Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(207)

Unified Diff: src/gpu/gl/GrGLProgram.h

Issue 504203004: Attach GrOptDrawState into shader building pipeline (Closed) Base URL: https://skia.googlesource.com/skia.git@opt2
Patch Set: Rebase Created 6 years, 3 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
« no previous file with comments | « src/gpu/GrRODrawState.cpp ('k') | src/gpu/gl/GrGLProgram.cpp » ('j') | no next file with comments »
Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
Index: src/gpu/gl/GrGLProgram.h
diff --git a/src/gpu/gl/GrGLProgram.h b/src/gpu/gl/GrGLProgram.h
index 0f89e07b0d734fbc452dac1ac7cefc54e3364168..a520bc20de6473d05df2b1c8773cdac0f6468fc6 100644
--- a/src/gpu/gl/GrGLProgram.h
+++ b/src/gpu/gl/GrGLProgram.h
@@ -157,8 +157,8 @@ public:
* GrGpuGL object to bind the textures required by the GrGLEffects. The color and coverage
* stages come from GrGLProgramDesc::Build().
*/
- void setData(GrGpu::DrawType,
- GrDrawState::BlendOptFlags,
+ void setData(const GrOptDrawState&,
+ GrGpu::DrawType,
const GrEffectStage* geometryProcessor,
const GrEffectStage* colorStages[],
const GrEffectStage* coverageStages[],
@@ -177,14 +177,14 @@ private:
// Helper for setData(). Makes GL calls to specify the initial color when there is not
// per-vertex colors.
- void setColor(const GrDrawState&, GrColor color, SharedGLState*);
+ void setColor(const GrOptDrawState&, GrColor color, SharedGLState*);
// Helper for setData(). Makes GL calls to specify the initial coverage when there is not
// per-vertex coverages.
- void setCoverage(const GrDrawState&, GrColor coverage, SharedGLState*);
+ void setCoverage(const GrOptDrawState&, GrColor coverage, SharedGLState*);
// Helper for setData() that sets the view matrix and loads the render target height uniform
- void setMatrixAndRenderTargetHeight(GrGpu::DrawType drawType, const GrDrawState&);
+ void setMatrixAndRenderTargetHeight(GrGpu::DrawType drawType, const GrOptDrawState&);
// these reflect the current values of uniforms (GL uniform values travel with program)
MatrixState fMatrixState;
« no previous file with comments | « src/gpu/GrRODrawState.cpp ('k') | src/gpu/gl/GrGLProgram.cpp » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698