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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_COMMON_GPU_IMAGE_TRANSPORT_SURFACE_FBO_MAC_H_ | 5 #ifndef CONTENT_COMMON_GPU_IMAGE_TRANSPORT_SURFACE_FBO_MAC_H_ |
6 #define CONTENT_COMMON_GPU_IMAGE_TRANSPORT_SURFACE_FBO_MAC_H_ | 6 #define CONTENT_COMMON_GPU_IMAGE_TRANSPORT_SURFACE_FBO_MAC_H_ |
7 | 7 |
8 #include "base/mac/scoped_cftyperef.h" | 8 #include "base/mac/scoped_cftyperef.h" |
9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
10 #include "content/common/gpu/gpu_command_buffer_stub.h" | 10 #include "content/common/gpu/gpu_command_buffer_stub.h" |
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34 // Allocate the storage for the color buffer. The specified context is | 34 // Allocate the storage for the color buffer. The specified context is |
35 // current, and there is a texture bound to GL_TEXTURE_RECTANGLE_ARB. | 35 // current, and there is a texture bound to GL_TEXTURE_RECTANGLE_ARB. |
36 virtual bool AllocateColorBufferStorage( | 36 virtual bool AllocateColorBufferStorage( |
37 CGLContextObj context, GLuint texture, | 37 CGLContextObj context, GLuint texture, |
38 gfx::Size size, float scale_factor) = 0; | 38 gfx::Size size, float scale_factor) = 0; |
39 | 39 |
40 // Free the storage allocated in the AllocateColorBufferStorage call. The | 40 // Free the storage allocated in the AllocateColorBufferStorage call. The |
41 // GL texture that was bound has already been deleted by the caller. | 41 // GL texture that was bound has already been deleted by the caller. |
42 virtual void FreeColorBufferStorage() = 0; | 42 virtual void FreeColorBufferStorage() = 0; |
43 | 43 |
44 // Retrieve the handle for the surface to send to the browser process to | 44 // Indicate that the backbuffer has been discarded and should not be seen |
45 // display. | 45 // again. |
46 virtual uint64 GetSurfaceHandle() const = 0; | 46 virtual void DiscardBackbuffer() = 0; |
47 | 47 |
48 // Called when a new frame has been rendered into the texture, and the | 48 // Swap buffers and return the handle for the surface to send to the browser |
49 // browser is about to be sent the surface to display. | 49 // process to display. |
50 virtual void WillSwapBuffers() = 0; | 50 virtual uint64 SwapBuffersAndGetSurfaceHandle() = 0; |
51 | 51 |
52 // Called once for every WillSwapBuffers call when the buffer that was sent | 52 // Called once for every WillSwapBuffers call when the buffer that was sent |
53 // to the browser may be released by the GPU process (this may be because | 53 // to the browser may be released by the GPU process (this may be because |
54 // the browser is holding a reference, in which case this will come | 54 // the browser is holding a reference, in which case this will come |
55 // quickly, or it may be because the browser is done with the surface, in | 55 // quickly, or it may be because the browser is done with the surface, in |
56 // which case it will come much later). | 56 // which case it will come much later). |
57 virtual void CanFreeSwappedBuffer() = 0; | 57 virtual void CanFreeSwappedBuffer() = 0; |
58 }; | 58 }; |
59 | 59 |
60 ImageTransportSurfaceFBO(GpuChannelManager* manager, | 60 ImageTransportSurfaceFBO(GpuChannelManager* manager, |
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129 std::vector<ui::LatencyInfo> latency_info_; | 129 std::vector<ui::LatencyInfo> latency_info_; |
130 | 130 |
131 scoped_ptr<ImageTransportHelper> helper_; | 131 scoped_ptr<ImageTransportHelper> helper_; |
132 | 132 |
133 DISALLOW_COPY_AND_ASSIGN(ImageTransportSurfaceFBO); | 133 DISALLOW_COPY_AND_ASSIGN(ImageTransportSurfaceFBO); |
134 }; | 134 }; |
135 | 135 |
136 } // namespace content | 136 } // namespace content |
137 | 137 |
138 #endif // CONTENT_COMMON_GPU_IMAGE_TRANSPORT_SURFACE_MAC_H_ | 138 #endif // CONTENT_COMMON_GPU_IMAGE_TRANSPORT_SURFACE_MAC_H_ |
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