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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 #include "GrGpuGL.h" | 9 #include "GrGpuGL.h" |
10 #include "GrGLStencilBuffer.h" | 10 #include "GrGLStencilBuffer.h" |
| 11 #include "GrOptDrawState.h" |
11 #include "GrTemplates.h" | 12 #include "GrTemplates.h" |
12 #include "GrTypes.h" | 13 #include "GrTypes.h" |
13 #include "SkStrokeRec.h" | 14 #include "SkStrokeRec.h" |
14 #include "SkTemplates.h" | 15 #include "SkTemplates.h" |
15 | 16 |
16 #define GL_CALL(X) GR_GL_CALL(this->glInterface(), X) | 17 #define GL_CALL(X) GR_GL_CALL(this->glInterface(), X) |
17 #define GL_CALL_RET(RET, X) GR_GL_CALL_RET(this->glInterface(), RET, X) | 18 #define GL_CALL_RET(RET, X) GR_GL_CALL_RET(this->glInterface(), RET, X) |
18 | 19 |
19 #define SKIP_CACHE_CHECK true | 20 #define SKIP_CACHE_CHECK true |
20 | 21 |
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2595 this->setVertexArrayID(gpu, 0); | 2596 this->setVertexArrayID(gpu, 0); |
2596 } | 2597 } |
2597 int attrCount = gpu->glCaps().maxVertexAttributes(); | 2598 int attrCount = gpu->glCaps().maxVertexAttributes(); |
2598 if (fDefaultVertexArrayAttribState.count() != attrCount) { | 2599 if (fDefaultVertexArrayAttribState.count() != attrCount) { |
2599 fDefaultVertexArrayAttribState.resize(attrCount); | 2600 fDefaultVertexArrayAttribState.resize(attrCount); |
2600 } | 2601 } |
2601 attribState = &fDefaultVertexArrayAttribState; | 2602 attribState = &fDefaultVertexArrayAttribState; |
2602 } | 2603 } |
2603 return attribState; | 2604 return attribState; |
2604 } | 2605 } |
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