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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/common/gpu/media/gpu_video_decode_accelerator.h" | 5 #include "content/common/gpu/media/gpu_video_decode_accelerator.h" |
6 | 6 |
7 #include <vector> | 7 #include <vector> |
8 | 8 |
9 #include "base/bind.h" | 9 #include "base/bind.h" |
10 #include "base/command_line.h" | 10 #include "base/command_line.h" |
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489 std::map<int32, scoped_refptr<gpu::gles2::TextureRef> >::iterator it; | 489 std::map<int32, scoped_refptr<gpu::gles2::TextureRef> >::iterator it; |
490 it = uncleared_textures_.find(picture.picture_buffer_id()); | 490 it = uncleared_textures_.find(picture.picture_buffer_id()); |
491 if (it == uncleared_textures_.end()) | 491 if (it == uncleared_textures_.end()) |
492 return; // the texture has been cleared | 492 return; // the texture has been cleared |
493 | 493 |
494 scoped_refptr<gpu::gles2::TextureRef> texture_ref = it->second; | 494 scoped_refptr<gpu::gles2::TextureRef> texture_ref = it->second; |
495 GLenum target = texture_ref->texture()->target(); | 495 GLenum target = texture_ref->texture()->target(); |
496 gpu::gles2::TextureManager* texture_manager = | 496 gpu::gles2::TextureManager* texture_manager = |
497 stub_->decoder()->GetContextGroup()->texture_manager(); | 497 stub_->decoder()->GetContextGroup()->texture_manager(); |
498 DCHECK(!texture_ref->texture()->IsLevelCleared(target, 0)); | 498 DCHECK(!texture_ref->texture()->IsLevelCleared(target, 0)); |
499 texture_manager->SetLevelCleared(texture_ref, target, 0, true); | 499 texture_manager->SetLevelCleared(texture_ref.get(), target, 0, true); |
500 uncleared_textures_.erase(it); | 500 uncleared_textures_.erase(it); |
501 } | 501 } |
502 | 502 |
503 bool GpuVideoDecodeAccelerator::Send(IPC::Message* message) { | 503 bool GpuVideoDecodeAccelerator::Send(IPC::Message* message) { |
504 if (filter_.get() && io_message_loop_->BelongsToCurrentThread()) | 504 if (filter_.get() && io_message_loop_->BelongsToCurrentThread()) |
505 return filter_->SendOnIOThread(message); | 505 return filter_->SendOnIOThread(message); |
506 DCHECK(child_message_loop_->BelongsToCurrentThread()); | 506 DCHECK(child_message_loop_->BelongsToCurrentThread()); |
507 return stub_->channel()->Send(message); | 507 return stub_->channel()->Send(message); |
508 } | 508 } |
509 | 509 |
510 void GpuVideoDecodeAccelerator::SendCreateDecoderReply(IPC::Message* message, | 510 void GpuVideoDecodeAccelerator::SendCreateDecoderReply(IPC::Message* message, |
511 bool succeeded) { | 511 bool succeeded) { |
512 GpuCommandBufferMsg_CreateVideoDecoder::WriteReplyParams(message, succeeded); | 512 GpuCommandBufferMsg_CreateVideoDecoder::WriteReplyParams(message, succeeded); |
513 Send(message); | 513 Send(message); |
514 } | 514 } |
515 | 515 |
516 } // namespace content | 516 } // namespace content |
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