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1 /* | 1 /* |
2 * Copyright (C) 2009 Dirk Schulze <krit@webkit.org> | 2 * Copyright (C) 2009 Dirk Schulze <krit@webkit.org> |
3 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | 3 * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
4 * Copyright (C) 2013 Google Inc. All rights reserved. | 4 * Copyright (C) 2013 Google Inc. All rights reserved. |
5 * | 5 * |
6 * This library is free software; you can redistribute it and/or | 6 * This library is free software; you can redistribute it and/or |
7 * modify it under the terms of the GNU Library General Public | 7 * modify it under the terms of the GNU Library General Public |
8 * License as published by the Free Software Foundation; either | 8 * License as published by the Free Software Foundation; either |
9 * version 2 of the License, or (at your option) any later version. | 9 * version 2 of the License, or (at your option) any later version. |
10 * | 10 * |
11 * This library is distributed in the hope that it will be useful, | 11 * This library is distributed in the hope that it will be useful, |
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
14 * Library General Public License for more details. | 14 * Library General Public License for more details. |
15 * | 15 * |
16 * You should have received a copy of the GNU Library General Public License | 16 * You should have received a copy of the GNU Library General Public License |
17 * along with this library; see the file COPYING.LIB. If not, write to | 17 * along with this library; see the file COPYING.LIB. If not, write to |
18 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 18 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
19 * Boston, MA 02110-1301, USA. | 19 * Boston, MA 02110-1301, USA. |
20 */ | 20 */ |
21 | 21 |
22 #include "config.h" | 22 #include "config.h" |
23 | 23 |
24 #include "core/svg/graphics/filters/SVGFilter.h" | 24 #include "core/svg/graphics/filters/SVGFilter.h" |
25 | 25 |
26 namespace blink { | 26 namespace blink { |
27 | 27 |
28 SVGFilter::SVGFilter(const AffineTransform& absoluteTransform, const IntRect& ab
soluteSourceDrawingRegion, const FloatRect& targetBoundingBox, const FloatRect&
filterRegion, bool effectBBoxMode) | 28 SVGFilter::SVGFilter(const IntRect& absoluteSourceDrawingRegion, const FloatRect
& targetBoundingBox, const FloatRect& filterRegion, bool effectBBoxMode) |
29 : Filter(absoluteTransform) | 29 : Filter(AffineTransform()) |
30 , m_absoluteSourceDrawingRegion(absoluteSourceDrawingRegion) | 30 , m_absoluteSourceDrawingRegion(absoluteSourceDrawingRegion) |
31 , m_targetBoundingBox(targetBoundingBox) | 31 , m_targetBoundingBox(targetBoundingBox) |
32 , m_effectBBoxMode(effectBBoxMode) | 32 , m_effectBBoxMode(effectBBoxMode) |
33 { | 33 { |
34 setFilterRegion(filterRegion); | 34 setFilterRegion(filterRegion); |
35 } | 35 } |
36 | 36 |
37 float SVGFilter::applyHorizontalScale(float value) const | 37 float SVGFilter::applyHorizontalScale(float value) const |
38 { | 38 { |
39 if (m_effectBBoxMode) | 39 if (m_effectBBoxMode) |
(...skipping 10 matching lines...) Expand all Loading... |
50 | 50 |
51 FloatPoint3D SVGFilter::resolve3dPoint(const FloatPoint3D& point) const | 51 FloatPoint3D SVGFilter::resolve3dPoint(const FloatPoint3D& point) const |
52 { | 52 { |
53 if (!m_effectBBoxMode) | 53 if (!m_effectBBoxMode) |
54 return point; | 54 return point; |
55 return FloatPoint3D(point.x() * m_targetBoundingBox.width() + m_targetBoundi
ngBox.x(), | 55 return FloatPoint3D(point.x() * m_targetBoundingBox.width() + m_targetBoundi
ngBox.x(), |
56 point.y() * m_targetBoundingBox.height() + m_targetBoundingBox.y(), | 56 point.y() * m_targetBoundingBox.height() + m_targetBoundingBox.y(), |
57 point.z() * sqrtf(m_targetBoundingBox.size().diagonalLengthSquared() / 2
)); | 57 point.z() * sqrtf(m_targetBoundingBox.size().diagonalLengthSquared() / 2
)); |
58 } | 58 } |
59 | 59 |
60 PassRefPtr<SVGFilter> SVGFilter::create(const AffineTransform& absoluteTransform
, const IntRect& absoluteSourceDrawingRegion, const FloatRect& targetBoundingBox
, const FloatRect& filterRegion, bool effectBBoxMode) | 60 PassRefPtr<SVGFilter> SVGFilter::create(const IntRect& absoluteSourceDrawingRegi
on, const FloatRect& targetBoundingBox, const FloatRect& filterRegion, bool effe
ctBBoxMode) |
61 { | 61 { |
62 return adoptRef(new SVGFilter(absoluteTransform, absoluteSourceDrawingRegion
, targetBoundingBox, filterRegion, effectBBoxMode)); | 62 return adoptRef(new SVGFilter(absoluteSourceDrawingRegion, targetBoundingBox
, filterRegion, effectBBoxMode)); |
63 } | 63 } |
64 | 64 |
65 } // namespace blink | 65 } // namespace blink |
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