| Index: media/cast/sender/audio_sender.h
|
| diff --git a/media/cast/sender/audio_sender.h b/media/cast/sender/audio_sender.h
|
| index e07b892a73eadd6b40c1fff3629ea540972f1b18..c7080ccbe20dee8fed2aaca74940c461d51965fb 100644
|
| --- a/media/cast/sender/audio_sender.h
|
| +++ b/media/cast/sender/audio_sender.h
|
| @@ -64,11 +64,11 @@ class AudioSender : public FrameSender,
|
| void ResendCheck();
|
| void ResendForKickstart();
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|
|
| - // Returns true if there are too many frames in flight, as defined by the
|
| - // configured target playout delay plus simple logic. When this is true,
|
| - // InsertAudio() will silenty drop frames instead of sending them to the audio
|
| - // encoder.
|
| - bool AreTooManyFramesInFlight() const;
|
| + // Returns true if there are too many frames in flight, or if the media
|
| + // duration of the frames in flight would be too high by sending the next
|
| + // frame. The latter metric is determined from the given |capture_time|
|
| + // for the next frame to be encoded and sent.
|
| + bool ShouldDropNextFrame(base::TimeTicks capture_time) const;
|
|
|
| // Called by the |audio_encoder_| with the next EncodedFrame to send.
|
| void SendEncodedAudioFrame(scoped_ptr<EncodedFrame> audio_frame);
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|
|