| OLD | NEW |
| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/common/gpu/media/gpu_video_decode_accelerator.h" | 5 #include "content/common/gpu/media/gpu_video_decode_accelerator.h" |
| 6 | 6 |
| 7 #include <vector> | 7 #include <vector> |
| 8 | 8 |
| 9 #include "base/bind.h" | 9 #include "base/bind.h" |
| 10 #include "base/command_line.h" | 10 #include "base/command_line.h" |
| (...skipping 478 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 489 std::map<int32, scoped_refptr<gpu::gles2::TextureRef> >::iterator it; | 489 std::map<int32, scoped_refptr<gpu::gles2::TextureRef> >::iterator it; |
| 490 it = uncleared_textures_.find(picture.picture_buffer_id()); | 490 it = uncleared_textures_.find(picture.picture_buffer_id()); |
| 491 if (it == uncleared_textures_.end()) | 491 if (it == uncleared_textures_.end()) |
| 492 return; // the texture has been cleared | 492 return; // the texture has been cleared |
| 493 | 493 |
| 494 scoped_refptr<gpu::gles2::TextureRef> texture_ref = it->second; | 494 scoped_refptr<gpu::gles2::TextureRef> texture_ref = it->second; |
| 495 GLenum target = texture_ref->texture()->target(); | 495 GLenum target = texture_ref->texture()->target(); |
| 496 gpu::gles2::TextureManager* texture_manager = | 496 gpu::gles2::TextureManager* texture_manager = |
| 497 stub_->decoder()->GetContextGroup()->texture_manager(); | 497 stub_->decoder()->GetContextGroup()->texture_manager(); |
| 498 DCHECK(!texture_ref->texture()->IsLevelCleared(target, 0)); | 498 DCHECK(!texture_ref->texture()->IsLevelCleared(target, 0)); |
| 499 texture_manager->SetLevelCleared(texture_ref, target, 0, true); | 499 texture_manager->SetLevelCleared(texture_ref.get(), target, 0, true); |
| 500 uncleared_textures_.erase(it); | 500 uncleared_textures_.erase(it); |
| 501 } | 501 } |
| 502 | 502 |
| 503 bool GpuVideoDecodeAccelerator::Send(IPC::Message* message) { | 503 bool GpuVideoDecodeAccelerator::Send(IPC::Message* message) { |
| 504 if (filter_.get() && io_message_loop_->BelongsToCurrentThread()) | 504 if (filter_.get() && io_message_loop_->BelongsToCurrentThread()) |
| 505 return filter_->SendOnIOThread(message); | 505 return filter_->SendOnIOThread(message); |
| 506 DCHECK(child_message_loop_->BelongsToCurrentThread()); | 506 DCHECK(child_message_loop_->BelongsToCurrentThread()); |
| 507 return stub_->channel()->Send(message); | 507 return stub_->channel()->Send(message); |
| 508 } | 508 } |
| 509 | 509 |
| 510 void GpuVideoDecodeAccelerator::SendCreateDecoderReply(IPC::Message* message, | 510 void GpuVideoDecodeAccelerator::SendCreateDecoderReply(IPC::Message* message, |
| 511 bool succeeded) { | 511 bool succeeded) { |
| 512 GpuCommandBufferMsg_CreateVideoDecoder::WriteReplyParams(message, succeeded); | 512 GpuCommandBufferMsg_CreateVideoDecoder::WriteReplyParams(message, succeeded); |
| 513 Send(message); | 513 Send(message); |
| 514 } | 514 } |
| 515 | 515 |
| 516 } // namespace content | 516 } // namespace content |
| OLD | NEW |