Index: ui/aura/window_event_dispatcher.h |
diff --git a/ui/aura/window_event_dispatcher.h b/ui/aura/window_event_dispatcher.h |
index 3136e83c16009d0a1eadc8d0fce430719c62c858..5bcccaffe7c8c142dbf2243432055e152d99b3db 100644 |
--- a/ui/aura/window_event_dispatcher.h |
+++ b/ui/aura/window_event_dispatcher.h |
@@ -92,9 +92,7 @@ class AURA_EXPORT WindowEventDispatcher : public ui::EventProcessor, |
// event processing, so that gesture events can be properly created and |
// dispatched. |event|'s location should be in the dispatcher's coordinate |
// space, in DIPs. |
- void ProcessedTouchEvent(ui::TouchEvent* event, |
- Window* window, |
- ui::EventResult result); |
+ virtual void ProcessedTouchEvent(Window* window, ui::EventResult result); |
// These methods are used to defer the processing of mouse/touch events |
// related to resize. A client (typically a RenderWidgetHostViewAura) can call |