Index: Source/platform/graphics/RecordingImageBufferSurface.h |
diff --git a/Source/platform/graphics/RecordingImageBufferSurface.h b/Source/platform/graphics/RecordingImageBufferSurface.h |
index c8af6a045081ddfc38190d3bd03f27eb84842e20..f3e52b060c87a403755180d9f7193e29c63bcb1b 100644 |
--- a/Source/platform/graphics/RecordingImageBufferSurface.h |
+++ b/Source/platform/graphics/RecordingImageBufferSurface.h |
@@ -7,6 +7,7 @@ |
#include "platform/graphics/ImageBufferSurface.h" |
#include "public/platform/WebThread.h" |
+#include "third_party/skia/include/core/SkDeque.h" |
#include "wtf/OwnPtr.h" |
#include "wtf/RefPtr.h" |
@@ -39,12 +40,21 @@ private: |
void initializeCurrentFrame(); |
bool finalizeFrameInternal(); |
+ // saves current clip and transform matrix of canvas |
+ bool saveState(SkCanvas*); |
+ // we should make sure that we can transfer state in saveState |
+ void setCurrentState(SkCanvas*); |
+ |
OwnPtr<SkPictureRecorder> m_currentFrame; |
RefPtr<SkPicture> m_previousFrame; |
OwnPtr<SkCanvas> m_rasterCanvas; |
ImageBuffer* m_imageBuffer; |
int m_initialSaveCount; |
bool m_frameWasCleared; |
+ |
+ struct StateRec; |
Justin Novosad
2014/08/26 16:57:20
This does not need to be forward declared since it
Sergey
2014/08/28 09:55:34
Actually, the intention was to make it inner class
|
+ SkDeque m_stateStack; |
Justin Novosad
2014/08/26 16:57:20
This does not need to be a member of RecordingImag
Sergey
2014/08/28 09:55:34
Done.
|
+ uint32_t m_stateStackStorage[32]; |
Justin Novosad
2014/08/26 16:57:20
After you move this into the cpp. The 32 should be
Sergey
2014/08/28 09:55:34
Done.
|
}; |
} // namespace blink |