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1 // Copyright 2013 the V8 project authors. All rights reserved. | 1 // Copyright 2013 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_COMPILER_GENERIC_NODE_H_ | 5 #ifndef V8_COMPILER_GENERIC_NODE_H_ |
6 #define V8_COMPILER_GENERIC_NODE_H_ | 6 #define V8_COMPILER_GENERIC_NODE_H_ |
7 | 7 |
8 #include <deque> | |
9 | |
10 #include "src/v8.h" | 8 #include "src/v8.h" |
11 | 9 |
12 #include "src/compiler/operator.h" | 10 #include "src/zone-containers.h" |
13 #include "src/zone.h" | |
14 #include "src/zone-allocator.h" | |
15 | 11 |
16 namespace v8 { | 12 namespace v8 { |
17 namespace internal { | 13 namespace internal { |
18 namespace compiler { | 14 namespace compiler { |
19 | 15 |
20 class Operator; | |
21 class GenericGraphBase; | 16 class GenericGraphBase; |
22 | 17 |
23 typedef int NodeId; | 18 typedef int NodeId; |
24 | 19 |
25 // A GenericNode<> is the basic primitive of graphs. GenericNode's are | 20 // A GenericNode<> is the basic primitive of graphs. GenericNode's are |
26 // chained together by input/use chains but by default otherwise contain only an | 21 // chained together by input/use chains but by default otherwise contain only an |
27 // identifying number which specific applications of graphs and nodes can use | 22 // identifying number which specific applications of graphs and nodes can use |
28 // to index auxiliary out-of-line data, especially transient data. | 23 // to index auxiliary out-of-line data, especially transient data. |
29 // Specializations of the templatized GenericNode<> class must provide a base | 24 // Specializations of the templatized GenericNode<> class must provide a base |
30 // class B that contains all of the members to be made available in each | 25 // class B that contains all of the members to be made available in each |
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130 inline void AppendUse(Use* use); | 125 inline void AppendUse(Use* use); |
131 inline void RemoveUse(Use* use); | 126 inline void RemoveUse(Use* use); |
132 | 127 |
133 void* operator new(size_t, void* location) { return location; } | 128 void* operator new(size_t, void* location) { return location; } |
134 | 129 |
135 GenericNode(GenericGraphBase* graph, int input_count); | 130 GenericNode(GenericGraphBase* graph, int input_count); |
136 | 131 |
137 private: | 132 private: |
138 void AssignUniqueID(GenericGraphBase* graph); | 133 void AssignUniqueID(GenericGraphBase* graph); |
139 | 134 |
140 typedef zone_allocator<Input> ZoneInputAllocator; | 135 typedef ZoneDeque<Input> InputDeque; |
141 typedef std::deque<Input, ZoneInputAllocator> InputDeque; | |
142 | 136 |
143 NodeId id_; | 137 NodeId id_; |
144 int input_count_ : 31; | 138 int input_count_ : 31; |
145 bool has_appendable_inputs_ : 1; | 139 bool has_appendable_inputs_ : 1; |
146 union { | 140 union { |
147 // When a node is initially allocated, it uses a static buffer to hold its | 141 // When a node is initially allocated, it uses a static buffer to hold its |
148 // inputs under the assumption that the number of outputs will not increase. | 142 // inputs under the assumption that the number of outputs will not increase. |
149 // When the first input is appended, the static buffer is converted into a | 143 // When the first input is appended, the static buffer is converted into a |
150 // deque to allow for space-efficient growing. | 144 // deque to allow for space-efficient growing. |
151 Input* static_; | 145 Input* static_; |
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268 } | 262 } |
269 | 263 |
270 typename GenericNode<B, S>::Use* current_; | 264 typename GenericNode<B, S>::Use* current_; |
271 int index_; | 265 int index_; |
272 }; | 266 }; |
273 } | 267 } |
274 } | 268 } |
275 } // namespace v8::internal::compiler | 269 } // namespace v8::internal::compiler |
276 | 270 |
277 #endif // V8_COMPILER_GENERIC_NODE_H_ | 271 #endif // V8_COMPILER_GENERIC_NODE_H_ |
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