Index: src/core/SkQuadTree.h |
diff --git a/src/core/SkQuadTree.h b/src/core/SkQuadTree.h |
deleted file mode 100644 |
index faa33fca45baa4791df527bfb427c591bcf66a25..0000000000000000000000000000000000000000 |
--- a/src/core/SkQuadTree.h |
+++ /dev/null |
@@ -1,113 +0,0 @@ |
-/* |
- * Copyright 2014 Google Inc. |
- * |
- * Use of this source code is governed by a BSD-style license that can be |
- * found in the LICENSE file. |
- */ |
- |
-#ifndef SkQuadTree_DEFINED |
-#define SkQuadTree_DEFINED |
- |
-#include "SkRect.h" |
-#include "SkTDArray.h" |
-#include "SkBBoxHierarchy.h" |
-#include "SkTInternalSList.h" |
-#include "SkTObjectPool.h" |
- |
-/** |
- * A QuadTree implementation. In short, it is a tree containing a hierarchy of bounding rectangles |
- * in which each internal node has exactly four children. |
- * |
- * For more details see: |
- * |
- * http://en.wikipedia.org/wiki/Quadtree |
- */ |
-class SkQuadTree : public SkBBoxHierarchy { |
-public: |
- SK_DECLARE_INST_COUNT(SkQuadTree) |
- |
- /** |
- * Quad tree constructor. |
- * @param bounds The bounding box for the root of the quad tree. |
- * giving the quad tree bounds that fall outside the root |
- * bounds may result in pathological but correct behavior. |
- */ |
- SkQuadTree(const SkIRect& bounds); |
- |
- virtual ~SkQuadTree(); |
- |
- /** |
- * Insert a node, consisting of bounds and a data value into the tree, if we don't immediately |
- * need to use the tree; we may allow the insert to be deferred (this can allow us to bulk-load |
- * a large batch of nodes at once, which tends to be faster and produce a better tree). |
- * @param data The data value |
- * @param bounds The corresponding bounding box |
- * @param defer Can this insert be deferred? (this may be ignored) |
- */ |
- virtual void insert(void* data, const SkIRect& bounds, bool defer = false) SK_OVERRIDE; |
- |
- /** |
- * If any inserts have been deferred, this will add them into the tree |
- */ |
- virtual void flushDeferredInserts() SK_OVERRIDE; |
- |
- /** |
- * Given a query rectangle, populates the passed-in array with the elements it intersects |
- */ |
- virtual void search(const SkIRect& query, SkTDArray<void*>* results) const SK_OVERRIDE; |
- |
- virtual void clear() SK_OVERRIDE; |
- |
- /** |
- * Gets the depth of the tree structure |
- */ |
- virtual int getDepth() const SK_OVERRIDE; |
- |
- /** |
- * This gets the insertion count (rather than the node count) |
- */ |
- virtual int getCount() const SK_OVERRIDE { |
- return fEntryPool.allocated() - fEntryPool.available(); |
- } |
- |
- virtual void rewindInserts() SK_OVERRIDE; |
- |
-private: |
- struct Entry { |
- Entry() : fData(NULL) {} |
- SkIRect fBounds; |
- void* fData; |
- SK_DECLARE_INTERNAL_SLIST_INTERFACE(Entry); |
- }; |
- |
- static const int kChildCount = 4; |
- |
- struct Node { |
- Node() { |
- for (int index=0; index<kChildCount; ++index) { |
- fChildren[index] = NULL; |
- } |
- } |
- SkTInternalSList<Entry> fEntries; |
- SkIRect fBounds; |
- SkIPoint fSplitPoint; // Only valid if the node has children. |
- Node* fChildren[kChildCount]; |
- SK_DECLARE_INTERNAL_SLIST_ADAPTER(Node, fChildren[0]); |
- }; |
- |
- SkTObjectPool<Entry> fEntryPool; |
- SkTObjectPool<Node> fNodePool; |
- Node* fRoot; |
- SkIRect fRootBounds; |
- SkTInternalSList<Entry> fDeferred; |
- |
- void insert(Node* node, Entry* entry); |
- void split(Node* node); |
- void search(Node* node, const SkIRect& query, SkTDArray<void*>* results) const; |
- void clear(Node* node); |
- int getDepth(Node* node) const; |
- |
- typedef SkBBoxHierarchy INHERITED; |
-}; |
- |
-#endif |