Index: src/gpu/GrDrawState.h |
diff --git a/src/gpu/GrDrawState.h b/src/gpu/GrDrawState.h |
index ec0ccade3746dec09bb10201b03eec04c903b38d..dcd6ff9aaf8459f03ee68ec12b65c7e38311c02c 100644 |
--- a/src/gpu/GrDrawState.h |
+++ b/src/gpu/GrDrawState.h |
@@ -79,12 +79,9 @@ |
/** |
* Sets vertex attributes for next draw. The object driving the templatization |
* should be a global GrVertexAttrib array that is never changed. |
- * |
- * @param count the number of attributes being set, limited to kMaxVertexAttribCnt. |
- * @param stride the number of bytes between successive vertex data. |
- */ |
- template <const GrVertexAttrib A[]> void setVertexAttribs(int count, size_t stride) { |
- this->internalSetVertexAttribs(A, count, stride); |
+ */ |
+ template <const GrVertexAttrib A[]> void setVertexAttribs(int count) { |
+ this->setVertexAttribs(A, count); |
} |
/** |
@@ -100,13 +97,12 @@ |
public: |
AutoVertexAttribRestore(GrDrawState* drawState); |
- ~AutoVertexAttribRestore() { fDrawState->internalSetVertexAttribs(fVAPtr, fVACount, fVAStride); } |
+ ~AutoVertexAttribRestore() { fDrawState->setVertexAttribs(fVAPtr, fVACount); } |
private: |
GrDrawState* fDrawState; |
const GrVertexAttrib* fVAPtr; |
int fVACount; |
- size_t fVAStride; |
}; |
/// @} |
@@ -563,7 +559,13 @@ |
// This is used to assert that this condition holds. |
SkDEBUGCODE(int fBlockEffectRemovalCnt;) |
- void internalSetVertexAttribs(const GrVertexAttrib attribs[], int count, size_t stride); |
+ /** |
+ * Sets vertex attributes for next draw. |
+ * |
+ * @param attribs the array of vertex attributes to set. |
+ * @param count the number of attributes being set, limited to kMaxVertexAttribCnt. |
+ */ |
+ void setVertexAttribs(const GrVertexAttrib attribs[], int count); |
typedef GrRODrawState INHERITED; |
}; |