Index: media/cast/sender/audio_sender.h |
diff --git a/media/cast/sender/audio_sender.h b/media/cast/sender/audio_sender.h |
index e07b892a73eadd6b40c1fff3629ea540972f1b18..c7080ccbe20dee8fed2aaca74940c461d51965fb 100644 |
--- a/media/cast/sender/audio_sender.h |
+++ b/media/cast/sender/audio_sender.h |
@@ -64,11 +64,11 @@ class AudioSender : public FrameSender, |
void ResendCheck(); |
void ResendForKickstart(); |
- // Returns true if there are too many frames in flight, as defined by the |
- // configured target playout delay plus simple logic. When this is true, |
- // InsertAudio() will silenty drop frames instead of sending them to the audio |
- // encoder. |
- bool AreTooManyFramesInFlight() const; |
+ // Returns true if there are too many frames in flight, or if the media |
+ // duration of the frames in flight would be too high by sending the next |
+ // frame. The latter metric is determined from the given |capture_time| |
+ // for the next frame to be encoded and sent. |
+ bool ShouldDropNextFrame(base::TimeTicks capture_time) const; |
// Called by the |audio_encoder_| with the next EncodedFrame to send. |
void SendEncodedAudioFrame(scoped_ptr<EncodedFrame> audio_frame); |