| Index: ui/aura/window_event_dispatcher.h
|
| diff --git a/ui/aura/window_event_dispatcher.h b/ui/aura/window_event_dispatcher.h
|
| index 3136e83c16009d0a1eadc8d0fce430719c62c858..5bcccaffe7c8c142dbf2243432055e152d99b3db 100644
|
| --- a/ui/aura/window_event_dispatcher.h
|
| +++ b/ui/aura/window_event_dispatcher.h
|
| @@ -92,9 +92,7 @@ class AURA_EXPORT WindowEventDispatcher : public ui::EventProcessor,
|
| // event processing, so that gesture events can be properly created and
|
| // dispatched. |event|'s location should be in the dispatcher's coordinate
|
| // space, in DIPs.
|
| - void ProcessedTouchEvent(ui::TouchEvent* event,
|
| - Window* window,
|
| - ui::EventResult result);
|
| + virtual void ProcessedTouchEvent(Window* window, ui::EventResult result);
|
|
|
| // These methods are used to defer the processing of mouse/touch events
|
| // related to resize. A client (typically a RenderWidgetHostViewAura) can call
|
|
|