| Index: chrome/browser/renderer_host/render_widget_helper.h
|
| ===================================================================
|
| --- chrome/browser/renderer_host/render_widget_helper.h (revision 34952)
|
| +++ chrome/browser/renderer_host/render_widget_helper.h (working copy)
|
| @@ -37,20 +37,20 @@
|
| // RenderWidgetHelper is used to implement optimized resize. When the
|
| // RenderWidgetHost is resized, it sends a Resize message to its RenderWidget
|
| // counterpart in the renderer process. The RenderWidget generates a
|
| -// UpdateRect message in response to the Resize message, and it sets the
|
| -// IS_RESIZE_ACK flag in the UpdateRect message to true.
|
| +// PaintRect message in response to the Resize message, and it sets the
|
| +// IS_RESIZE_ACK flag in the PaintRect message to true.
|
| //
|
| // Back in the browser process, when the RenderProcessHost's MessageFilter
|
| -// sees a UpdateRect message, it directs it to the RenderWidgetHelper by
|
| -// calling the DidReceiveUpdateMsg method. That method stores the data for
|
| -// the UpdateRect message in a map, where it can be directly accessed by the
|
| +// sees a PaintRect message, it directs it to the RenderWidgetHelper by
|
| +// calling the DidReceivePaintMsg method. That method stores the data for
|
| +// the PaintRect message in a map, where it can be directly accessed by the
|
| // RenderWidgetHost on the UI thread during a call to RenderWidgetHost's
|
| // GetBackingStore method.
|
| //
|
| // When the RenderWidgetHost's GetBackingStore method is called, it first
|
| // checks to see if it is waiting for a resize ack. If it is, then it calls
|
| -// the RenderWidgetHelper's WaitForUpdateMsg to check if there is already a
|
| -// resulting UpdateRect message (or to wait a short amount of time for one to
|
| +// the RenderWidgetHelper's WaitForPaintMsg to check if there is already a
|
| +// resulting PaintRect message (or to wait a short amount of time for one to
|
| // arrive). The main goal of this mechanism is to short-cut the usual way in
|
| // which IPC messages are proxied over to the UI thread via InvokeLater.
|
| // This approach is necessary since window resize is followed up immediately
|
| @@ -60,19 +60,19 @@
|
| // OPTIMIZED TAB SWITCHING
|
| //
|
| // When a RenderWidgetHost is in a background tab, it is flagged as hidden.
|
| -// This causes the corresponding RenderWidget to stop sending UpdateRect
|
| +// This causes the corresponding RenderWidget to stop sending PaintRect
|
| // messages. The RenderWidgetHost also discards its backingstore when it is
|
| // hidden, which helps free up memory. As a result, when a RenderWidgetHost
|
| // is restored, it can be momentarily without a backingstore. (Restoring a
|
| // RenderWidgetHost results in a WasRestored message being sent to the
|
| -// RenderWidget, which triggers a full UpdateRect message.) This can lead to
|
| +// RenderWidget, which triggers a full PaintRect message.) This can lead to
|
| // an observed rendering glitch as the TabContents will just have to fill
|
| // white overtop the RenderWidgetHost until the RenderWidgetHost receives a
|
| -// UpdateRect message to refresh its backingstore.
|
| +// PaintRect message to refresh its backingstore.
|
| //
|
| // To avoid this 'white flash', the RenderWidgetHost again makes use of the
|
| -// RenderWidgetHelper's WaitForUpdateMsg method. When the RenderWidgetHost's
|
| -// GetBackingStore method is called, it will call WaitForUpdateMsg if it has
|
| +// RenderWidgetHelper's WaitForPaintMsg method. When the RenderWidgetHost's
|
| +// GetBackingStore method is called, it will call WaitForPaintMsg if it has
|
| // no backingstore.
|
| //
|
| // TRANSPORT DIB CREATION
|
| @@ -103,9 +103,9 @@
|
| // for documentation.
|
| void CancelResourceRequests(int render_widget_id);
|
| void CrossSiteClosePageACK(const ViewMsg_ClosePage_Params& params);
|
| - bool WaitForUpdateMsg(int render_widget_id,
|
| - const base::TimeDelta& max_delay,
|
| - IPC::Message* msg);
|
| + bool WaitForPaintMsg(int render_widget_id,
|
| + const base::TimeDelta& max_delay,
|
| + IPC::Message* msg);
|
|
|
| #if defined(OS_MACOSX)
|
| // Given the id of a transport DIB, return a mapping to it or NULL on error.
|
| @@ -115,8 +115,8 @@
|
|
|
| // IO THREAD ONLY -----------------------------------------------------------
|
|
|
| - // Called on the IO thread when a UpdateRect message is received.
|
| - void DidReceiveUpdateMsg(const IPC::Message& msg);
|
| + // Called on the IO thread when a PaintRect message is received.
|
| + void DidReceivePaintMsg(const IPC::Message& msg);
|
|
|
| void CreateNewWindow(int opener_id,
|
| bool user_gesture,
|
| @@ -135,20 +135,20 @@
|
| private:
|
| // A class used to proxy a paint message. PaintMsgProxy objects are created
|
| // on the IO thread and destroyed on the UI thread.
|
| - class UpdateMsgProxy;
|
| - friend class UpdateMsgProxy;
|
| + class PaintMsgProxy;
|
| + friend class PaintMsgProxy;
|
| friend class base::RefCountedThreadSafe<RenderWidgetHelper>;
|
|
|
| // Map from render_widget_id to live PaintMsgProxy instance.
|
| - typedef base::hash_map<int, UpdateMsgProxy*> UpdateMsgProxyMap;
|
| + typedef base::hash_map<int, PaintMsgProxy*> PaintMsgProxyMap;
|
|
|
| ~RenderWidgetHelper();
|
|
|
| // Called on the UI thread to discard a paint message.
|
| - void OnDiscardUpdateMsg(UpdateMsgProxy* proxy);
|
| + void OnDiscardPaintMsg(PaintMsgProxy* proxy);
|
|
|
| // Called on the UI thread to dispatch a paint message if necessary.
|
| - void OnDispatchUpdateMsg(UpdateMsgProxy* proxy);
|
| + void OnDispatchPaintMsg(PaintMsgProxy* proxy);
|
|
|
| // Called on the UI thread to finish creating a window.
|
| void OnCreateWindowOnUI(int opener_id,
|
| @@ -179,12 +179,12 @@
|
| // A map of live paint messages. Must hold pending_paints_lock_ to access.
|
| // The PaintMsgProxy objects are not owned by this map. (See PaintMsgProxy
|
| // for details about how the lifetime of instances are managed.)
|
| - UpdateMsgProxyMap pending_paints_;
|
| + PaintMsgProxyMap pending_paints_;
|
| Lock pending_paints_lock_;
|
|
|
| int render_process_id_;
|
|
|
| - // Event used to implement WaitForUpdateMsg.
|
| + // Event used to implement WaitForPaintMsg.
|
| base::WaitableEvent event_;
|
|
|
| // The next routing id to use.
|
|
|