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1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_COMPILER_IA32_INSTRUCTION_CODES_IA32_H_ | 5 #ifndef V8_COMPILER_IA32_INSTRUCTION_CODES_IA32_H_ |
6 #define V8_COMPILER_IA32_INSTRUCTION_CODES_IA32_H_ | 6 #define V8_COMPILER_IA32_INSTRUCTION_CODES_IA32_H_ |
7 | 7 |
8 namespace v8 { | 8 namespace v8 { |
9 namespace internal { | 9 namespace internal { |
10 namespace compiler { | 10 namespace compiler { |
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43 V(SSEFloat64ToUint32) \ | 43 V(SSEFloat64ToUint32) \ |
44 V(SSEInt32ToFloat64) \ | 44 V(SSEInt32ToFloat64) \ |
45 V(SSEUint32ToFloat64) \ | 45 V(SSEUint32ToFloat64) \ |
46 V(IA32Movsxbl) \ | 46 V(IA32Movsxbl) \ |
47 V(IA32Movzxbl) \ | 47 V(IA32Movzxbl) \ |
48 V(IA32Movb) \ | 48 V(IA32Movb) \ |
49 V(IA32Movsxwl) \ | 49 V(IA32Movsxwl) \ |
50 V(IA32Movzxwl) \ | 50 V(IA32Movzxwl) \ |
51 V(IA32Movw) \ | 51 V(IA32Movw) \ |
52 V(IA32Movl) \ | 52 V(IA32Movl) \ |
| 53 V(IA32Movss) \ |
53 V(IA32Movsd) \ | 54 V(IA32Movsd) \ |
54 V(IA32StoreWriteBarrier) | 55 V(IA32StoreWriteBarrier) |
55 | 56 |
56 | 57 |
57 // Addressing modes represent the "shape" of inputs to an instruction. | 58 // Addressing modes represent the "shape" of inputs to an instruction. |
58 // Many instructions support multiple addressing modes. Addressing modes | 59 // Many instructions support multiple addressing modes. Addressing modes |
59 // are encoded into the InstructionCode of the instruction and tell the | 60 // are encoded into the InstructionCode of the instruction and tell the |
60 // code generator after register allocation which assembler method to call. | 61 // code generator after register allocation which assembler method to call. |
61 // | 62 // |
62 // We use the following local notation for addressing modes: | 63 // We use the following local notation for addressing modes: |
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77 V(MR1I) /* [%r0 + %r1 * 1 + K] */ \ | 78 V(MR1I) /* [%r0 + %r1 * 1 + K] */ \ |
78 V(MR2I) /* [%r0 + %r1 * 2 + K] */ \ | 79 V(MR2I) /* [%r0 + %r1 * 2 + K] */ \ |
79 V(MR4I) /* [%r0 + %r1 * 4 + K] */ \ | 80 V(MR4I) /* [%r0 + %r1 * 4 + K] */ \ |
80 V(MR8I) /* [%r0 + %r1 * 8 + K] */ | 81 V(MR8I) /* [%r0 + %r1 * 8 + K] */ |
81 | 82 |
82 } // namespace compiler | 83 } // namespace compiler |
83 } // namespace internal | 84 } // namespace internal |
84 } // namespace v8 | 85 } // namespace v8 |
85 | 86 |
86 #endif // V8_COMPILER_IA32_INSTRUCTION_CODES_IA32_H_ | 87 #endif // V8_COMPILER_IA32_INSTRUCTION_CODES_IA32_H_ |
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