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Side by Side Diff: Source/core/dom/custom/CustomElementProcessingStack.cpp

Issue 503043003: Rename CustomElementCallbackDispatcher (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: TBR added Created 6 years, 3 months ago
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1 /* 1 /*
2 * Copyright (C) 2013 Google Inc. All rights reserved. 2 * Copyright (C) 2013 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
(...skipping 11 matching lines...) Expand all
22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */ 29 */
30 30
31 #include "config.h" 31 #include "config.h"
32 #include "core/dom/custom/CustomElementCallbackDispatcher.h" 32 #include "core/dom/custom/CustomElementProcessingStack.h"
33 33
34 #include "core/dom/custom/CustomElementCallbackQueue.h" 34 #include "core/dom/custom/CustomElementCallbackQueue.h"
35 #include "core/dom/custom/CustomElementScheduler.h" 35 #include "core/dom/custom/CustomElementScheduler.h"
36 #include "wtf/MainThread.h" 36 #include "wtf/MainThread.h"
37 37
38 namespace blink { 38 namespace blink {
39 39
40 size_t CustomElementCallbackDispatcher::s_elementQueueStart = 0; 40 size_t CustomElementProcessingStack::s_elementQueueStart = 0;
41 41
42 // The base of the stack has a null sentinel value. 42 // The base of the stack has a null sentinel value.
43 size_t CustomElementCallbackDispatcher::s_elementQueueEnd = kNumSentinels; 43 size_t CustomElementProcessingStack::s_elementQueueEnd = kNumSentinels;
44 44
45 CustomElementCallbackDispatcher& CustomElementCallbackDispatcher::instance() 45 CustomElementProcessingStack& CustomElementProcessingStack::instance()
46 { 46 {
47 DEFINE_STATIC_LOCAL(CustomElementCallbackDispatcher, instance, ()); 47 DEFINE_STATIC_LOCAL(CustomElementProcessingStack, instance, ());
48 return instance; 48 return instance;
49 } 49 }
50 50
51 // Dispatches callbacks when popping the processing stack. 51 // Dispatches callbacks when popping the processing stack.
52 void CustomElementCallbackDispatcher::processElementQueueAndPop() 52 void CustomElementProcessingStack::processElementQueueAndPop()
53 { 53 {
54 instance().processElementQueueAndPop(s_elementQueueStart, s_elementQueueEnd) ; 54 instance().processElementQueueAndPop(s_elementQueueStart, s_elementQueueEnd) ;
55 } 55 }
56 56
57 void CustomElementCallbackDispatcher::processElementQueueAndPop(size_t start, si ze_t end) 57 void CustomElementProcessingStack::processElementQueueAndPop(size_t start, size_ t end)
58 { 58 {
59 ASSERT(isMainThread()); 59 ASSERT(isMainThread());
60 CustomElementCallbackQueue::ElementQueueId thisQueue = currentElementQueue() ; 60 CustomElementCallbackQueue::ElementQueueId thisQueue = currentElementQueue() ;
61 61
62 for (size_t i = start; i < end; i++) { 62 for (size_t i = start; i < end; ++i) {
63 { 63 {
64 // The created callback may schedule entered document 64 // The created callback may schedule entered document
65 // callbacks. 65 // callbacks.
66 CallbackDeliveryScope deliveryScope; 66 CallbackDeliveryScope deliveryScope;
67 m_flattenedProcessingStack[i]->processInElementQueue(thisQueue); 67 m_flattenedProcessingStack[i]->processInElementQueue(thisQueue);
68 } 68 }
69 69
70 ASSERT(start == s_elementQueueStart); 70 ASSERT(start == s_elementQueueStart);
71 ASSERT(end == s_elementQueueEnd); 71 ASSERT(end == s_elementQueueEnd);
72 } 72 }
73 73
74 // Pop the element queue from the processing stack 74 // Pop the element queue from the processing stack
75 m_flattenedProcessingStack.resize(start); 75 m_flattenedProcessingStack.resize(start);
76 s_elementQueueEnd = start; 76 s_elementQueueEnd = start;
77 77
78 if (s_elementQueueStart == kNumSentinels) 78 if (s_elementQueueStart == kNumSentinels)
79 CustomElementScheduler::callbackDispatcherDidFinish(); 79 CustomElementScheduler::callbackDispatcherDidFinish();
80 } 80 }
81 81
82 void CustomElementCallbackDispatcher::enqueue(CustomElementCallbackQueue* callba ckQueue) 82 void CustomElementProcessingStack::enqueue(CustomElementCallbackQueue* callbackQ ueue)
83 { 83 {
84 ASSERT(inCallbackDeliveryScope()); 84 ASSERT(inCallbackDeliveryScope());
85 85
86 if (callbackQueue->owner() == currentElementQueue()) 86 if (callbackQueue->owner() == currentElementQueue())
87 return; 87 return;
88 88
89 callbackQueue->setOwner(currentElementQueue()); 89 callbackQueue->setOwner(currentElementQueue());
90 90
91 m_flattenedProcessingStack.append(callbackQueue); 91 m_flattenedProcessingStack.append(callbackQueue);
92 ++s_elementQueueEnd; 92 ++s_elementQueueEnd;
93 } 93 }
94 94
95 } // namespace blink 95 } // namespace blink
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