Chromium Code Reviews| Index: test/mjsunit/sin-cos.js |
| diff --git a/test/mjsunit/sin-cos.js b/test/mjsunit/sin-cos.js |
| index e38dfdf814e18c7013b288a4d0c460a7a5355096..5d7b5aa6812cee57942c1f02aa627959fef66ee4 100644 |
| --- a/test/mjsunit/sin-cos.js |
| +++ b/test/mjsunit/sin-cos.js |
| @@ -42,9 +42,97 @@ cosTest(); |
| // By accident, the slow case for sine and cosine were both sine at |
| // some point. This is a regression test for that issue. |
| -var x = Math.pow(2, 70); |
| +var x = Math.pow(2, 30); |
| assertTrue(Math.sin(x) != Math.cos(x)); |
| // Ensure that sine and log are not the same. |
| x = 0.5; |
| assertTrue(Math.sin(x) != Math.log(x)); |
| + |
| +// Test against approximation by series. |
| +var factorial = [1]; |
| +var accuracy = 50; |
| +for (var i = 1; i < accuracy; i++) { |
| + factorial[i] = factorial[i-1] * i; |
| +} |
| + |
| +function sum(array) { |
| + var result = 0; |
| + while (array.length > 0) { |
| + result += array.pop(); |
| + } |
| + return result; |
| +} |
| + |
| +function sin(x) { |
| + var sign = 1; |
| + var x2 = x*x; |
| + var terms = []; |
|
Jakob Kummerow
2013/10/29 17:17:53
Might wanna add a comment here that the reason for
|
| + for (var i = 1; i < accuracy; i += 2) { |
| + terms.push(sign * x / factorial[i]); |
| + x *= x2; |
| + sign *= -1; |
| + } |
| + return sum(terms); |
| +} |
| + |
| +function cos(x) { |
| + var sign = -1; |
| + var x2 = x*x; |
| + x = x2; |
| + var terms = [1]; |
| + for (var i = 2; i < accuracy; i += 2) { |
| + terms.push(sign * x / factorial[i]); |
| + x *= x2; |
| + sign *= -1; |
| + } |
| + return sum(terms); |
| +} |
| + |
| +function abs_error(fun, ref, x) { |
| + return Math.abs(ref(x) - fun(x)); |
| +} |
| + |
| +var test_inputs = []; |
| +for (var i = -10000; i < 10000; i += 177) test_inputs.push(i/1257); |
| +var epsilon = 0.000001; |
| + |
| +test_inputs.push(0); |
| +test_inputs.push(0 + epsilon); |
| +test_inputs.push(0 - epsilon); |
| +test_inputs.push(Math.PI/2); |
| +test_inputs.push(Math.PI/2 + epsilon); |
| +test_inputs.push(Math.PI/2 - epsilon); |
| +test_inputs.push(Math.PI); |
| +test_inputs.push(Math.PI + epsilon); |
| +test_inputs.push(Math.PI - epsilon); |
| +test_inputs.push(- 2*Math.PI); |
| +test_inputs.push(- 2*Math.PI + epsilon); |
| +test_inputs.push(- 2*Math.PI - epsilon); |
| + |
| +var squares = []; |
| +for (var i = 0; i < test_inputs.length; i++) { |
| + var x = test_inputs[i]; |
| + var err_sin = abs_error(Math.sin, sin, x); |
| + var err_cos = abs_error(Math.cos, cos, x) |
| + assertTrue(err_sin < 1E-13); |
| + assertTrue(err_cos < 1E-13); |
| + squares.push(err_sin*err_sin + err_cos*err_cos); |
| +} |
| + |
| +// Sum squares up by adding them pairwise, to avoid not losing precision. |
|
Jakob Kummerow
2013/10/29 17:17:53
s/not // ;-)
|
| +while (squares.length > 1) { |
| + var reduced = []; |
| + if (squares.length % 2 == 1) reduced.push(squares.pop()); |
| + // Remaining number of elements is even. |
| + while(squares.length > 1) reduced.push(squares.pop() + squares.pop()); |
| + squares = reduced; |
| +} |
| + |
| +var err_rms = Math.sqrt(squares[0] / test_inputs.length / 2); |
| +assertTrue(err_rms < 1E-14); |
| + |
| +assertEquals(-1, Math.cos({ valueOf: function() { return Math.PI; } })); |
| +assertEquals(0, Math.sin("0x00000")); |
| +assertTrue(isNaN(Math.sin(Infinity))); |
| +assertTrue(isNaN(Math.cos("-Infinity"))); |