Chromium Code Reviews| Index: src/gpu/GrPictureUtils.cpp |
| diff --git a/src/gpu/GrPictureUtils.cpp b/src/gpu/GrPictureUtils.cpp |
| index 7295089e821cefff413d55c425c69c082794c37b..c855cbfbbeb940e1ab8443594cc8e16ccbf70bca 100644 |
| --- a/src/gpu/GrPictureUtils.cpp |
| +++ b/src/gpu/GrPictureUtils.cpp |
| @@ -6,12 +6,10 @@ |
| */ |
| #include "GrPictureUtils.h" |
| -#include "SkCanvasPriv.h" |
| -#include "SkDevice.h" |
| -#include "SkDraw.h" |
| + |
| #include "SkPaintPriv.h" |
| -#include "SkPictureData.h" |
| -#include "SkPicturePlayback.h" |
| +#include "SkRecord.h" |
| +#include "SkRecords.h" |
| SkPicture::AccelData::Key GrAccelData::ComputeAccelDataKey() { |
| static const SkPicture::AccelData::Key gGPUID = SkPicture::AccelData::GenerateDomain(); |
| @@ -19,261 +17,260 @@ SkPicture::AccelData::Key GrAccelData::ComputeAccelDataKey() { |
| return gGPUID; |
| } |
| -// The GrGather device performs GPU-backend-specific preprocessing on |
| -// a picture. The results are stored in a GrAccelData. |
| -// |
| -// Currently the only interesting work is done in drawDevice (i.e., when a |
| -// saveLayer is collapsed back into its parent) and, maybe, in onCreateDevice. |
| -// All the current work could be done much more efficiently by just traversing the |
| -// raw op codes in the SkPicture (although we would still need to replay all the |
| -// clip calls). |
| -class GrGatherDevice : public SkBaseDevice { |
| +// SkRecord visitor to gather saveLayer/restore information. |
| +class CollectLayers { |
| public: |
| - SK_DECLARE_INST_COUNT(GrGatherDevice) |
| - |
| - GrGatherDevice(int width, int height, SkPicturePlayback* playback, GrAccelData* accelData, |
| - int saveLayerDepth) { |
| - fPlayback = playback; |
| - fSaveLayerDepth = saveLayerDepth; |
| - fInfo.fValid = true; |
| - fInfo.fSize.set(width, height); |
| - fInfo.fPaint = NULL; |
| - fInfo.fSaveLayerOpID = fPlayback->curOpID(); |
| - fInfo.fRestoreOpID = 0; |
| - fInfo.fHasNestedLayers = false; |
| - fInfo.fIsNested = (2 == fSaveLayerDepth); |
| - |
| - fEmptyBitmap.setInfo(SkImageInfo::MakeUnknown(fInfo.fSize.fWidth, fInfo.fSize.fHeight)); |
| - fAccelData = accelData; |
| - fAlreadyDrawn = false; |
| - } |
| - |
| - virtual ~GrGatherDevice() { } |
| + CollectLayers(const SkPicture* pict, GrAccelData* accelData) |
| + : fPictureID(pict->uniqueID()) |
| + , fCTM(&SkMatrix::I()) |
| + , fCurrentClipBounds(SkIRect::MakeXYWH(0, 0, pict->width(), pict->height())) |
| + , fSaveLayersInStack(0) |
| + , fAccelData(accelData) { |
| + |
| + if (NULL == pict->fRecord.get()) { |
| + return; |
| + } |
| - virtual SkImageInfo imageInfo() const SK_OVERRIDE { |
| - return fEmptyBitmap.info(); |
| - } |
| + for (fCurrentOp = 0; fCurrentOp < pict->fRecord->count(); ++fCurrentOp) { |
| + pict->fRecord->visit<void>(fCurrentOp, *this); |
| + } |
| -#ifdef SK_SUPPORT_LEGACY_WRITEPIXELSCONFIG |
| - virtual void writePixels(const SkBitmap& bitmap, int x, int y, |
| - SkCanvas::Config8888 config8888) SK_OVERRIDE { |
| - NotSupported(); |
| + while (!fSaveStack.isEmpty()) { |
| + this->popSaveBlock(); |
| + } |
| } |
| -#endif |
| - virtual GrRenderTarget* accessRenderTarget() SK_OVERRIDE { return NULL; } |
| -protected: |
| - virtual bool filterTextFlags(const SkPaint& paint, TextFlags*) SK_OVERRIDE { |
| - return false; |
| - } |
| - virtual void clear(SkColor color) SK_OVERRIDE { |
| - NothingToDo(); |
| - } |
| - virtual void drawPaint(const SkDraw& draw, const SkPaint& paint) SK_OVERRIDE { |
| - } |
| - virtual void drawPoints(const SkDraw& draw, SkCanvas::PointMode mode, size_t count, |
| - const SkPoint points[], const SkPaint& paint) SK_OVERRIDE { |
| - } |
| - virtual void drawRect(const SkDraw& draw, const SkRect& rect, |
| - const SkPaint& paint) SK_OVERRIDE { |
| - } |
| - virtual void drawOval(const SkDraw& draw, const SkRect& rect, |
| - const SkPaint& paint) SK_OVERRIDE { |
| - } |
| - virtual void drawRRect(const SkDraw& draw, const SkRRect& rrect, |
| - const SkPaint& paint) SK_OVERRIDE { |
| - } |
| - virtual void drawPath(const SkDraw& draw, const SkPath& path, |
| - const SkPaint& paint, const SkMatrix* prePathMatrix, |
| - bool pathIsMutable) SK_OVERRIDE { |
| + template <typename T> void operator()(const T& op) { |
| + this->updateCTM(op); |
| + this->updateClipBounds(op); |
| + this->trackSaveLayers(op); |
| } |
| - virtual void drawBitmap(const SkDraw& draw, const SkBitmap& bitmap, |
| - const SkMatrix& matrix, const SkPaint& paint) SK_OVERRIDE { |
| - } |
| - virtual void drawSprite(const SkDraw&, const SkBitmap& bitmap, |
| - int x, int y, const SkPaint& paint) SK_OVERRIDE { |
| - } |
| - virtual void drawBitmapRect(const SkDraw& draw, const SkBitmap& bitmap, |
| - const SkRect* srcOrNull, const SkRect& dst, |
| - const SkPaint& paint, |
| - SkCanvas::DrawBitmapRectFlags flags) SK_OVERRIDE { |
| - } |
| - virtual void drawText(const SkDraw& draw, const void* text, size_t len, |
| - SkScalar x, SkScalar y, |
| - const SkPaint& paint) SK_OVERRIDE { |
| - } |
| - virtual void drawPosText(const SkDraw& draw, const void* text, size_t len, |
| - const SkScalar pos[], SkScalar constY, |
| - int scalarsPerPos, const SkPaint& paint) SK_OVERRIDE { |
| - } |
| - virtual void drawTextOnPath(const SkDraw& draw, const void* text, size_t len, |
| - const SkPath& path, const SkMatrix* matrix, |
| - const SkPaint& paint) SK_OVERRIDE { |
| - } |
| - virtual void drawVertices(const SkDraw& draw, SkCanvas::VertexMode, int vertexCount, |
| - const SkPoint verts[], const SkPoint texs[], |
| - const SkColor colors[], SkXfermode* xmode, |
| - const uint16_t indices[], int indexCount, |
| - const SkPaint& paint) SK_OVERRIDE { |
| - } |
| - virtual void drawDevice(const SkDraw& draw, SkBaseDevice* deviceIn, int x, int y, |
| - const SkPaint& paint) SK_OVERRIDE { |
| - // deviceIn is the one that is being "restored" back to its parent |
| - GrGatherDevice* device = static_cast<GrGatherDevice*>(deviceIn); |
| - if (device->fAlreadyDrawn) { |
| - return; |
| - } |
| +private: |
| - device->fInfo.fRestoreOpID = fPlayback->curOpID(); |
| - device->fInfo.fCTM = *draw.fMatrix; |
| - device->fInfo.fCTM.postTranslate(SkIntToScalar(-device->getOrigin().fX), |
| - SkIntToScalar(-device->getOrigin().fY)); |
| + class SaveInfo { |
| + public: |
| + SaveInfo() { } |
| + SaveInfo(int opIndex, bool isSaveLayer, const SkPaint* paint, const SkIRect& bounds) |
| + : fStartIndex(opIndex) |
| + , fIsSaveLayer(isSaveLayer) |
| + , fHasNestedSaveLayer(false) |
| + , fPaint(paint) |
| + , fBounds(bounds) { |
| - device->fInfo.fOffset = device->getOrigin(); |
| + } |
| - if (NeedsDeepCopy(paint)) { |
| - // This NULL acts as a signal that the paint was uncopyable (for now) |
| - device->fInfo.fPaint = NULL; |
| - device->fInfo.fValid = false; |
| - } else { |
| - device->fInfo.fPaint = SkNEW_ARGS(SkPaint, (paint)); |
| + int fStartIndex; |
| + bool fIsSaveLayer; |
| + bool fHasNestedSaveLayer; |
| + const SkPaint* fPaint; |
| + SkIRect fBounds; |
| + }; |
| + |
| + uint32_t fPictureID; |
| + unsigned int fCurrentOp; |
| + const SkMatrix* fCTM; |
| + SkIRect fCurrentClipBounds; |
| + int fSaveLayersInStack; |
| + SkTDArray<SaveInfo> fSaveStack; |
| + GrAccelData* fAccelData; |
| + |
| + template <typename T> void updateCTM(const T&) { /* most ops don't change the CTM */ } |
| + void updateCTM(const SkRecords::Restore& op) { fCTM = &op.matrix; } |
| + void updateCTM(const SkRecords::SetMatrix& op) { fCTM = &op.matrix; } |
| + |
| + template <typename T> void updateClipBounds(const T&) { /* most ops don't change the clip */ } |
| + // Each of these devBounds fields is the state of the device bounds after the op. |
| + // So Restore's devBounds are those bounds saved by its paired Save or SaveLayer. |
| + void updateClipBounds(const SkRecords::Restore& op) { fCurrentClipBounds = op.devBounds; } |
| + void updateClipBounds(const SkRecords::ClipPath& op) { fCurrentClipBounds = op.devBounds; } |
| + void updateClipBounds(const SkRecords::ClipRRect& op) { fCurrentClipBounds = op.devBounds; } |
| + void updateClipBounds(const SkRecords::ClipRect& op) { fCurrentClipBounds = op.devBounds; } |
| + void updateClipBounds(const SkRecords::ClipRegion& op) { fCurrentClipBounds = op.devBounds; } |
| + void updateClipBounds(const SkRecords::SaveLayer& op) { |
| + if (NULL != op.bounds) { |
| + fCurrentClipBounds.intersect(this->adjustAndMap(*op.bounds, op.paint)); |
| } |
| + } |
| - fAccelData->addSaveLayerInfo(device->fInfo); |
| - device->fAlreadyDrawn = true; |
| + template <typename T> void trackSaveLayers(const T& op) { |
| + /* most ops aren't involved in saveLayers */ |
| } |
| - // TODO: allow this call to return failure, or move to SkBitmapDevice only. |
| - virtual const SkBitmap& onAccessBitmap() SK_OVERRIDE { |
| - return fEmptyBitmap; |
| + void trackSaveLayers(const SkRecords::Save& s) { this->pushSaveBlock(); } |
| + void trackSaveLayers(const SkRecords::SaveLayer& sl) { this->pushSaveLayerBlock(sl.paint); } |
| + void trackSaveLayers(const SkRecords::Restore& r) { this->popSaveBlock(); } |
| + void trackSaveLayers(const SkRecords::DrawPicture& dp) { |
| + // For sub-pictures, we wrap their layer information within the parent |
| + // picture's rendering hierarchy |
| + const GrAccelData* childData = GPUOptimize(dp.picture); |
| + |
| + for (int i = 0; i < childData->numSaveLayers(); ++i) { |
| + const GrAccelData::SaveLayerInfo& src = childData->saveLayerInfo(i); |
| + |
| + this->updateStackForSaveLayer(); |
| + |
| + GrAccelData::SaveLayerInfo dst; |
| + |
| + // TODO: need to store an SkRect in GrAccelData::SaveLayerInfo? |
| + SkRect srcRect = SkRect::MakeXYWH(SkIntToScalar(src.fOffset.fX), |
| + SkIntToScalar(src.fOffset.fY), |
| + SkIntToScalar(src.fSize.width()), |
| + SkIntToScalar(src.fSize.height())); |
| + SkIRect newClip(fCurrentClipBounds); |
| + newClip.intersect(this->adjustAndMap(srcRect, dp.paint)); |
| + |
| + dst.fValid = true; |
| + dst.fPictureID = dp.picture->uniqueID(); |
| + dst.fSize = SkISize::Make(newClip.width(), newClip.height()); |
| + dst.fOffset = SkIPoint::Make(newClip.fLeft, newClip.fTop); |
| + dst.fOriginXform = *fCTM; |
| + dst.fOriginXform.postConcat(src.fOriginXform); |
| + dst.fOriginXform.postTranslate(SkIntToScalar(-newClip.fLeft), |
| + SkIntToScalar(-newClip.fTop)); |
| + |
| + if (NULL == src.fPaint) { |
| + dst.fPaint = NULL; |
| + } else { |
| + dst.fPaint = SkNEW_ARGS(SkPaint, (*src.fPaint)); |
| + } |
| + |
| + dst.fSaveLayerOpID = src.fSaveLayerOpID; |
| + dst.fRestoreOpID = src.fRestoreOpID; |
| + dst.fHasNestedLayers = src.fHasNestedLayers; |
| + dst.fIsNested = fSaveLayersInStack > 0 || src.fIsNested; |
| + |
| + fAccelData->addSaveLayerInfo(dst); |
| + } |
| } |
| -#ifdef SK_SUPPORT_LEGACY_READPIXELSCONFIG |
| - virtual bool onReadPixels(const SkBitmap& bitmap, |
| - int x, int y, |
| - SkCanvas::Config8888 config8888) SK_OVERRIDE { |
| - NotSupported(); |
| - return false; |
| + |
| + void pushSaveBlock() { |
| + fSaveStack.push(SaveInfo(fCurrentOp, false, NULL, SkIRect::MakeEmpty())); |
| } |
| -#endif |
| - virtual void lockPixels() SK_OVERRIDE { NothingToDo(); } |
| - virtual void unlockPixels() SK_OVERRIDE { NothingToDo(); } |
| - virtual bool allowImageFilter(const SkImageFilter*) SK_OVERRIDE { return false; } |
| - virtual bool canHandleImageFilter(const SkImageFilter*) SK_OVERRIDE { return false; } |
| - virtual bool filterImage(const SkImageFilter*, const SkBitmap&, const SkImageFilter::Context&, |
| - SkBitmap* result, SkIPoint* offset) SK_OVERRIDE { |
| - return false; |
| + |
| + // Inform all the saveLayers already on the stack that they now have a |
| + // nested saveLayer inside them |
| + void updateStackForSaveLayer() { |
| + for (int index = fSaveStack.count() - 1; index >= 0; --index) { |
| + if (fSaveStack[index].fHasNestedSaveLayer) { |
| + break; |
| + } |
| + fSaveStack[index].fHasNestedSaveLayer = true; |
| + if (fSaveStack[index].fIsSaveLayer) { |
| + break; |
| + } |
| + } |
| } |
| -private: |
| - // The playback object driving this rendering |
| - SkPicturePlayback *fPlayback; |
| + void pushSaveLayerBlock(const SkPaint* paint) { |
| + this->updateStackForSaveLayer(); |
| - SkBitmap fEmptyBitmap; // legacy -- need to remove |
| + fSaveStack.push(SaveInfo(fCurrentOp, true, paint, fCurrentClipBounds)); |
| + ++fSaveLayersInStack; |
| + } |
| - // All information gathered during the gather process is stored here |
| - GrAccelData* fAccelData; |
| + void popSaveBlock() { |
| + if (fSaveStack.count() <= 0) { |
| + return; |
|
mtklein
2014/08/27 16:20:59
Also SkASSERT(false)?
robertphillips
2014/08/27 16:25:51
Done.
|
| + } |
| - // true if this device has already been drawn back to its parent(s) at least |
| - // once. |
| - bool fAlreadyDrawn; |
| + SaveInfo si; |
| + fSaveStack.pop(&si); |
| - // The information regarding the saveLayer call this device represents. |
| - GrAccelData::SaveLayerInfo fInfo; |
| + if (!si.fIsSaveLayer) { |
| + return; |
| + } |
| - // The depth of this device in the saveLayer stack |
| - int fSaveLayerDepth; |
| + --fSaveLayersInStack; |
| - virtual void replaceBitmapBackendForRasterSurface(const SkBitmap&) SK_OVERRIDE { |
| - NotSupported(); |
| - } |
| + GrAccelData::SaveLayerInfo slInfo; |
| - virtual SkBaseDevice* onCreateDevice(const SkImageInfo& info, Usage usage) SK_OVERRIDE { |
| - // we expect to only get called via savelayer, in which case it is fine. |
| - SkASSERT(kSaveLayer_Usage == usage); |
| + slInfo.fValid = true; |
| + slInfo.fPictureID = fPictureID; |
| + slInfo.fSize = SkISize::Make(si.fBounds.width(), si.fBounds.height()); |
| + slInfo.fOffset = SkIPoint::Make(si.fBounds.fLeft, si.fBounds.fTop); |
| + slInfo.fOriginXform = *fCTM; |
| + slInfo.fOriginXform.postTranslate(SkIntToScalar(-si.fBounds.fLeft), |
| + SkIntToScalar(-si.fBounds.fTop)); |
| - fInfo.fHasNestedLayers = true; |
| - return SkNEW_ARGS(GrGatherDevice, (info.width(), info.height(), fPlayback, |
| - fAccelData, fSaveLayerDepth+1)); |
| - } |
| + if (NULL == si.fPaint) { |
| + slInfo.fPaint = NULL; |
| + } else { |
| + slInfo.fPaint = SkNEW_ARGS(SkPaint, (*si.fPaint)); |
| + } |
| - virtual void flush() SK_OVERRIDE {} |
| + slInfo.fSaveLayerOpID = si.fStartIndex; |
| + slInfo.fRestoreOpID = fCurrentOp; |
| + slInfo.fHasNestedLayers = si.fHasNestedSaveLayer; |
| + slInfo.fIsNested = fSaveLayersInStack > 0; |
| - static void NotSupported() { |
| - SkDEBUGFAIL("this method should never be called"); |
| + fAccelData->addSaveLayerInfo(slInfo); |
| } |
| - static void NothingToDo() {} |
| + // Returns true if rect was meaningfully adjusted for the effects of paint, |
| + // false if the paint could affect the rect in unknown ways. |
| + static bool AdjustForPaint(const SkPaint* paint, SkRect* rect) { |
| + if (paint) { |
| + if (paint->canComputeFastBounds()) { |
| + *rect = paint->computeFastBounds(*rect, rect); |
| + return true; |
| + } |
| + return false; |
| + } |
| + return true; |
| + } |
| - typedef SkBaseDevice INHERITED; |
| -}; |
| + // Adjust rect for all paints that may affect its geometry, then map it to device space. |
| + SkIRect adjustAndMap(SkRect rect, const SkPaint* paint) const { |
| + // Inverted rectangles really confuse our BBHs. |
| + rect.sort(); |
| -// The GrGatherCanvas allows saveLayers but simplifies clipping. It is really |
| -// only intended to be used as: |
| -// |
| -// GrGatherDevice dev(w, h, picture, accelData); |
| -// GrGatherCanvas canvas(..., picture); |
| -// canvas.gather(); |
| -// |
| -// which is all just to fill in 'accelData' |
| -class SK_API GrGatherCanvas : public SkCanvas { |
| -public: |
| - GrGatherCanvas(GrGatherDevice* device) : INHERITED(device) {} |
| + // Adjust the rect for its own paint. |
| + if (!AdjustForPaint(paint, &rect)) { |
| + // The paint could do anything to our bounds. The only safe answer is the current clip. |
| + return fCurrentClipBounds; |
| + } |
| -protected: |
| - // disable aa for speed |
| - virtual void onClipRect(const SkRect& rect, SkRegion::Op op, ClipEdgeStyle) SK_OVERRIDE { |
| - this->INHERITED::onClipRect(rect, op, kHard_ClipEdgeStyle); |
| - } |
| + // Adjust rect for all the paints from the SaveLayers we're inside. |
| + for (int i = fSaveStack.count() - 1; i >= 0; i--) { |
| + if (!AdjustForPaint(fSaveStack[i].fPaint, &rect)) { |
| + // Same deal as above. |
| + return fCurrentClipBounds; |
| + } |
| + } |
| - // for speed, just respect the bounds, and disable AA. May give us a few |
| - // false positives and negatives. |
| - virtual void onClipPath(const SkPath& path, SkRegion::Op op, ClipEdgeStyle) SK_OVERRIDE { |
| - this->updateClipConservativelyUsingBounds(path.getBounds(), op, |
| - path.isInverseFillType()); |
| - } |
| - virtual void onClipRRect(const SkRRect& rrect, SkRegion::Op op, ClipEdgeStyle) SK_OVERRIDE { |
| - this->updateClipConservativelyUsingBounds(rrect.getBounds(), op, false); |
| - } |
| + // Map the rect back to device space. |
| + fCTM->mapRect(&rect); |
| + SkIRect devRect; |
| + rect.roundOut(&devRect); |
| - virtual void onDrawPicture(const SkPicture* picture, const SkMatrix* matrix, |
| - const SkPaint* paint) SK_OVERRIDE { |
| - SkAutoCanvasMatrixPaint acmp(this, matrix, paint, picture->width(), picture->height()); |
| - |
| - if (NULL != picture->fData.get()) { |
| - // Disable the BBH for the old path so all the draw calls |
| - // will be seen. The stock SkPicture::draw method can't be |
| - // invoked since it just uses a vanilla SkPicturePlayback. |
| - SkPicturePlayback playback(picture); |
| - playback.setUseBBH(false); |
| - playback.draw(this, NULL); |
| - } else { |
| - // Since we know this is the SkRecord path we can just call |
| - // SkPicture::draw. |
| - picture->draw(this); |
| - } |
| + // Nothing can draw outside the current clip. |
| + // (Only bounded ops call into this method, so oddballs like Clear don't matter here.) |
| + devRect.intersect(fCurrentClipBounds); |
| + return devRect; |
| } |
| - |
| -private: |
| - typedef SkCanvas INHERITED; |
| }; |
| -// GatherGPUInfo is only intended to be called within the context of SkGpuDevice's |
| + |
| +// GPUOptimize is only intended to be called within the context of SkGpuDevice's |
| // EXPERIMENTAL_optimize method. |
| -void GatherGPUInfo(const SkPicture* pict, GrAccelData* accelData) { |
| +const GrAccelData* GPUOptimize(const SkPicture* pict) { |
| if (NULL == pict || 0 == pict->width() || 0 == pict->height()) { |
| - return ; |
| + return NULL; |
| } |
| - // BBH-based rendering doesn't re-issue many of the operations the gather |
| - // process cares about (e.g., saves and restores) so it must be disabled. |
| - SkPicturePlayback playback(pict); |
| - playback.setUseBBH(false); |
| + SkPicture::AccelData::Key key = GrAccelData::ComputeAccelDataKey(); |
| + |
| + const GrAccelData* existing = |
| + static_cast<const GrAccelData*>(pict->EXPERIMENTAL_getAccelData(key)); |
| + if (NULL != existing) { |
| + return existing; |
| + } |
| + |
| + SkAutoTUnref<GrAccelData> data(SkNEW_ARGS(GrAccelData, (key))); |
| + |
| + pict->EXPERIMENTAL_addAccelData(data); |
| - GrGatherDevice device(pict->width(), pict->height(), &playback, accelData, 0); |
| - GrGatherCanvas canvas(&device); |
| + CollectLayers collector(pict, data); |
| - canvas.clipRect(SkRect::MakeWH(SkIntToScalar(pict->width()), |
| - SkIntToScalar(pict->height())), |
| - SkRegion::kIntersect_Op, false); |
| - playback.draw(&canvas, NULL); |
| + return data; |
| } |