurfaceManager* manager_; 61 SurfaceManager* manager_;
58 ResourceProvider* provider_; 62 ResourceProvider* provider_;
59 63
60 class RenderPassIdAllocator; 64 class RenderPassIdAllocator;
61 typedef base::ScopedPtrHashMap<SurfaceId, RenderPassIdAllocator> 65 typedef base::ScopedPtrHashMap<SurfaceId, RenderPassIdAllocator>
62 RenderPassIdAllocatorMap; 66 RenderPassIdAllocatorMap;
63 RenderPassIdAllocatorMap render_pass_allocator_map_; 67 RenderPassIdAllocatorMap render_pass_allocator_map_;
64 68
65 typedef base::hash_map<SurfaceId, int> SurfaceToResourceChildIdMap; 69 typedef base::hash_map<SurfaceId, int> SurfaceToResourceChildIdMap;
66 SurfaceToResourceChildIdMap surface_id_to_resource_child_id_; 70 SurfaceToResourceChildIdMap surface_id_to_resource_child_id_;
67 71
68 // The following state is only valid for the duration of one Aggregate call 72 // The following state is only valid for the duration of one Aggregate call
69 // and is only stored on the class to avoid having to pass through every 73 // and is only stored on the class to avoid having to pass through every
70 // function call. 74 // function call.
71 75
72 // This is the set of surfaces referenced in the aggregation so far, used to 76 // This is the set of surfaces referenced in the aggregation so far, used to
73 // detect cycles. 77 // detect cycles.
74 typedef std::set<SurfaceId> SurfaceSet; 78 typedef std::set<SurfaceId> SurfaceSet;
75 SurfaceSet referenced_surfaces_; 79 SurfaceSet referenced_surfaces_;
76 80
77 // This is the set of surfaces that were used in the last draw. 81 // For each Surface used in the last aggregation, gives the frame_index at
78 SurfaceSet* contained_surfaces_; 82 // that time.
83 base::hash_map<SurfaceId, int> previous_contained_surfaces_;
jamesr 2014/08/26 22:06:22 could use a typedef for this container type, it's
84 base::hash_map<SurfaceId, int> contained_surfaces_;
79 85
80 // This is the pass list for the aggregated frame. 86 // This is the pass list for the aggregated frame.
81 RenderPassList* dest_pass_list_; 87 RenderPassList* dest_pass_list_;
82 88
83 // Resource list for the aggregated frame. 89 // Resource list for the aggregated frame.
84 TransferableResourceArray* dest_resource_list_; 90 TransferableResourceArray* dest_resource_list_;
85 91
86 DISALLOW_COPY_AND_ASSIGN(SurfaceAggregator); 92 DISALLOW_COPY_AND_ASSIGN(SurfaceAggregator);
87 }; 93 };
88 94
89 } // namespace cc 95 } // namespace cc
90 96
91 #endif // CC_SURFACES_SURFACE_AGGREGATOR_H_ 97 #endif // CC_SURFACES_SURFACE_AGGREGATOR_H_
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