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Side by Side Diff: src/gpu/gl/GrGLVertexArray.cpp

Issue 504313002: Make GrGpuResources register with GrResourceCache2 after fully constructed. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Fix insertion for GlyphPathRange. Created 6 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrGLVertexArray.h" 8 #include "GrGLVertexArray.h"
9 #include "GrGpuGL.h" 9 #include "GrGpuGL.h"
10 10
(...skipping 55 matching lines...) Expand 10 before | Expand all | Expand 10 after
66 } 66 }
67 } 67 }
68 68
69 //////////////////////////////////////////////////////////////////////////////// /////////////////// 69 //////////////////////////////////////////////////////////////////////////////// ///////////////////
70 70
71 GrGLVertexArray::GrGLVertexArray(GrGpuGL* gpu, GrGLint id, int attribCount) 71 GrGLVertexArray::GrGLVertexArray(GrGpuGL* gpu, GrGLint id, int attribCount)
72 : INHERITED(gpu, false) 72 : INHERITED(gpu, false)
73 , fID(id) 73 , fID(id)
74 , fAttribArrays(attribCount) 74 , fAttribArrays(attribCount)
75 , fIndexBufferIDIsValid(false) { 75 , fIndexBufferIDIsValid(false) {
76 this->registerWithCache();
76 } 77 }
77 78
78 void GrGLVertexArray::onAbandon() { 79 void GrGLVertexArray::onAbandon() {
79 fID = 0; 80 fID = 0;
80 INHERITED::onAbandon(); 81 INHERITED::onAbandon();
81 } 82 }
82 83
83 void GrGLVertexArray::onRelease() { 84 void GrGLVertexArray::onRelease() {
84 if (0 != fID) { 85 if (0 != fID) {
85 GL_CALL(DeleteVertexArrays(1, &fID)); 86 GL_CALL(DeleteVertexArrays(1, &fID));
(...skipping 27 matching lines...) Expand all
113 void GrGLVertexArray::notifyIndexBufferDelete(GrGLuint bufferID) { 114 void GrGLVertexArray::notifyIndexBufferDelete(GrGLuint bufferID) {
114 if (fIndexBufferIDIsValid && bufferID == fIndexBufferID) { 115 if (fIndexBufferIDIsValid && bufferID == fIndexBufferID) {
115 fIndexBufferID = 0; 116 fIndexBufferID = 0;
116 } 117 }
117 } 118 }
118 119
119 void GrGLVertexArray::invalidateCachedState() { 120 void GrGLVertexArray::invalidateCachedState() {
120 fAttribArrays.invalidate(); 121 fAttribArrays.invalidate();
121 fIndexBufferIDIsValid = false; 122 fIndexBufferIDIsValid = false;
122 } 123 }
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