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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2011 Google Inc. | 3 * Copyright 2014 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #include "gl/GrGLInterface.h" | 9 #include "gl/GrGLInterface.h" |
| 10 #include "gl/GrGLAssembleInterface.h" |
| 11 #include <dlfcn.h> |
10 | 12 |
11 #import <OpenGLES/ES2/gl.h> | 13 class GLLoader { |
12 #import <OpenGLES/ES2/glext.h> | 14 public: |
| 15 GLLoader() { |
| 16 fLibrary = dlopen( |
| 17 "/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/li
bGL.dylib", |
| 18 RTLD_LAZY); |
| 19 } |
| 20 |
| 21 ~GLLoader() { |
| 22 if (NULL != fLibrary) { |
| 23 dlclose(fLibrary); |
| 24 } |
| 25 } |
| 26 |
| 27 void* handle() const { |
| 28 return NULL == fLibrary ? RTLD_DEFAULT : fLibrary; |
| 29 } |
| 30 |
| 31 private: |
| 32 void* fLibrary; |
| 33 }; |
| 34 |
| 35 class GLProcGetter { |
| 36 public: |
| 37 GLProcGetter() {} |
| 38 |
| 39 GrGLFuncPtr getProc(const char name[]) const { |
| 40 return (GrGLFuncPtr) dlsym(fLoader.handle(), name); |
| 41 } |
| 42 |
| 43 private: |
| 44 GLLoader fLoader; |
| 45 }; |
| 46 |
| 47 static GrGLFuncPtr ios_get_gl_proc(void* ctx, const char name[]) { |
| 48 SkASSERT(NULL != ctx); |
| 49 const GLProcGetter* getter = (const GLProcGetter*) ctx; |
| 50 return getter->getProc(name); |
| 51 } |
13 | 52 |
14 const GrGLInterface* GrGLCreateNativeInterface() { | 53 const GrGLInterface* GrGLCreateNativeInterface() { |
15 GrGLInterface* interface = SkNEW(GrGLInterface); | 54 GLProcGetter getter; |
16 | 55 return GrGLAssembleGLESInterface(&getter, ios_get_gl_proc); |
17 GrGLInterface::Functions* functions = &interface->fFunctions; | |
18 | |
19 functions->fActiveTexture = glActiveTexture; | |
20 functions->fAttachShader = glAttachShader; | |
21 functions->fBindAttribLocation = glBindAttribLocation; | |
22 functions->fBindBuffer = glBindBuffer; | |
23 functions->fBindTexture = glBindTexture; | |
24 functions->fBlendColor = glBlendColor; | |
25 functions->fBlendFunc = glBlendFunc; | |
26 functions->fBufferData = (GrGLBufferDataProc)glBufferData; | |
27 functions->fBufferSubData = (GrGLBufferSubDataProc)glBufferSubData; | |
28 functions->fClear = glClear; | |
29 functions->fClearColor = glClearColor; | |
30 functions->fClearStencil = glClearStencil; | |
31 functions->fColorMask = glColorMask; | |
32 functions->fCompileShader = glCompileShader; | |
33 functions->fCompressedTexImage2D = glCompressedTexImage2D; | |
34 functions->fCompressedTexSubImage2D = glCompressedTexSubImage2D; | |
35 functions->fCopyTexSubImage2D = glCopyTexSubImage2D; | |
36 functions->fCreateProgram = glCreateProgram; | |
37 functions->fCreateShader = glCreateShader; | |
38 functions->fCullFace = glCullFace; | |
39 functions->fDeleteBuffers = glDeleteBuffers; | |
40 functions->fDeleteProgram = glDeleteProgram; | |
41 functions->fDeleteShader = glDeleteShader; | |
42 functions->fDeleteTextures = glDeleteTextures; | |
43 functions->fDepthMask = glDepthMask; | |
44 functions->fDisable = glDisable; | |
45 functions->fDisableVertexAttribArray = glDisableVertexAttribArray; | |
46 functions->fDrawArrays = glDrawArrays; | |
47 functions->fDrawBuffer = NULL; | |
48 functions->fDrawBuffers = NULL; | |
49 functions->fDrawElements = glDrawElements; | |
50 functions->fEnable = glEnable; | |
51 functions->fEnableVertexAttribArray = glEnableVertexAttribArray; | |
52 functions->fFinish = glFinish; | |
53 functions->fFlush = glFlush; | |
54 functions->fFrontFace = glFrontFace; | |
55 functions->fGenBuffers = glGenBuffers; | |
56 functions->fGenerateMipmap = glGenerateMipmap; | |
57 functions->fGetBufferParameteriv = glGetBufferParameteriv; | |
58 functions->fGetError = glGetError; | |
59 functions->fGetIntegerv = glGetIntegerv; | |
60 functions->fGetProgramInfoLog = glGetProgramInfoLog; | |
61 functions->fGetProgramiv = glGetProgramiv; | |
62 functions->fGetShaderInfoLog = glGetShaderInfoLog; | |
63 functions->fGetShaderiv = glGetShaderiv; | |
64 functions->fGetString = glGetString; | |
65 functions->fGenTextures = glGenTextures; | |
66 functions->fGetUniformLocation = glGetUniformLocation; | |
67 functions->fLineWidth = glLineWidth; | |
68 functions->fLinkProgram = glLinkProgram; | |
69 functions->fPixelStorei = glPixelStorei; | |
70 functions->fReadBuffer = NULL; | |
71 functions->fReadPixels = glReadPixels; | |
72 functions->fScissor = glScissor; | |
73 functions->fShaderSource = (GrGLShaderSourceProc) glShaderSource; | |
74 functions->fStencilFunc = glStencilFunc; | |
75 functions->fStencilFuncSeparate = glStencilFuncSeparate; | |
76 functions->fStencilMask = glStencilMask; | |
77 functions->fStencilMaskSeparate = glStencilMaskSeparate; | |
78 functions->fStencilOp = glStencilOp; | |
79 functions->fStencilOpSeparate = glStencilOpSeparate; | |
80 // mac uses GLenum for internalFormat param (non-standard) | |
81 // amounts to int vs. uint. | |
82 functions->fTexImage2D = (GrGLTexImage2DProc)glTexImage2D; | |
83 #if GL_ARB_texture_storage | |
84 functions->fTexStorage2D = glTexStorage2D; | |
85 #elif GL_EXT_texture_storage | |
86 functions->fTexStorage2D = glTexStorage2DEXT; | |
87 #endif | |
88 #if GL_EXT_discard_framebuffer | |
89 functions->fDiscardFramebuffer = glDiscardFramebufferEXT; | |
90 #endif | |
91 functions->fTexParameteri = glTexParameteri; | |
92 functions->fTexParameteriv = glTexParameteriv; | |
93 functions->fTexSubImage2D = glTexSubImage2D; | |
94 functions->fUniform1f = glUniform1f; | |
95 functions->fUniform1i = glUniform1i; | |
96 functions->fUniform1fv = glUniform1fv; | |
97 functions->fUniform1iv = glUniform1iv; | |
98 functions->fUniform2f = glUniform2f; | |
99 functions->fUniform2i = glUniform2i; | |
100 functions->fUniform2fv = glUniform2fv; | |
101 functions->fUniform2iv = glUniform2iv; | |
102 functions->fUniform3f = glUniform3f; | |
103 functions->fUniform3i = glUniform3i; | |
104 functions->fUniform3fv = glUniform3fv; | |
105 functions->fUniform3iv = glUniform3iv; | |
106 functions->fUniform4f = glUniform4f; | |
107 functions->fUniform4i = glUniform4i; | |
108 functions->fUniform4fv = glUniform4fv; | |
109 functions->fUniform4iv = glUniform4iv; | |
110 functions->fUniform4fv = glUniform4fv; | |
111 functions->fUniformMatrix2fv = glUniformMatrix2fv; | |
112 functions->fUniformMatrix3fv = glUniformMatrix3fv; | |
113 functions->fUniformMatrix4fv = glUniformMatrix4fv; | |
114 functions->fUseProgram = glUseProgram; | |
115 functions->fVertexAttrib4fv = glVertexAttrib4fv; | |
116 functions->fVertexAttribPointer = glVertexAttribPointer; | |
117 functions->fViewport = glViewport; | |
118 functions->fGenFramebuffers = glGenFramebuffers; | |
119 functions->fGetFramebufferAttachmentParameteriv = glGetFramebufferAttachment
Parameteriv; | |
120 functions->fGetRenderbufferParameteriv = glGetRenderbufferParameteriv; | |
121 functions->fBindFramebuffer = glBindFramebuffer; | |
122 functions->fFramebufferTexture2D = glFramebufferTexture2D; | |
123 functions->fCheckFramebufferStatus = glCheckFramebufferStatus; | |
124 functions->fDeleteFramebuffers = glDeleteFramebuffers; | |
125 functions->fRenderbufferStorage = glRenderbufferStorage; | |
126 functions->fGenRenderbuffers = glGenRenderbuffers; | |
127 functions->fDeleteRenderbuffers = glDeleteRenderbuffers; | |
128 functions->fFramebufferRenderbuffer = glFramebufferRenderbuffer; | |
129 functions->fBindRenderbuffer = glBindRenderbuffer; | |
130 | |
131 #if GL_OES_mapbuffer | |
132 functions->fMapBuffer = glMapBufferOES; | |
133 functions->fUnmapBuffer = glUnmapBufferOES; | |
134 #endif | |
135 | |
136 #if GL_EXT_map_buffer_range || GL_ES_VERSION_3_0 | |
137 functions->fMapBufferRange = glMapBufferRangeEXT; | |
138 functions->fFlushMappedBufferRange = glFlushMappedBufferRangeEXT; | |
139 #endif | |
140 | |
141 #if GL_APPLE_framebuffer_multisample | |
142 functions->fRenderbufferStorageMultisampleES2APPLE = glRenderbufferStorageMu
ltisampleAPPLE; | |
143 functions->fResolveMultisampleFramebuffer = glResolveMultisampleFramebufferA
PPLE; | |
144 #endif | |
145 | |
146 #if GL_OES_vertex_array_object | |
147 functions->fBindVertexArray = glBindVertexArrayOES; | |
148 functions->fDeleteVertexArrays = glDeleteVertexArraysOES; | |
149 functions->fGenVertexArrays = glGenVertexArraysOES; | |
150 #endif | |
151 | |
152 #if GL_EXT_debug_marker | |
153 functions->fInsertEventMarker = glInsertEventMarkerEXT; | |
154 functions->fPushGroupMarker = glPushGroupMarkerEXT; | |
155 functions->fPopGroupMarker = glPopGroupMarkerEXT; | |
156 #endif | |
157 | |
158 #if GL_ES_VERSION_3_0 || GL_ARB_invalidate_subdata | |
159 functions->fInvalidateFramebuffer = glInvalidateFramebuffer; | |
160 functions->fInvalidateSubFramebuffer = glInvalidateSubFramebuffer; | |
161 #endif | |
162 | |
163 #if GL_ARB_invalidate_subdata | |
164 functions->fInvalidateBufferData = glInvalidateBufferData; | |
165 functions->fInvalidateBufferSubData = glInvalidateBufferSubData; | |
166 functions->fInvalidateTexImage = glInvalidateTexImage; | |
167 functions->fInvalidateTexSubImage = glInvalidateTexSubImage; | |
168 #endif | |
169 | |
170 interface->fStandard = kGLES_GrGLStandard; | |
171 interface->fExtensions.init(kGLES_GrGLStandard, glGetString, NULL, glGetInte
gerv); | |
172 | |
173 return interface; | |
174 } | 56 } |
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