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1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef UI_ACCEROMETER_ACCELEROMETER_TYPES_H_ | |
6 #define UI_ACCEROMETER_ACCELEROMETER_TYPES_H_ | |
7 | |
8 #include "base/macros.h" | |
9 #include "ui/accelerometer/ui_accelerometer_export.h" | |
10 #include "ui/gfx/geometry/vector3d_f.h" | |
11 | |
12 namespace ui { | |
13 | |
14 enum AccelerometerSource { | |
15 // Accelerometer is located in the device's screen. In the screen's natural | |
16 // orientation, positive X points to the right, consistent with the pixel | |
17 // position. Positive Y points up the screen. Positive Z is perpendicular to | |
sky
2014/08/29 02:15:27
Don't we normally have positive y going down?
flackr
2014/08/29 03:09:52
Normally we do at least in pixel space, but not in
| |
18 // the screen, pointing outwards towards the user. The orientation is | |
19 // described at: | |
20 // http://www.html5rocks.com/en/tutorials/device/orientation/. | |
21 ACCELEROMETER_SOURCE_SCREEN = 0, | |
22 | |
23 // Accelerometer is located in a keyboard attached to the device's screen. | |
24 // If the device is open 180 degrees the orientation is consistent with the | |
25 // screen. I.e. Positive X points to the right, positive Y points up on the | |
26 // keyboard and positive Z is perpendicular to the keyboard pointing out | |
27 // towards the user. | |
28 ACCELEROMETER_SOURCE_ATTACHED_KEYBOARD, | |
29 | |
30 ACCELEROMETER_SOURCE_COUNT | |
31 }; | |
32 | |
33 struct UI_ACCELEROMETER_EXPORT AccelerometerReading { | |
34 AccelerometerReading(); | |
35 ~AccelerometerReading(); | |
36 | |
37 // If true, this accelerometer is being updated. | |
38 bool present; | |
39 | |
40 // The reading from this accelerometer measured in m/s^2. | |
41 gfx::Vector3dF reading; | |
42 }; | |
43 | |
44 // An accelerometer update contains the last known value for each of the | |
45 // accelerometers present on the device. | |
46 class UI_ACCELEROMETER_EXPORT AccelerometerUpdate { | |
47 public: | |
48 AccelerometerUpdate(); | |
49 ~AccelerometerUpdate(); | |
50 | |
51 // Returns true if |source| has a valid value in this update. | |
52 bool has(AccelerometerSource source) const { | |
53 return data_[source].present; | |
54 } | |
55 | |
56 // Returns the last known value for |source|. | |
57 const gfx::Vector3dF& get(AccelerometerSource source) const { | |
58 return data_[source].reading; | |
59 } | |
60 | |
61 void Set(AccelerometerSource source, float x, float y, float z) { | |
62 data_[source].present = true; | |
63 data_[source].reading.set_x(x); | |
64 data_[source].reading.set_y(y); | |
65 data_[source].reading.set_z(z); | |
66 } | |
67 | |
68 protected: | |
69 AccelerometerReading data_[ACCELEROMETER_SOURCE_COUNT]; | |
70 | |
71 DISALLOW_COPY_AND_ASSIGN(AccelerometerUpdate); | |
72 }; | |
73 | |
74 } // namespace chromeos | |
75 | |
76 #endif // UI_ACCEROMETER_ACCELEROMETER_TYPES_H_ | |
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