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1 /* | 1 /* |
2 * Copyright (C) 2009 Dirk Schulze <krit@webkit.org> | 2 * Copyright (C) 2009 Dirk Schulze <krit@webkit.org> |
3 * Copyright (C) 2013 Google Inc. All rights reserved. | 3 * Copyright (C) 2013 Google Inc. All rights reserved. |
4 * | 4 * |
5 * This library is free software; you can redistribute it and/or | 5 * This library is free software; you can redistribute it and/or |
6 * modify it under the terms of the GNU Library General Public | 6 * modify it under the terms of the GNU Library General Public |
7 * License as published by the Free Software Foundation; either | 7 * License as published by the Free Software Foundation; either |
8 * version 2 of the License, or (at your option) any later version. | 8 * version 2 of the License, or (at your option) any later version. |
9 * | 9 * |
10 * This library is distributed in the hope that it will be useful, | 10 * This library is distributed in the hope that it will be useful, |
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27 #include "platform/graphics/filters/FilterEffect.h" | 27 #include "platform/graphics/filters/FilterEffect.h" |
28 #include "platform/transforms/AffineTransform.h" | 28 #include "platform/transforms/AffineTransform.h" |
29 #include "wtf/PassRefPtr.h" | 29 #include "wtf/PassRefPtr.h" |
30 #include "wtf/RefCounted.h" | 30 #include "wtf/RefCounted.h" |
31 #include "wtf/RefPtr.h" | 31 #include "wtf/RefPtr.h" |
32 | 32 |
33 namespace blink { | 33 namespace blink { |
34 | 34 |
35 class SVGFilter FINAL : public Filter { | 35 class SVGFilter FINAL : public Filter { |
36 public: | 36 public: |
37 static PassRefPtr<SVGFilter> create(const AffineTransform&, const IntRect&,
const FloatRect&, const FloatRect&, bool); | 37 static PassRefPtr<SVGFilter> create(const IntRect&, const FloatRect&, const
FloatRect&, bool); |
38 | 38 |
39 virtual float applyHorizontalScale(float value) const OVERRIDE; | 39 virtual float applyHorizontalScale(float value) const OVERRIDE; |
40 virtual float applyVerticalScale(float value) const OVERRIDE; | 40 virtual float applyVerticalScale(float value) const OVERRIDE; |
41 virtual FloatPoint3D resolve3dPoint(const FloatPoint3D&) const OVERRIDE; | 41 virtual FloatPoint3D resolve3dPoint(const FloatPoint3D&) const OVERRIDE; |
42 | 42 |
43 virtual IntRect sourceImageRect() const OVERRIDE { return m_absoluteSourceDr
awingRegion; } | 43 virtual IntRect sourceImageRect() const OVERRIDE { return m_absoluteSourceDr
awingRegion; } |
44 FloatRect targetBoundingBox() const { return m_targetBoundingBox; } | 44 FloatRect targetBoundingBox() const { return m_targetBoundingBox; } |
45 | 45 |
46 private: | 46 private: |
47 SVGFilter(const AffineTransform& absoluteTransform, const IntRect& absoluteS
ourceDrawingRegion, const FloatRect& targetBoundingBox, const FloatRect& filterR
egion, bool effectBBoxMode); | 47 SVGFilter(const IntRect& absoluteSourceDrawingRegion, const FloatRect& targe
tBoundingBox, const FloatRect& filterRegion, bool effectBBoxMode); |
48 | 48 |
49 IntRect m_absoluteSourceDrawingRegion; | 49 IntRect m_absoluteSourceDrawingRegion; |
50 FloatRect m_targetBoundingBox; | 50 FloatRect m_targetBoundingBox; |
51 bool m_effectBBoxMode; | 51 bool m_effectBBoxMode; |
52 }; | 52 }; |
53 | 53 |
54 } // namespace blink | 54 } // namespace blink |
55 | 55 |
56 #endif // SVGFilter_h | 56 #endif // SVGFilter_h |
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